fgGlyphsR

fontgate.fgGlyphsR = class fgGlyphsR(object)

fgGlyphsR representation

Constructors:
  fgGlyphsR() - default
  fgGlyphsR(fgGlyphsR) - copy
  fgGlyphsR(fgGlyphs) - create from list(fgGlyph)

Methods

__cmp__(...)
x.__cmp__(y) <==> cmp(x,y)
__delattr__(...)
x.__delattr__('name') <==> del x.name
__getattribute__(...)
x.__getattribute__('name') <==> x.name
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature
__repr__(...)
x.__repr__() <==> repr(x)
__setattr__(...)
x.__setattr__('name', value) <==> x.name = value
__str__(...)
x.__str__() <==> str(x)
find(...)
fgGlyph find(name|unicode)
getStats(...)
(totalGlyphs, avgNodesCount, avgContoursCount) getStats()
glyph(...)
fgGlyph glyph(int index)
glyphByID(...)
fgGlyph glyphByID(int ID)
index(...)
int index(fgGlyph)
indexByID(...)
int index(int ID)
rebuildUnicodeMap(...)
rebuildUnicodeMap()

Attributes

__new__ = <built-in method __new__ of type object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

find

fontgate.fgGlyphsR.find = find(...)
fgGlyph find(name|unicode)

getStats

fontgate.fgGlyphsR.getStats = getStats(...)
(totalGlyphs, avgNodesCount, avgContoursCount) getStats()

glyph

fontgate.fgGlyphsR.glyph = glyph(...)
fgGlyph glyph(int index)

glyphByID

fontgate.fgGlyphsR.glyphByID = glyphByID(...)
fgGlyph glyphByID(int ID)

index

fontgate.fgGlyphsR.index = index(...)
int index(fgGlyph)

indexByID

fontgate.fgGlyphsR.indexByID = indexByID(...)
int index(int ID)

rebuildUnicodeMap

fontgate.fgGlyphsR.rebuildUnicodeMap = rebuildUnicodeMap(...)
rebuildUnicodeMap()