flPinPoint

fontlab.flPinPoint = class flPinPoint(object)

flPinPoint representation

Constructors:
  flPinPoint()
  flPinPoint(flPinPoint)
  flPinPoint(flObject)
  flPinPoint(QPointF[, PinPointStyle=FreePosition])

Methods

__delattr__(...)
x.__delattr__('name') <==> del x.name
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__getattribute__(...)
x.__getattribute__('name') <==> x.name
__gt__(...)
x.__gt__(y) <==> x>y
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x

__ne__(...)
x.__ne__(y) <==> x!=y
__repr__(...)
x.__repr__() <==> repr(x)
__setattr__(...)
x.__setattr__('name', value) <==> x.name = value
changed(...)
changed()
checkInitHistoryState(...)
checkInitHistoryState(uint history_ix)
clearAboveHistory(...)
clearAboveHistory(uint history_ix)
clearFlag(...)
clearFlag(uint f)
clearFlags(...)
clearFlags()
clone(...)
Clone the object
createHistoryState(...)
createHistoryState(uint history_ix)
currentHistoryState(...)
currentHistoryIx()
flag(...)
flag(uint f)
getProperties(...)
Get object's properties list
getProperty(...)
getProperty('key') - get object property by 'key' or number
getPropertyFloat(...)
getPropertyFloat('key') - get float object property by 'key'
getPropertyInt(...)
getPropertyInt('key') - get int object property by 'key'
hasHistoryState(...)
hasHistoryState(uint history_ix)
historyStates(...)
historyStates(bool accepted_state)
independedAll(...)
independedAll()
initialHistoryState(...)
initialHistoryIx()
isEqual(...)
isEqual(flObject)
release(...)
release()
remove(...)
remove([flObject])
removeChild(...)
removeChild(flObject)
removeProperty(...)
removeProperty('key')
restoreHistoryState(...)
restoreHistoryState(uint history_ix)
setFlag(...)
setFlag(uint f [, bool value])
setProperty(...)
setProperty('key', value) - set object property by 'key' or number
setPropertyFloat(...)
setPropertyFloat('key', value) - set float object property by 'key'
setPropertyInt(...)
setPropertyInt('key', value) - set int object property by 'key'
tag(...)
tag([string])
translate(...)
translate(QPointF)
update(...)
update()

Static methods

cloneObject(...)
flObject cloneObject(const flObject&);
createInstance(...)
flPinPoint createInstance()
createObject(...)
flObject/Nothing createObject(int);
haveObject(...)
bool haveObject(uint);
instanceType(...)
int instanceType();

Descriptors

anchor
bool
cloudEnabled
bool
hasChanges
bool
hasHistoryStates
bool
id
object id
isChanged
bool
isLatch
bool isLatch()
isNull
bool
isPresent
bool
isReleased
bool
isValid
bool
name
object name
point
QPointF
refCnt
object references count
style
PinPointStyle style()
type
object type

Attributes

PinPointStyle = {'FreePosition': 1, 'ShapeBound': 2}
__new__ = <built-in method __new__ of type object>
T.__new__(S, ...) -> a new object with type S, a subtype of T
flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}

anchor

fontlab.flPinPoint.anchor
bool

changed

fontlab.flPinPoint.changed = changed(...)
changed()

checkInitHistoryState

fontlab.flPinPoint.checkInitHistoryState = checkInitHistoryState(...)
checkInitHistoryState(uint history_ix)

clearAboveHistory

fontlab.flPinPoint.clearAboveHistory = clearAboveHistory(...)
clearAboveHistory(uint history_ix)

clearFlag

fontlab.flPinPoint.clearFlag = clearFlag(...)
clearFlag(uint f)

clearFlags

fontlab.flPinPoint.clearFlags = clearFlags(...)
clearFlags()

clone

fontlab.flPinPoint.clone = clone(...)
Clone the object

cloneObject

fontlab.flPinPoint.cloneObject = cloneObject(...)
flObject cloneObject(const flObject&);

cloudEnabled

fontlab.flPinPoint.cloudEnabled
bool

createHistoryState

fontlab.flPinPoint.createHistoryState = createHistoryState(...)
createHistoryState(uint history_ix)

