flLayer

fontlab.flLayer = class flLayer(object)

flLayer representation

Constructors:
  flLayer()
  flLayer(flObject)
  flLayer(flGlyph)
  flLayer('title')

Methods

__delattr__(...)
x.__delattr__('name') <==> del x.name
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__getattribute__(...)
x.__getattribute__('name') <==> x.name
__gt__(...)
x.__gt__(y) <==> x>y
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x

__ne__(...)
x.__ne__(y) <==> x!=y
__repr__(...)
x.__repr__() <==> repr(x)
__setattr__(...)
x.__setattr__('name', value) <==> x.name = value
addAnchor(...)
addAnchor(flPinPoint)
addComponent(...)
addComponent(flComponent component)
addShape(...)
flShape addShape(flShape)
addShapes(...)
addShapes(list(flShape))
appendGuidelines(...)
appendGuidelines(list(flGuideLine))
applyTransform(...)
applyTransform([QTransform transform])
assignFgLayer(...)
assignFgLayer(fgLayer, bool doGuides, bool doHints, bool doAnchors, bool doShapes, bool doTTH)
assignStyle(...)
assignStyle(flLayer layer)
autohint(...)
bool autohint()
bindDependencies(...)
bindDependencies()
buildAuto(...)
bool buildAuto()
changed(...)
changed()
checkInitHistoryState(...)
checkInitHistoryState(uint history_ix)
cleanEmptyShapes(...)
cleanEmptyShapes()
clearAboveHistory(...)
clearAboveHistory(uint history_ix)
clearAnchors(...)
clearAnchors()
clearComponents(...)
clearComponents()
clearFlag(...)
clearFlag(uint f)
clearFlags(...)
clearFlags()
clone(...)
Clone the object
cloneCustom(...)
(flLayer, list(flObject)) cloneCustom(uint)
compare(...)
bool compare(flLayer layer, double error)
compoundMakeSelected(...)
bool compoundMakeSelected(bool set_active, bool process_all)
compoundMakeSelectedToShapes(...)
bool compoundMakeSelectedToShapes([bool set_active =true])
contourRect(...)
QRectF contourRect()
createAnchor(...)
flPinPoint createAnchor(QPointF p, bool auto_positioning)
createHistoryState(...)
createHistoryState(uint history_ix)
currentHistoryState(...)
currentHistoryIx()
deactivateAllShapes(...)
deactivateAllShapes()
fillFgAnchors(...)
fillFgAnchors(fgLayer)
fillFgGuides(...)
fillFgGuides(fgLayer)
fillFgHints(...)
fillFgHints(fgLayer)
findAnchor(...)
flPinPoint findAnchor(QString name)
findNearestNode(...)
(flShape, flNode best_node, double maxd) findNearestNode(QPointF, flNode::NodeType node_type, double maxd)
findNode(...)
(flNode, QPointF)/Nothing findNode(string name)
flag(...)
flag(uint f)
getActiveComposite(...)
flShape/Nothing getActiveComposite()
getActiveShape(...)
(flShape, QTransform)/Nothing getActiveShape([bool = true])
getContours(...)
list(flContour) getContours()
getImgLayer(...)
flLayer getImgLayer(bool create)
getMaskLayer(...)
flLayer getMaskLayer(bool create)
getMasterPosition(...)
QMap/Nothing getMasterPosition()
getOwnerComposite(...)
flShapeInfo getOwnerComposite(flShape, QTransform) / flShapeData getOwnerComposite(flShape)
getProperties(...)
Get object's properties list
getProperty(...)
getProperty('key') - get object property by 'key' or number
getPropertyFloat(...)
getPropertyFloat('key') - get float object property by 'key'
getPropertyInt(...)
getPropertyInt('key') - get int object property by 'key'
getSelected(...)
list(flContour)/Nothing getSelected(SelectionMode)
getShapes(...)
list(flShape) getShapes(ShapeType shape_type)
