flPaper
fontlab.flPaper = class flPaper(object)
flPaper representation Constructors: flPaper() flPaper(flPaper) flPaper(flObject) flPaper(QBrush)
Methods
- __delattr__(...)
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x.__delattr__('name') <==> del x.name
- __getattribute__(...)
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x.__getattribute__('name') <==> x.name
- __setattr__(...)
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x.__setattr__('name', value) <==> x.name = value
- activeGlyphInfo(...)
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flObject activeGlyphInfo()
- checkInitHistoryState(...)
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checkInitHistoryState(uint history_ix)
- clearAboveHistory(...)
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clearAboveHistory(uint history_ix)
- clearFlags(...)
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clearFlags()
- clone(...)
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Clone the object
- createHistoryState(...)
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createHistoryState(uint history_ix)
- currentHistoryState(...)
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currentHistoryIx()
- getGlyphInfo(...)
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flObject getGlyphInfo(flObject)
- getProperties(...)
-
Get object's properties list
- getProperty(...)
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getProperty('key') - get object property by 'key' or number
- getPropertyFloat(...)
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getPropertyFloat('key') - get float object property by 'key'
- getPropertyInt(...)
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getPropertyInt('key') - get int object property by 'key'
- glyphInfoAt(...)
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flObject glyphInfoAt(int index)
- glyphsBoundRect(...)
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QRectF glyphsBoundRect()
- hasContent(...)
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bool hasContent()
- hasHistoryState(...)
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hasHistoryState(uint history_ix)
- historyStates(...)
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historyStates(bool accepted_state)
- independedAll(...)
-
independedAll()
- initialHistoryState(...)
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initialHistoryIx()
- removeChild(...)
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removeChild(flObject)
- removeProperty(...)
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removeProperty('key')
- restoreHistoryState(...)
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restoreHistoryState(uint history_ix)
- setActiveGlyph(...)
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flObject setActiveGlyph(flObject glyph)
- setPaperGlyph(...)
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flObject setPaperGlyph(flObject glyph)
- setProperty(...)
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setProperty('key', value) - set object property by 'key' or number
- setPropertyFloat(...)
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setPropertyFloat('key', value) - set float object property by 'key'
- setPropertyInt(...)
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setPropertyInt('key', value) - set int object property by 'key'
Static methods
- cloneObject(...)
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flObject cloneObject(const flObject&);
- createInstance(...)
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flPaper createInstance()
- createObject(...)
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flObject/Nothing createObject(int);
- haveObject(...)
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bool haveObject(uint);
- instanceType(...)
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int instanceType();
Descriptors
- hasChanges
-
bool
- hasHistoryStates
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bool
- id
-
object id
- isChanged
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bool
- isNull
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bool
- isPresent
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bool
- isReleased
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bool
- isValid
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bool
- name
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object name
- refCnt
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object references count
- type
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object type
Attributes
- __new__ = <built-in method __new__ of type object>
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T.__new__(S, ...) -> a new object with type S, a subtype of T
- flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}
activeGlyphInfo
- fontlab.flPaper.activeGlyphInfo = activeGlyphInfo(...)
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flObject activeGlyphInfo()
changed
- fontlab.flPaper.changed = changed(...)
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changed()
checkInitHistoryState
- fontlab.flPaper.checkInitHistoryState = checkInitHistoryState(...)
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checkInitHistoryState(uint history_ix)
clearAboveHistory
- fontlab.flPaper.clearAboveHistory = clearAboveHistory(...)
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clearAboveHistory(uint history_ix)
clearFlag
- fontlab.flPaper.clearFlag = clearFlag(...)
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clearFlag(uint f)
clearFlags
- fontlab.flPaper.clearFlags = clearFlags(...)
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clearFlags()
clone
- fontlab.flPaper.clone = clone(...)
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Clone the object
cloneObject
- fontlab.flPaper.cloneObject = cloneObject(...)
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flObject cloneObject(const flObject&);
createHistoryState
- fontlab.flPaper.createHistoryState = createHistoryState(...)
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createHistoryState(uint history_ix)
createInstance
- fontlab.flPaper.createInstance = createInstance(...)
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flPaper createInstance()
createObject
- fontlab.flPaper.createObject = createObject(...)
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flObject/Nothing createObject(int);
currentHistoryState
- fontlab.flPaper.currentHistoryState = currentHistoryState(...)
