flPaper
fontlab.flPaper = class flPaper(object)
flPaper representation Constructors: flPaper() flPaper(flPaper) flPaper(flObject) flPaper(QBrush)
Methods
- __delattr__(...)
 - 
x.__delattr__('name') <==> del x.name
 
- __getattribute__(...)
 - 
x.__getattribute__('name') <==> x.name
 
- __setattr__(...)
 - 
x.__setattr__('name', value) <==> x.name = value
 
- activeGlyphInfo(...)
 - 
flObject activeGlyphInfo()
 
- checkInitHistoryState(...)
 - 
checkInitHistoryState(uint history_ix)
 
- clearAboveHistory(...)
 - 
clearAboveHistory(uint history_ix)
 
- clearFlags(...)
 - 
clearFlags()
 
- clone(...)
 - 
Clone the object
 
- createHistoryState(...)
 - 
createHistoryState(uint history_ix)
 
- currentHistoryState(...)
 - 
currentHistoryIx()
 
- getGlyphInfo(...)
 - 
flObject getGlyphInfo(flObject)
 
- getProperties(...)
 - 
Get object's properties list
 
- getProperty(...)
 - 
getProperty('key') - get object property by 'key' or number
 
- getPropertyFloat(...)
 - 
getPropertyFloat('key') - get float object property by 'key'
 
- getPropertyInt(...)
 - 
getPropertyInt('key') - get int object property by 'key'
 
- glyphInfoAt(...)
 - 
flObject glyphInfoAt(int index)
 
- glyphsBoundRect(...)
 - 
QRectF glyphsBoundRect()
 
- hasContent(...)
 - 
bool hasContent()
 
- hasHistoryState(...)
 - 
hasHistoryState(uint history_ix)
 
- historyStates(...)
 - 
historyStates(bool accepted_state)
 
- independedAll(...)
 - 
independedAll()
 
- initialHistoryState(...)
 - 
initialHistoryIx()
 
- removeChild(...)
 - 
removeChild(flObject)
 
- removeProperty(...)
 - 
removeProperty('key')
 
- restoreHistoryState(...)
 - 
restoreHistoryState(uint history_ix)
 
- setActiveGlyph(...)
 - 
flObject setActiveGlyph(flObject glyph)
 
- setPaperGlyph(...)
 - 
flObject setPaperGlyph(flObject glyph)
 
- setProperty(...)
 - 
setProperty('key', value) - set object property by 'key' or number
 
- setPropertyFloat(...)
 - 
setPropertyFloat('key', value) - set float object property by 'key'
 
- setPropertyInt(...)
 - 
setPropertyInt('key', value) - set int object property by 'key'
 
Static methods
- cloneObject(...)
 - 
flObject cloneObject(const flObject&);
 
- createInstance(...)
 - 
flPaper createInstance()
 
- createObject(...)
 - 
flObject/Nothing createObject(int);
 
- haveObject(...)
 - 
bool haveObject(uint);
 
- instanceType(...)
 - 
int instanceType();
 
Descriptors
- hasChanges
 - 
bool
 
- hasHistoryStates
 - 
bool
 
- id
 - 
object id
 
- isChanged
 - 
bool
 
- isNull
 - 
bool
 
- isPresent
 - 
bool
 
- isReleased
 - 
bool
 
- isValid
 - 
bool
 
- name
 - 
object name
 
- refCnt
 - 
object references count
 
- type
 - 
object type
 
Attributes
- __new__ = <built-in method __new__ of type object>
 - 
T.__new__(S, ...) -> a new object with type S, a subtype of T
 
- flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}
 
activeGlyphInfo
- fontlab.flPaper.activeGlyphInfo = activeGlyphInfo(...)
 - 
flObject activeGlyphInfo()
 
changed
- fontlab.flPaper.changed = changed(...)
 - 
changed()
 
checkInitHistoryState
- fontlab.flPaper.checkInitHistoryState = checkInitHistoryState(...)
 - 
checkInitHistoryState(uint history_ix)
 
clearAboveHistory
- fontlab.flPaper.clearAboveHistory = clearAboveHistory(...)
 - 
clearAboveHistory(uint history_ix)
 
clearFlag
- fontlab.flPaper.clearFlag = clearFlag(...)
 - 
clearFlag(uint f)
 
clearFlags
- fontlab.flPaper.clearFlags = clearFlags(...)
 - 
clearFlags()
 
clone
- fontlab.flPaper.clone = clone(...)
 - 
Clone the object
 
cloneObject
- fontlab.flPaper.cloneObject = cloneObject(...)
 - 
flObject cloneObject(const flObject&);
 
createHistoryState
- fontlab.flPaper.createHistoryState = createHistoryState(...)
 - 
createHistoryState(uint history_ix)
 
createInstance
- fontlab.flPaper.createInstance = createInstance(...)
 - 
flPaper createInstance()
 
createObject
- fontlab.flPaper.createObject = createObject(...)
 - 
flObject/Nothing createObject(int);
 
