flVisualItem
fontlab.flVisualItem = class flVisualItem(object)
flVisualItem representation Constructors: flVisualItem() flVisualItem(flVisualItem) flVisualItem(flObject) flVisualItem(objId id)
Methods
- __delattr__(...)
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x.__delattr__('name') <==> del x.name
- __getattribute__(...)
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x.__getattribute__('name') <==> x.name
- __setattr__(...)
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x.__setattr__('name', value) <==> x.name = value
- acceptEvents(...)
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int acceptEvents()
- activateEditor(...)
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void activateEditor(QPointF canvas_pos)
- addedToCanvas(...)
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void addedToCanvas(flCanvas)
- adjustCanvasPosition(...)
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QPointF adjustCanvasPosition(QPointF)
- adjustPosition(...)
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QPointF | double adjustPosition(QPointF | double)
- appendDecorator(...)
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void appendDecorator(flVisualItem, DecoratorOrder)
- boundingRectOnCanvas(...)
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QRectF boundingRectOnCanvas(
- checkInitHistoryState(...)
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checkInitHistoryState(uint history_ix)
- clearAboveHistory(...)
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clearAboveHistory(uint history_ix)
- clearDecorators(...)
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clearDecorators()
- clearFlags(...)
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clearFlags()
- clearItems(...)
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clearItems()
- clone(...)
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Clone the object
- containsItem(...)
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bool containsItem(flVisualItem)
- createHistoryState(...)
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createHistoryState(uint history_ix)
- currentHistoryState(...)
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currentHistoryIx()
- deactivateEditor(...)
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deactivateEditor()
- distanceTo(...)
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double distanceTo(QPointF)
- getProperties(...)
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Get object's properties list
- getProperty(...)
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getProperty('key') - get object property by 'key' or number
- getPropertyFloat(...)
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getPropertyFloat('key') - get float object property by 'key'
- getPropertyInt(...)
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getPropertyInt('key') - get int object property by 'key'
- hasHistoryState(...)
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hasHistoryState(uint history_ix)
- haveCanvas(...)
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bool haveCanvas()
- haveEditor(...)
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bool haveEditor(QPointF canvas_pos)
- historyStates(...)
-
historyStates(bool accepted_state)
- independedAll(...)
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independedAll()
- initialHistoryState(...)
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initialHistoryIx()
- isSelectable(...)
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bool isSelectable()
- isStableSelect(...)
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bool isStableSelect()
- mapCanvasDistanceToItem(...)
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QPointF mapCanvasDistanceToItem(QPointF)
- mapCanvasToItem(...)
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QPointF | QRectF mapCanvasToItem(QPointF | QRectF)
- mapItemToCanvas(...)
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QPointF | QRectF mapItemToCanvas(QPointF | QRectF)
- metricStep(...)
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double metricStep()
- referencePoint(...)
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QPointF referencePoint()
- removeChild(...)
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removeChild(flObject)
- removeDecorator(...)
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void removeDecorator(flVisualItem)
- removeItem(...)
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void removeItem(flVisualItem)
- removeProperty(...)
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removeProperty('key')
- restoreHistoryState(...)
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restoreHistoryState(uint history_ix)
- setProperty(...)
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setProperty('key', value) - set object property by 'key' or number
- setPropertyFloat(...)
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setPropertyFloat('key', value) - set float object property by 'key'
- setPropertyInt(...)
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setPropertyInt('key', value) - set int object property by 'key'
Static methods
- cloneObject(...)
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flObject cloneObject(const flObject&);
- createObject(...)
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flObject/Nothing createObject(int);
- haveObject(...)
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bool haveObject(uint);
- instanceAcceptEvents(...)
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int instanceAcceptEvents()
- instanceType(...)
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int instanceType();
Descriptors
- hasChanges
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bool
- hasHistoryStates
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bool
- hovered
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bool
- id
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object id
- isChanged
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bool
- isNull
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bool
- isPresent
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bool
- isReleased
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bool
- isValid
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bool
- locked
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bool
- name
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object name
- opacity
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double
- owner
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flVisualItem
- refCnt
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object references count
- selected
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bool
- transform
-
QTransform
- type
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object type
- visible
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bool
Attributes
- Listeners = {'ClickListener': 8, 'DragListener': 4, 'HoverListener': 1, 'MoveListener': 2}
- __new__ = <built-in method __new__ of type object>
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T.__new__(S, ...) -> a new object with type S, a subtype of T
- flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}
acceptEvents
- fontlab.flVisualItem.acceptEvents = acceptEvents(...)
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int acceptEvents()
activateEditor
- fontlab.flVisualItem.activateEditor = activateEditor(...)