getTthCode(...)
bool getTthCode(fgLayer fg_layer, fgTTInterpreter itr)
getTthData(...)
list(bytes) / Nothing getTthData(fgLayer fg_layer, fgTTInterpreter itr)
getTthProgram(...)
QString getTthProgram(fgTTInterpreter itr)
goDown(...)
bool goDown(flShape)
goUp(...)
bool goUp(flShape)
hasHistoryState(...)
hasHistoryState(uint history_ix)
hasShape(...)
bool hasShape(flShape)
hasShapeData(...)
bool hasShapeData(flShapeData)
haveSelected(...)
bool haveSelected(SelectionMode)
hints2links(...)
bool hints2links()
historyStates(...)
historyStates(bool accepted_state)
independedAll(...)
independedAll()
initialHistoryState(...)
initialHistoryIx()
inkBox(...)
QRectF inkBox([QTransform tx = QTransform()])
insertShape(...)
flShape insertShape(int index, flShape shape)
isBack(...)
bool isBack(flShape)
isCompatible(...)
bool isCompatible(flLayer, bool strong)
isEqual(...)
isEqual(flObject)
isFront(...)
bool isFront(flShape)
killAuto(...)
killAuto()
nodesCount(...)
int nodesCount()
prepareTransformationData(...)
prepareTransformationData()
release(...)
release()
remove(...)
remove([flObject])
removeAllShapes(...)
removeAllShapes([ShapeType shape_type=AnyShape])
removeAnchor(...)
removeAnchor(flPinPoint)
removeChild(...)
removeChild(flObject)
removeGuides(...)
bool removeGuides(bool horizontal, bool vertical)
removeHints(...)
bool removeHints(bool horizontal, bool vertical)
removeProperty(...)
removeProperty('key')
removeShape(...)
removeShape(flShape[, bool recursive=true])
reorderShapes(...)
reorderShapes(QList)
replaceShape(...)
replaceShape(flShape old_shape, flShape new_shape)
resetInkBox(...)
resetInkBox()
resetMetricsLeft(...)
resetMetricsLeft()
resetMetricsRight(...)
resetMetricsRight()
resetMetricsWidth(...)
resetMetricsWidth()
resetTransformationData(...)
resetTransformationData()
restoreHistoryState(...)
restoreHistoryState(uint history_ix)
selectAll(...)
selectAll()
sendToBack(...)
bool sendToBack(flShape)
sendToFront(...)
bool sendToFront(flShape)
setActive(...)
setActive()
setActiveShape(...)
setActiveShape(flShape)
setAllShapesSelected(...)
setAllShapesSelected(bool)
setFlag(...)
setFlag(uint f [, bool value])
setGlyphComponents(...)
bool setGlyphComponents(QList result, double width, flPackage package, bool colorize)
setProperty(...)
setProperty('key', value) - set object property by 'key' or number
setPropertyFloat(...)
setPropertyFloat('key', value) - set float object property by 'key'
setPropertyInt(...)
setPropertyInt('key', value) - set int object property by 'key'
setWireframeColorIx(...)
setWireframeColorIx(int)
sortShapes(...)
sortShapes()
tag(...)
tag([string])
takeShapes(...)
QList takeShapes(ShapeType shape_type)
transferNames(...)
transferNames(flLayer layer)
transferTTH(...)
bool transferTTH(flLayer)
tthAutohint(...)
tthAutohint(bool make_hints, fgTTInterpreter itr)
tthFixZones(...)
tthFixZones(fgTTInterpreter itr)
tthReassignStems(...)
tthReassignStems(fgTTInterpreter itr)
tthReassignZones(...)
tthReassignZones(fgTTInterpreter itr, bool)
tthRemoveCommands(...)
tthRemoveCommands(bool vertical, bool horizontal)
tthRemoveDeltas(...)
tthRemoveDeltas(bool middle, bool final)
unselectAllNodes(...)
unselectAllNodes()
update(...)
update()
updateAnchors(...)
updateAnchors()
updateGuidelineNode(...)
flNode updateGuidelineNode(flNode node)

