flPinPoint
fontlab.flPinPoint = class flPinPoint(object)
flPinPoint representation Constructors: flPinPoint() flPinPoint(flPinPoint) flPinPoint(flObject) flPinPoint(QPointF[, PinPointStyle=FreePosition])
Methods
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
- checkInitHistoryState(...)
-
checkInitHistoryState(uint history_ix)
- clearAboveHistory(...)
-
clearAboveHistory(uint history_ix)
- clearFlags(...)
-
clearFlags()
- clone(...)
-
Clone the object
- createHistoryState(...)
-
createHistoryState(uint history_ix)
- currentHistoryState(...)
-
currentHistoryIx()
- getProperties(...)
-
Get object's properties list
- getProperty(...)
-
getProperty('key') - get object property by 'key' or number
- getPropertyFloat(...)
-
getPropertyFloat('key') - get float object property by 'key'
- getPropertyInt(...)
-
getPropertyInt('key') - get int object property by 'key'
- hasHistoryState(...)
-
hasHistoryState(uint history_ix)
- historyStates(...)
-
historyStates(bool accepted_state)
- independedAll(...)
-
independedAll()
- initialHistoryState(...)
-
initialHistoryIx()
- removeChild(...)
-
removeChild(flObject)
- removeProperty(...)
-
removeProperty('key')
- restoreHistoryState(...)
-
restoreHistoryState(uint history_ix)
- setProperty(...)
-
setProperty('key', value) - set object property by 'key' or number
- setPropertyFloat(...)
-
setPropertyFloat('key', value) - set float object property by 'key'
- setPropertyInt(...)
-
setPropertyInt('key', value) - set int object property by 'key'
Static methods
- cloneObject(...)
-
flObject cloneObject(const flObject&);
- createInstance(...)
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flPinPoint createInstance()
- createObject(...)
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flObject/Nothing createObject(int);
- haveObject(...)
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bool haveObject(uint);
- instanceType(...)
-
int instanceType();
Descriptors
- anchor
-
bool
- cloudEnabled
-
bool
- hasChanges
-
bool
- hasHistoryStates
-
bool
- id
-
object id
- isChanged
-
bool
- isLatch
-
bool isLatch()
- isNull
-
bool
- isPresent
-
bool
- isReleased
-
bool
- isValid
-
bool
- name
-
object name
- point
-
QPointF
- refCnt
-
object references count
- style
-
PinPointStyle style()
- type
-
object type
Attributes
- PinPointStyle = {'FreePosition': 1, 'ShapeBound': 2}
- __new__ = <built-in method __new__ of type object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
- flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}
anchor
- fontlab.flPinPoint.anchor
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bool
changed
- fontlab.flPinPoint.changed = changed(...)
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changed()
checkInitHistoryState
- fontlab.flPinPoint.checkInitHistoryState = checkInitHistoryState(...)
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checkInitHistoryState(uint history_ix)
clearAboveHistory
- fontlab.flPinPoint.clearAboveHistory = clearAboveHistory(...)
-
clearAboveHistory(uint history_ix)
clearFlag
- fontlab.flPinPoint.clearFlag = clearFlag(...)
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clearFlag(uint f)
clearFlags
- fontlab.flPinPoint.clearFlags = clearFlags(...)
-
clearFlags()
clone
- fontlab.flPinPoint.clone = clone(...)
-
Clone the object
cloneObject
- fontlab.flPinPoint.cloneObject = cloneObject(...)
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flObject cloneObject(const flObject&);
cloudEnabled
- fontlab.flPinPoint.cloudEnabled
-
bool
createHistoryState
- fontlab.flPinPoint.createHistoryState = createHistoryState(...)
-
createHistoryState(uint history_ix)
createInstance
- fontlab.flPinPoint.createInstance = createInstance(...)
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flPinPoint createInstance()
createObject
- fontlab.flPinPoint.createObject = createObject(...)
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flObject/Nothing createObject(int);
currentHistoryState
- fontlab.flPinPoint.currentHistoryState = currentHistoryState(...)
