flShapeBuilder
fontlab.flShapeBuilder = class flShapeBuilder(object)
flShapeBuilder representation Constructors: flShapeBuilder() flShapeBuilder(flShapeBuilder) flShapeBuilder(flObject)
Methods
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
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x.__getattribute__('name') <==> x.name
- __setattr__(...)
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x.__setattr__('name', value) <==> x.name = value
- checkInitHistoryState(...)
-
checkInitHistoryState(uint history_ix)
- clearAboveHistory(...)
-
clearAboveHistory(uint history_ix)
- clearFlags(...)
-
clearFlags()
- clone(...)
-
Clone the object
- createHistoryState(...)
-
createHistoryState(uint history_ix)
- currentHistoryState(...)
-
currentHistoryIx()
- deactivate(...)
-
deactivate()
- getProperties(...)
-
Get object's properties list
- getProperty(...)
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getProperty('key') - get object property by 'key' or number
- getPropertyFloat(...)
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getPropertyFloat('key') - get float object property by 'key'
- getPropertyInt(...)
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getPropertyInt('key') - get int object property by 'key'
- getSmartNodes(...)
-
list(flNode)/Nothing getSmartNodes()
- hasFeature(...)
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bool hasFeature(BuilderFeatures)
- hasHistoryState(...)
-
hasHistoryState(uint history_ix)
- historyStates(...)
-
historyStates(bool accepted_state)
- independedAll(...)
-
independedAll()
- initialHistoryState(...)
-
initialHistoryIx()
- removeChild(...)
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removeChild(flObject)
- removeProperty(...)
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removeProperty('key')
- restoreHistoryState(...)
-
restoreHistoryState(uint history_ix)
- setDestShape(...)
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setDestShape(flShape)
- setDestShapeData(...)
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setDestShapeData(flShapeData)
- setOwnerLayer(...)
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setOwnerLayer(flObject)
- setOwnerShapeData(...)
-
setOwnerShapeData(flObject)
- setProperty(...)
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setProperty('key', value) - set object property by 'key' or number
- setPropertyFloat(...)
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setPropertyFloat('key', value) - set float object property by 'key'
- setPropertyInt(...)
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setPropertyInt('key', value) - set int object property by 'key'
Static methods
- cloneObject(...)
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flObject cloneObject(const flObject&);
- createObject(...)
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flObject/Nothing createObject(int);
- haveObject(...)
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bool haveObject(uint);
- instanceType(...)
-
int instanceType();
Descriptors
- canUngroup
-
bool canUngroup()
- hasChanges
-
bool
- hasHistoryStates
-
bool
- haveResult
-
bool haveResult()
- id
-
object id
- isChanged
-
bool
- isNull
-
bool
- isPresent
-
bool
- isReleased
-
bool
- isValid
-
bool
- name
-
object name
- refCnt
-
object references count
- title
-
QString title()
- type
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object type
Attributes
- __new__ = <built-in method __new__ of type object>
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T.__new__(S, ...) -> a new object with type S, a subtype of T
- flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}
canUngroup
- fontlab.flShapeBuilder.canUngroup
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bool canUngroup()
changed
- fontlab.flShapeBuilder.changed = changed(...)
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changed()
checkInitHistoryState
- fontlab.flShapeBuilder.checkInitHistoryState = checkInitHistoryState(...)
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checkInitHistoryState(uint history_ix)
clearAboveHistory
- fontlab.flShapeBuilder.clearAboveHistory = clearAboveHistory(...)
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clearAboveHistory(uint history_ix)
clearFlag
- fontlab.flShapeBuilder.clearFlag = clearFlag(...)
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clearFlag(uint f)
clearFlags
- fontlab.flShapeBuilder.clearFlags = clearFlags(...)
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clearFlags()
clone
- fontlab.flShapeBuilder.clone = clone(...)
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Clone the object
cloneObject
- fontlab.flShapeBuilder.cloneObject = cloneObject(...)
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flObject cloneObject(const flObject&);
createHistoryState
- fontlab.flShapeBuilder.createHistoryState = createHistoryState(...)
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createHistoryState(uint history_ix)
createObject
- fontlab.flShapeBuilder.createObject = createObject(...)
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flObject/Nothing createObject(int);
currentHistoryState
- fontlab.flShapeBuilder.currentHistoryState = currentHistoryState(...)
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currentHistoryIx()
deactivate
- fontlab.flShapeBuilder.deactivate = deactivate(...)
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deactivate()
flag
- fontlab.flShapeBuilder.flag = flag(...)
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flag(uint f)
flObjectFlags
fontlab.flShapeBuilder.flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}
getProperties
- fontlab.flShapeBuilder.getProperties = getProperties(...)