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void activateEditor(QPointF canvas_pos)
addedToCanvas
- fontlab.flVisualItem.addedToCanvas = addedToCanvas(...)
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void addedToCanvas(flCanvas)
adjustCanvasPosition
- fontlab.flVisualItem.adjustCanvasPosition = adjustCanvasPosition(...)
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QPointF adjustCanvasPosition(QPointF)
adjustPosition
- fontlab.flVisualItem.adjustPosition = adjustPosition(...)
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QPointF | double adjustPosition(QPointF | double)
appendDecorator
- fontlab.flVisualItem.appendDecorator = appendDecorator(...)
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void appendDecorator(flVisualItem, DecoratorOrder)
boundingRectOnCanvas
- fontlab.flVisualItem.boundingRectOnCanvas = boundingRectOnCanvas(...)
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QRectF boundingRectOnCanvas(
canvas
- fontlab.flVisualItem.canvas = canvas(...)
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flCanvas canvas()
changed
- fontlab.flVisualItem.changed = changed(...)
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changed()
checkInitHistoryState
- fontlab.flVisualItem.checkInitHistoryState = checkInitHistoryState(...)
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checkInitHistoryState(uint history_ix)
clearAboveHistory
- fontlab.flVisualItem.clearAboveHistory = clearAboveHistory(...)
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clearAboveHistory(uint history_ix)
clearDecorators
- fontlab.flVisualItem.clearDecorators = clearDecorators(...)
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clearDecorators()
clearFlag
- fontlab.flVisualItem.clearFlag = clearFlag(...)
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clearFlag(uint f)
clearFlags
- fontlab.flVisualItem.clearFlags = clearFlags(...)
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clearFlags()
clearItems
- fontlab.flVisualItem.clearItems = clearItems(...)
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clearItems()
clone
- fontlab.flVisualItem.clone = clone(...)
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Clone the object
cloneObject
- fontlab.flVisualItem.cloneObject = cloneObject(...)
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flObject cloneObject(const flObject&);
contain
- fontlab.flVisualItem.contain = contain(...)
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bool contain(QPointF canvas_pos)
containsItem
- fontlab.flVisualItem.containsItem = containsItem(...)
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bool containsItem(flVisualItem)
createHistoryState
- fontlab.flVisualItem.createHistoryState = createHistoryState(...)
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createHistoryState(uint history_ix)
createObject
- fontlab.flVisualItem.createObject = createObject(...)
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flObject/Nothing createObject(int);
currentHistoryState
- fontlab.flVisualItem.currentHistoryState = currentHistoryState(...)
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currentHistoryIx()
deactivateEditor
- fontlab.flVisualItem.deactivateEditor = deactivateEditor(...)
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deactivateEditor()
distanceTo
- fontlab.flVisualItem.distanceTo = distanceTo(...)
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double distanceTo(QPointF)
flag
- fontlab.flVisualItem.flag = flag(...)
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flag(uint f)
flObjectFlags
fontlab.flVisualItem.flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}
getProperties
- fontlab.flVisualItem.getProperties = getProperties(...)
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Get object's properties list
getProperty
- fontlab.flVisualItem.getProperty = getProperty(...)
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getProperty('key') - get object property by 'key' or number
getPropertyFloat
- fontlab.flVisualItem.getPropertyFloat = getPropertyFloat(...)
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getPropertyFloat('key') - get float object property by 'key'
getPropertyInt
- fontlab.flVisualItem.getPropertyInt = getPropertyInt(...)
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getPropertyInt('key') - get int object property by 'key'
hasChanges
- fontlab.flVisualItem.hasChanges
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bool
hasHistoryState
- fontlab.flVisualItem.hasHistoryState = hasHistoryState(...)
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hasHistoryState(uint history_ix)
hasHistoryStates
- fontlab.flVisualItem.hasHistoryStates
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bool
haveCanvas
- fontlab.flVisualItem.haveCanvas = haveCanvas(...)
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bool haveCanvas()
haveEditor
- fontlab.flVisualItem.haveEditor = haveEditor(...)
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bool haveEditor(QPointF canvas_pos)
haveObject
- fontlab.flVisualItem.haveObject = haveObject(...)
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bool haveObject(uint);
hide
- fontlab.flVisualItem.hide = hide(...)
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hide()
historyStates
- fontlab.flVisualItem.historyStates = historyStates(...)
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historyStates(bool accepted_state)
hovered
- fontlab.flVisualItem.hovered
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bool
id
- fontlab.flVisualItem.id
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object id
independedAll
- fontlab.flVisualItem.independedAll = independedAll(...)
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independedAll()
initialHistoryState
- fontlab.flVisualItem.initialHistoryState = initialHistoryState(...)