createInstance

fontlab.flPinPoint.createInstance = createInstance(...)
flPinPoint createInstance()

createObject

fontlab.flPinPoint.createObject = createObject(...)
flObject/Nothing createObject(int);

currentHistoryState

fontlab.flPinPoint.currentHistoryState = currentHistoryState(...)
currentHistoryIx()

flag

fontlab.flPinPoint.flag = flag(...)
flag(uint f)

flObjectFlags

fontlab.flPinPoint.flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}

getProperties

fontlab.flPinPoint.getProperties = getProperties(...)
Get object's properties list

getProperty

fontlab.flPinPoint.getProperty = getProperty(...)
getProperty('key') - get object property by 'key' or number

getPropertyFloat

fontlab.flPinPoint.getPropertyFloat = getPropertyFloat(...)
getPropertyFloat('key') - get float object property by 'key'

getPropertyInt

fontlab.flPinPoint.getPropertyInt = getPropertyInt(...)
getPropertyInt('key') - get int object property by 'key'

hasChanges

fontlab.flPinPoint.hasChanges
bool

hasHistoryState

fontlab.flPinPoint.hasHistoryState = hasHistoryState(...)
hasHistoryState(uint history_ix)

hasHistoryStates

fontlab.flPinPoint.hasHistoryStates
bool

haveObject

fontlab.flPinPoint.haveObject = haveObject(...)
bool haveObject(uint);

historyStates

fontlab.flPinPoint.historyStates = historyStates(...)
historyStates(bool accepted_state)

id

fontlab.flPinPoint.id
object id

independedAll

fontlab.flPinPoint.independedAll = independedAll(...)
independedAll()

initialHistoryState

fontlab.flPinPoint.initialHistoryState = initialHistoryState(...)
initialHistoryIx()

instanceType

fontlab.flPinPoint.instanceType = instanceType(...)
int instanceType();

isChanged

fontlab.flPinPoint.isChanged
bool

isEqual

fontlab.flPinPoint.isEqual = isEqual(...)
isEqual(flObject)

isLatch

fontlab.flPinPoint.isLatch
bool isLatch()

isNull

fontlab.flPinPoint.isNull
bool

isPresent

fontlab.flPinPoint.isPresent
bool

isReleased

fontlab.flPinPoint.isReleased
bool

isValid

fontlab.flPinPoint.isValid
bool

name

fontlab.flPinPoint.name
object name

PinPointStyle

fontlab.flPinPoint.PinPointStyle = {'FreePosition': 1, 'ShapeBound': 2}

point

fontlab.flPinPoint.point
QPointF

refCnt

fontlab.flPinPoint.refCnt
object references count

release

fontlab.flPinPoint.release = release(...)
release()

remove

fontlab.flPinPoint.remove = remove(...)
remove([flObject])

removeChild

fontlab.flPinPoint.removeChild = removeChild(...)
removeChild(flObject)

removeProperty

fontlab.flPinPoint.removeProperty = removeProperty(...)
removeProperty('key')

restoreHistoryState

fontlab.flPinPoint.restoreHistoryState = restoreHistoryState(...)
restoreHistoryState(uint history_ix)

setFlag

fontlab.flPinPoint.setFlag = setFlag(...)
setFlag(uint f [, bool value])

setProperty

fontlab.flPinPoint.setProperty = setProperty(...)
setProperty('key', value) - set object property by 'key' or number

setPropertyFloat

fontlab.flPinPoint.setPropertyFloat = setPropertyFloat(...)
setPropertyFloat('key', value) - set float object property by 'key'

setPropertyInt

fontlab.flPinPoint.setPropertyInt = setPropertyInt(...)
setPropertyInt('key', value) - set int object property by 'key'

style

fontlab.flPinPoint.style
PinPointStyle style()

tag

fontlab.flPinPoint.tag = tag(...)
tag([string])

translate

fontlab.flPinPoint.translate = translate(...)
translate(QPointF)

type

fontlab.flPinPoint.type
object type

update

fontlab.flPinPoint.update = update(...)
update()