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Get object's properties list
getProperty
- fontlab.flShapeBuilder.getProperty = getProperty(...)
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getProperty('key') - get object property by 'key' or number
getPropertyFloat
- fontlab.flShapeBuilder.getPropertyFloat = getPropertyFloat(...)
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getPropertyFloat('key') - get float object property by 'key'
getPropertyInt
- fontlab.flShapeBuilder.getPropertyInt = getPropertyInt(...)
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getPropertyInt('key') - get int object property by 'key'
getSmartNodes
- fontlab.flShapeBuilder.getSmartNodes = getSmartNodes(...)
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list(flNode)/Nothing getSmartNodes()
hasChanges
- fontlab.flShapeBuilder.hasChanges
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bool
hasFeature
- fontlab.flShapeBuilder.hasFeature = hasFeature(...)
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bool hasFeature(BuilderFeatures)
hasHistoryState
- fontlab.flShapeBuilder.hasHistoryState = hasHistoryState(...)
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hasHistoryState(uint history_ix)
hasHistoryStates
- fontlab.flShapeBuilder.hasHistoryStates
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bool
haveObject
- fontlab.flShapeBuilder.haveObject = haveObject(...)
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bool haveObject(uint);
haveResult
- fontlab.flShapeBuilder.haveResult
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bool haveResult()
historyStates
- fontlab.flShapeBuilder.historyStates = historyStates(...)
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historyStates(bool accepted_state)
id
- fontlab.flShapeBuilder.id
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object id
independedAll
- fontlab.flShapeBuilder.independedAll = independedAll(...)
-
independedAll()
init
- fontlab.flShapeBuilder.init = init(...)
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init()
initialHistoryState
- fontlab.flShapeBuilder.initialHistoryState = initialHistoryState(...)
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initialHistoryIx()
instanceType
- fontlab.flShapeBuilder.instanceType = instanceType(...)
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int instanceType();
isChanged
- fontlab.flShapeBuilder.isChanged
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bool
isEqual
- fontlab.flShapeBuilder.isEqual = isEqual(...)
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isEqual(flObject)
isNull
- fontlab.flShapeBuilder.isNull
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bool
isPresent
- fontlab.flShapeBuilder.isPresent
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bool
isReleased
- fontlab.flShapeBuilder.isReleased
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bool
isValid
- fontlab.flShapeBuilder.isValid
-
bool
name
- fontlab.flShapeBuilder.name
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object name
prepareTransformationData
- fontlab.flShapeBuilder.prepareTransformationData = prepareTransformationData(...)
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prepareTransformationData()
refCnt
- fontlab.flShapeBuilder.refCnt
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object references count
release
- fontlab.flShapeBuilder.release = release(...)
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release()
remove
- fontlab.flShapeBuilder.remove = remove(...)
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remove([flObject])
removeChild
- fontlab.flShapeBuilder.removeChild = removeChild(...)
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removeChild(flObject)
removeProperty
- fontlab.flShapeBuilder.removeProperty = removeProperty(...)
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removeProperty('key')
resetTransformationData
- fontlab.flShapeBuilder.resetTransformationData = resetTransformationData(...)
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resetTransformationData()
restoreHistoryState
- fontlab.flShapeBuilder.restoreHistoryState = restoreHistoryState(...)
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restoreHistoryState(uint history_ix)
setDestShape
- fontlab.flShapeBuilder.setDestShape = setDestShape(...)
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setDestShape(flShape)
setDestShapeData
- fontlab.flShapeBuilder.setDestShapeData = setDestShapeData(...)
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setDestShapeData(flShapeData)
setFlag
- fontlab.flShapeBuilder.setFlag = setFlag(...)
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setFlag(uint f [, bool value])
setOwnerLayer
- fontlab.flShapeBuilder.setOwnerLayer = setOwnerLayer(...)
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setOwnerLayer(flObject)
setOwnerShapeData
- fontlab.flShapeBuilder.setOwnerShapeData = setOwnerShapeData(...)
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setOwnerShapeData(flObject)
setProperty
- fontlab.flShapeBuilder.setProperty = setProperty(...)
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setProperty('key', value) - set object property by 'key' or number
setPropertyFloat
- fontlab.flShapeBuilder.setPropertyFloat = setPropertyFloat(...)
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setPropertyFloat('key', value) - set float object property by 'key'
setPropertyInt
- fontlab.flShapeBuilder.setPropertyInt = setPropertyInt(...)
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setPropertyInt('key', value) - set int object property by 'key'
tag
- fontlab.flShapeBuilder.tag = tag(...)
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tag([string])
title
- fontlab.flShapeBuilder.title
-
QString title()
type
- fontlab.flShapeBuilder.type
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object type
update
- fontlab.flShapeBuilder.update = update(...)
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update()