currentHistoryState
- fontlab.flPaper.currentHistoryState = currentHistoryState(...)
 - 
currentHistoryIx()
 
flag
- fontlab.flPaper.flag = flag(...)
 - 
flag(uint f)
 
flObjectFlags
fontlab.flPaper.flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}
getGlyphInfo
- fontlab.flPaper.getGlyphInfo = getGlyphInfo(...)
 - 
flObject getGlyphInfo(flObject)
 
getProperties
- fontlab.flPaper.getProperties = getProperties(...)
 - 
Get object's properties list
 
getProperty
- fontlab.flPaper.getProperty = getProperty(...)
 - 
getProperty('key') - get object property by 'key' or number 
getPropertyFloat
- fontlab.flPaper.getPropertyFloat = getPropertyFloat(...)
 - 
getPropertyFloat('key') - get float object property by 'key' 
getPropertyInt
- fontlab.flPaper.getPropertyInt = getPropertyInt(...)
 - 
getPropertyInt('key') - get int object property by 'key' 
glyph
- fontlab.flPaper.glyph = glyph(...)
 - 
flObject glyph()
 
glyphInfoAt
- fontlab.flPaper.glyphInfoAt = glyphInfoAt(...)
 - 
flObject glyphInfoAt(int index)
 
glyphsBoundRect
- fontlab.flPaper.glyphsBoundRect = glyphsBoundRect(...)
 - 
QRectF glyphsBoundRect()
 
hasActive
- fontlab.flPaper.hasActive = hasActive(...)
 - 
bool hasActive()
 
hasChanges
- fontlab.flPaper.hasChanges
 - 
bool
 
hasContent
- fontlab.flPaper.hasContent = hasContent(...)
 - 
bool hasContent()
 
hasHistoryState
- fontlab.flPaper.hasHistoryState = hasHistoryState(...)
 - 
hasHistoryState(uint history_ix)
 
hasHistoryStates
- fontlab.flPaper.hasHistoryStates
 - 
bool
 
haveObject
- fontlab.flPaper.haveObject = haveObject(...)
 - 
bool haveObject(uint);
 
historyStates
- fontlab.flPaper.historyStates = historyStates(...)
 - 
historyStates(bool accepted_state)
 
id
- fontlab.flPaper.id
 - 
object id
 
independedAll
- fontlab.flPaper.independedAll = independedAll(...)
 - 
independedAll()
 
initialHistoryState
- fontlab.flPaper.initialHistoryState = initialHistoryState(...)
 - 
initialHistoryIx()
 
instanceType
- fontlab.flPaper.instanceType = instanceType(...)
 - 
int instanceType();
 
isChanged
- fontlab.flPaper.isChanged
 - 
bool
 
isEqual
- fontlab.flPaper.isEqual = isEqual(...)
 - 
isEqual(flObject)
 
isNull
- fontlab.flPaper.isNull
 - 
bool
 
isPresent
- fontlab.flPaper.isPresent
 - 
bool
 
isReleased
- fontlab.flPaper.isReleased
 - 
bool
 
isValid
- fontlab.flPaper.isValid
 - 
bool
 
name
- fontlab.flPaper.name
 - 
object name
 
package
- fontlab.flPaper.package = package(...)
 - 
flObject package()
 
refCnt
- fontlab.flPaper.refCnt
 - 
object references count
 
release
- fontlab.flPaper.release = release(...)
 - 
release()
 
remove
- fontlab.flPaper.remove = remove(...)
 - 
remove([flObject])
 
removeChild
- fontlab.flPaper.removeChild = removeChild(...)
 - 
removeChild(flObject)
 
removeProperty
- fontlab.flPaper.removeProperty = removeProperty(...)
 - 
removeProperty('key') 
restoreHistoryState
- fontlab.flPaper.restoreHistoryState = restoreHistoryState(...)
 - 
restoreHistoryState(uint history_ix)
 
setActiveGlyph
- fontlab.flPaper.setActiveGlyph = setActiveGlyph(...)
 - 
flObject setActiveGlyph(flObject glyph)
 
setFlag
- fontlab.flPaper.setFlag = setFlag(...)
 - 
setFlag(uint f [, bool value])
 
setPaperGlyph
- fontlab.flPaper.setPaperGlyph = setPaperGlyph(...)
 - 
flObject setPaperGlyph(flObject glyph)
 
setProperty
- fontlab.flPaper.setProperty = setProperty(...)
 - 
setProperty('key', value) - set object property by 'key' or number 
setPropertyFloat
- fontlab.flPaper.setPropertyFloat = setPropertyFloat(...)
 - 
setPropertyFloat('key', value) - set float object property by 'key' 
setPropertyInt
- fontlab.flPaper.setPropertyInt = setPropertyInt(...)
 - 
setPropertyInt('key', value) - set int object property by 'key' 
tag
- fontlab.flPaper.tag = tag(...)
 - 
tag([string])
 
type
- fontlab.flPaper.type
 - 
object type
 
update
- fontlab.flPaper.update = update(...)
 - 
update()