-
currentHistoryIx()
flag
- fontlab.flPinPoint.flag = flag(...)
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flag(uint f)
flObjectFlags
fontlab.flPinPoint.flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}
getProperties
- fontlab.flPinPoint.getProperties = getProperties(...)
-
Get object's properties list
getProperty
- fontlab.flPinPoint.getProperty = getProperty(...)
-
getProperty('key') - get object property by 'key' or number
getPropertyFloat
- fontlab.flPinPoint.getPropertyFloat = getPropertyFloat(...)
-
getPropertyFloat('key') - get float object property by 'key'
getPropertyInt
- fontlab.flPinPoint.getPropertyInt = getPropertyInt(...)
-
getPropertyInt('key') - get int object property by 'key'
hasChanges
- fontlab.flPinPoint.hasChanges
-
bool
hasHistoryState
- fontlab.flPinPoint.hasHistoryState = hasHistoryState(...)
-
hasHistoryState(uint history_ix)
hasHistoryStates
- fontlab.flPinPoint.hasHistoryStates
-
bool
haveObject
- fontlab.flPinPoint.haveObject = haveObject(...)
-
bool haveObject(uint);
historyStates
- fontlab.flPinPoint.historyStates = historyStates(...)
-
historyStates(bool accepted_state)
id
- fontlab.flPinPoint.id
-
object id
independedAll
- fontlab.flPinPoint.independedAll = independedAll(...)
-
independedAll()
initialHistoryState
- fontlab.flPinPoint.initialHistoryState = initialHistoryState(...)
-
initialHistoryIx()
instanceType
- fontlab.flPinPoint.instanceType = instanceType(...)
-
int instanceType();
isChanged
- fontlab.flPinPoint.isChanged
-
bool
isEqual
- fontlab.flPinPoint.isEqual = isEqual(...)
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isEqual(flObject)
isLatch
- fontlab.flPinPoint.isLatch
-
bool isLatch()
isNull
- fontlab.flPinPoint.isNull
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bool
isPresent
- fontlab.flPinPoint.isPresent
-
bool
isReleased
- fontlab.flPinPoint.isReleased
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bool
isValid
- fontlab.flPinPoint.isValid
-
bool
name
- fontlab.flPinPoint.name
-
object name
PinPointStyle
fontlab.flPinPoint.PinPointStyle = {'FreePosition': 1, 'ShapeBound': 2}
point
- fontlab.flPinPoint.point
-
QPointF
refCnt
- fontlab.flPinPoint.refCnt
-
object references count
release
- fontlab.flPinPoint.release = release(...)
-
release()
remove
- fontlab.flPinPoint.remove = remove(...)
-
remove([flObject])
removeChild
- fontlab.flPinPoint.removeChild = removeChild(...)
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removeChild(flObject)
removeProperty
- fontlab.flPinPoint.removeProperty = removeProperty(...)
-
removeProperty('key')
restoreHistoryState
- fontlab.flPinPoint.restoreHistoryState = restoreHistoryState(...)
-
restoreHistoryState(uint history_ix)
setFlag
- fontlab.flPinPoint.setFlag = setFlag(...)
-
setFlag(uint f [, bool value])
setProperty
- fontlab.flPinPoint.setProperty = setProperty(...)
-
setProperty('key', value) - set object property by 'key' or number
setPropertyFloat
- fontlab.flPinPoint.setPropertyFloat = setPropertyFloat(...)
-
setPropertyFloat('key', value) - set float object property by 'key'
setPropertyInt
- fontlab.flPinPoint.setPropertyInt = setPropertyInt(...)
-
setPropertyInt('key', value) - set int object property by 'key'
style
- fontlab.flPinPoint.style
-
PinPointStyle style()
tag
- fontlab.flPinPoint.tag = tag(...)
-
tag([string])
translate
- fontlab.flPinPoint.translate = translate(...)
-
translate(QPointF)
type
- fontlab.flPinPoint.type
-
object type
update
- fontlab.flPinPoint.update = update(...)
-
update()