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initialHistoryIx()
instanceAcceptEvents
- fontlab.flVisualItem.instanceAcceptEvents = instanceAcceptEvents(...)
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int instanceAcceptEvents()
instanceType
- fontlab.flVisualItem.instanceType = instanceType(...)
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int instanceType();
invselect
- fontlab.flVisualItem.invselect = invselect(...)
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invselect()
isChanged
- fontlab.flVisualItem.isChanged
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bool
isEqual
- fontlab.flVisualItem.isEqual = isEqual(...)
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isEqual(flObject)
isNull
- fontlab.flVisualItem.isNull
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bool
isPresent
- fontlab.flVisualItem.isPresent
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bool
isReleased
- fontlab.flVisualItem.isReleased
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bool
isSelectable
- fontlab.flVisualItem.isSelectable = isSelectable(...)
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bool isSelectable()
isStableSelect
- fontlab.flVisualItem.isStableSelect = isStableSelect(...)
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bool isStableSelect()
isValid
- fontlab.flVisualItem.isValid
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bool
itemScale
- fontlab.flVisualItem.itemScale = itemScale(...)
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double itemScale()
Listeners
fontlab.flVisualItem.Listeners = {'ClickListener': 8, 'DragListener': 4, 'HoverListener': 1, 'MoveListener': 2}
locked
- fontlab.flVisualItem.locked
-
bool
mapCanvasDistanceToItem
- fontlab.flVisualItem.mapCanvasDistanceToItem = mapCanvasDistanceToItem(...)
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QPointF mapCanvasDistanceToItem(QPointF)
mapCanvasToItem
- fontlab.flVisualItem.mapCanvasToItem = mapCanvasToItem(...)
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QPointF | QRectF mapCanvasToItem(QPointF | QRectF)
mapItemToCanvas
- fontlab.flVisualItem.mapItemToCanvas = mapItemToCanvas(...)
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QPointF | QRectF mapItemToCanvas(QPointF | QRectF)
metricStep
- fontlab.flVisualItem.metricStep = metricStep(...)
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double metricStep()
move
- fontlab.flVisualItem.move = move(...)
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void move(QPointF)
name
- fontlab.flVisualItem.name
-
object name
opacity
- fontlab.flVisualItem.opacity
-
double
owner
- fontlab.flVisualItem.owner
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flVisualItem
paint
- fontlab.flVisualItem.paint = paint(...)
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void paint(QPainter*)
preview
- fontlab.flVisualItem.preview = preview(...)
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preview()
refCnt
- fontlab.flVisualItem.refCnt
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object references count
referencePoint
- fontlab.flVisualItem.referencePoint = referencePoint(...)
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QPointF referencePoint()
release
- fontlab.flVisualItem.release = release(...)
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release()
remove
- fontlab.flVisualItem.remove = remove(...)
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remove([flObject])
removeChild
- fontlab.flVisualItem.removeChild = removeChild(...)
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removeChild(flObject)
removeDecorator
- fontlab.flVisualItem.removeDecorator = removeDecorator(...)
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void removeDecorator(flVisualItem)
removedFromCanvas
- fontlab.flVisualItem.removedFromCanvas = removedFromCanvas(...)
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removedFromCanvas()
removeItem
- fontlab.flVisualItem.removeItem = removeItem(...)
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void removeItem(flVisualItem)
removeProperty
- fontlab.flVisualItem.removeProperty = removeProperty(...)
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removeProperty('key')
restoreHistoryState
- fontlab.flVisualItem.restoreHistoryState = restoreHistoryState(...)
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restoreHistoryState(uint history_ix)
select
- fontlab.flVisualItem.select = select(...)
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select()
selected
- fontlab.flVisualItem.selected
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bool
setFlag
- fontlab.flVisualItem.setFlag = setFlag(...)
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setFlag(uint f [, bool value])
setProperty
- fontlab.flVisualItem.setProperty = setProperty(...)
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setProperty('key', value) - set object property by 'key' or number
setPropertyFloat
- fontlab.flVisualItem.setPropertyFloat = setPropertyFloat(...)
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setPropertyFloat('key', value) - set float object property by 'key'
setPropertyInt
- fontlab.flVisualItem.setPropertyInt = setPropertyInt(...)
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setPropertyInt('key', value) - set int object property by 'key'
show
- fontlab.flVisualItem.show = show(...)
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show()
tag
- fontlab.flVisualItem.tag = tag(...)
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tag([string])
transform
- fontlab.flVisualItem.transform
-
QTransform
type
- fontlab.flVisualItem.type
-
object type
unselect
- fontlab.flVisualItem.unselect = unselect(...)
-
unselect()
update
- fontlab.flVisualItem.update = update(...)
-
update()
visible
- fontlab.flVisualItem.visible
-
bool