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currentHistoryIx()
flag
- fontlab.flPaper.flag = flag(...)
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flag(uint f)
flObjectFlags
fontlab.flPaper.flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}
getGlyphInfo
- fontlab.flPaper.getGlyphInfo = getGlyphInfo(...)
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flObject getGlyphInfo(flObject)
getProperties
- fontlab.flPaper.getProperties = getProperties(...)
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Get object's properties list
getProperty
- fontlab.flPaper.getProperty = getProperty(...)
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getProperty('key') - get object property by 'key' or number
getPropertyFloat
- fontlab.flPaper.getPropertyFloat = getPropertyFloat(...)
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getPropertyFloat('key') - get float object property by 'key'
getPropertyInt
- fontlab.flPaper.getPropertyInt = getPropertyInt(...)
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getPropertyInt('key') - get int object property by 'key'
glyph
- fontlab.flPaper.glyph = glyph(...)
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flObject glyph()
glyphInfoAt
- fontlab.flPaper.glyphInfoAt = glyphInfoAt(...)
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flObject glyphInfoAt(int index)
glyphsBoundRect
- fontlab.flPaper.glyphsBoundRect = glyphsBoundRect(...)
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QRectF glyphsBoundRect()
hasActive
- fontlab.flPaper.hasActive = hasActive(...)
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bool hasActive()
hasChanges
- fontlab.flPaper.hasChanges
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bool
hasContent
- fontlab.flPaper.hasContent = hasContent(...)
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bool hasContent()
hasHistoryState
- fontlab.flPaper.hasHistoryState = hasHistoryState(...)
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hasHistoryState(uint history_ix)
hasHistoryStates
- fontlab.flPaper.hasHistoryStates
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bool
haveObject
- fontlab.flPaper.haveObject = haveObject(...)
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bool haveObject(uint);
historyStates
- fontlab.flPaper.historyStates = historyStates(...)
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historyStates(bool accepted_state)
id
- fontlab.flPaper.id
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object id
independedAll
- fontlab.flPaper.independedAll = independedAll(...)
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independedAll()
initialHistoryState
- fontlab.flPaper.initialHistoryState = initialHistoryState(...)
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initialHistoryIx()
instanceType
- fontlab.flPaper.instanceType = instanceType(...)
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int instanceType();
isChanged
- fontlab.flPaper.isChanged
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bool
isEqual
- fontlab.flPaper.isEqual = isEqual(...)
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isEqual(flObject)
isNull
- fontlab.flPaper.isNull
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bool
isPresent
- fontlab.flPaper.isPresent
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bool
isReleased
- fontlab.flPaper.isReleased
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bool
isValid
- fontlab.flPaper.isValid
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bool
name
- fontlab.flPaper.name
-
object name
package
- fontlab.flPaper.package = package(...)
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flObject package()
refCnt
- fontlab.flPaper.refCnt
-
object references count
release
- fontlab.flPaper.release = release(...)
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release()
remove
- fontlab.flPaper.remove = remove(...)
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remove([flObject])
removeChild
- fontlab.flPaper.removeChild = removeChild(...)
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removeChild(flObject)
removeProperty
- fontlab.flPaper.removeProperty = removeProperty(...)
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removeProperty('key')
restoreHistoryState
- fontlab.flPaper.restoreHistoryState = restoreHistoryState(...)
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restoreHistoryState(uint history_ix)
setActiveGlyph
- fontlab.flPaper.setActiveGlyph = setActiveGlyph(...)
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flObject setActiveGlyph(flObject glyph)
setFlag
- fontlab.flPaper.setFlag = setFlag(...)
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setFlag(uint f [, bool value])
setPaperGlyph
- fontlab.flPaper.setPaperGlyph = setPaperGlyph(...)
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flObject setPaperGlyph(flObject glyph)
setProperty
- fontlab.flPaper.setProperty = setProperty(...)
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setProperty('key', value) - set object property by 'key' or number
setPropertyFloat
- fontlab.flPaper.setPropertyFloat = setPropertyFloat(...)
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setPropertyFloat('key', value) - set float object property by 'key'
setPropertyInt
- fontlab.flPaper.setPropertyInt = setPropertyInt(...)
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setPropertyInt('key', value) - set int object property by 'key'
tag
- fontlab.flPaper.tag = tag(...)
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tag([string])
type
- fontlab.flPaper.type
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object type
update
- fontlab.flPaper.update = update(...)
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update()