Image

FL.Image = class Image(object)

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  Image - class to represent bitmap image
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CONSTRUCTOR:
  Image() - generic constructor, creates a Image with zero coordinates
  Image(Image) - copy constructor
  Image(index1, index2) - creates a Image between nodes index1 and index2

ATTRIBUTES:
  width, height (integer) [read-only] - dimensions of the image
  empty (integer) [read-only] - empty status of the image
  size (integer) [read-only] - size of the image buffer
  data (string)  - image data as string with length
  traceenabled () [read-only] - there is a possibility to trace the image with the Trace command

OPERATIONS:
  Trace (Glyph) - Traces the image with the current option and adds it to the glyph

METHODS

Methods

Clear(...)


Create(...)


GetPixel(...)


HLine(...)


ImageBlt(...)


Invert(...)


SetPixel(...)


Trace(...)


__delattr__(...)
x.__delattr__('name') <==> del x.name
__getattribute__(...)
x.__getattribute__('name') <==> x.name
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature
__repr__(...)
x.__repr__() <==> repr(x)
__setattr__(...)
x.__setattr__('name', value) <==> x.name = value

Attributes

__new__ = <built-in method __new__ of type object>
T.__new__(S, ...) -> a new object with type S, a subtype of T