Static methods

checkTags(...)
bool checkTags(QSet glyph_tags, QString item_tags)
cloneObject(...)
flObject cloneObject(const flObject&);
createInstance(...)


createObject(...)
flObject/Nothing createObject(int);
haveObject(...)
bool haveObject(uint);
instanceType(...)
int instanceType();

Descriptors

advanceHeight
double
advanceWidth
double
anchors
list(flPinPoint) anchors()
autoLayer
bool
boundingBox
QRectF boundingBox()
components
list(name, transform)
componentsCount
int componentsCount()
compoundReleaseSelected
bool compoundReleaseSelected();
counterAnchors
int counterAnchors()
glyph
flGlyph
guidelines
list(flGuideLine) guidelines()
hasAdvanceHeight
bool hasAdvanceHeight()
hasAdvanceWidth
bool hasAdvanceWidth()
hasBody
bool hasBody()
hasChanges
bool
hasComponents
bool hasComponents()
hasComposites
bool hasComposites()
hasGuides
bool hasGuides()
hasHints
bool hasHints()
hasHistoryStates
bool
hasNote
bool hasNote()
hasTTData
bool hasTTData()
hasTTH
bool hasTTH()
haveActiveComposite
bool haveActiveComposite()
id
object id
isActive
bool isActive()
isAllSelected
bool
isBodyLayer
bool isBodyLayer()
isChanged
bool
isImg
bool isImg()
isImgLayer
bool isImgLayer()
isLocked
bool
isLockedI
bool isLockedI()
isMask
bool isMask()
isMaskLayer
bool isMaskLayer()
isMasterLayer
bool isMasterLayer()
isNull
bool
isPresent
bool
isReleased
bool
isService
bool
isServiceMA
bool isServiceMA()
isValid
bool
isVisible
bool
isVisibleA
bool isVisibleA()
isWireframe
bool
mark
double
metricsLeft
QString
metricsRight
QString
metricsWidth
QString
name
object name
note
QString
opacity
double
recipe
QString
refCnt
object references count
shapes
list(flShape) shapes()
shapesCount
int shapesCount()
transform
QTransform
ttData
fgTrueTypeData
tthProgram
QList
type
object type
wireframeColor
QColor

Attributes

__new__ = <built-in method __new__ of type object>
T.__new__(S, ...) -> a new object with type S, a subtype of T
flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}

addAnchor

fontlab.flLayer.addAnchor = addAnchor(...)
addAnchor(flPinPoint)

addComponent

fontlab.flLayer.addComponent = addComponent(...)
addComponent(flComponent component)

addShape

fontlab.flLayer.addShape = addShape(...)
flShape addShape(flShape)

addShapes

fontlab.flLayer.addShapes = addShapes(...)
addShapes(list(flShape))

advanceHeight

fontlab.flLayer.advanceHeight
double

advanceWidth

fontlab.flLayer.advanceWidth
double

anchors

fontlab.flLayer.anchors
list(flPinPoint) anchors()

appendGuidelines

fontlab.flLayer.appendGuidelines = appendGuidelines(...)
appendGuidelines(list(flGuideLine))

applyTransform

fontlab.flLayer.applyTransform = applyTransform(...)
applyTransform([QTransform transform])

assignFgLayer

fontlab.flLayer.assignFgLayer = assignFgLayer(...)
assignFgLayer(fgLayer, bool doGuides, bool doHints, bool doAnchors, bool doShapes, bool doTTH)

assignStyle

fontlab.flLayer.assignStyle = assignStyle(...)
assignStyle(flLayer layer)

autohint

fontlab.flLayer.autohint = autohint(...)
bool autohint()

autoLayer

fontlab.flLayer.autoLayer
bool

bindDependencies

fontlab.flLayer.bindDependencies = bindDependencies(...)
bindDependencies()

boundingBox

fontlab.flLayer.boundingBox
QRectF boundingBox()

buildAuto

fontlab.flLayer.buildAuto = buildAuto(...)
bool buildAuto()

changed

fontlab.flLayer.changed = changed(...)
changed()

checkInitHistoryState

fontlab.flLayer.checkInitHistoryState = checkInitHistoryState(...)
checkInitHistoryState(uint history_ix)

checkTags

fontlab.flLayer.checkTags = checkTags(...)
bool checkTags(QSet glyph_tags, QString item_tags)

cleanEmptyShapes

fontlab.flLayer.cleanEmptyShapes = cleanEmptyShapes(...)
cleanEmptyShapes()

clearAboveHistory

fontlab.flLayer.clearAboveHistory = clearAboveHistory(...)
clearAboveHistory(uint history_ix)

clearAnchors

fontlab.flLayer.clearAnchors = clearAnchors(...)
clearAnchors()

clearComponents

fontlab.flLayer.clearComponents = clearComponents(...)
clearComponents()

clearFlag

fontlab.flLayer.clearFlag = clearFlag(...)
clearFlag(uint f)

clearFlags

fontlab.flLayer.clearFlags = clearFlags(...)
clearFlags()

clone

fontlab.flLayer.clone = clone(...)
Clone the object

cloneCustom

fontlab.flLayer.cloneCustom = cloneCustom(...)
(flLayer, list(flObject)) cloneCustom(uint)

cloneObject

fontlab.flLayer.cloneObject = cloneObject(...)
flObject cloneObject(const flObject&);

compare

fontlab.flLayer.compare = compare(...)
bool compare(flLayer layer, double error)

components

fontlab.flLayer.components
list(name, transform)

componentsCount

fontlab.flLayer.componentsCount
int componentsCount()

compoundMakeSelected

fontlab.flLayer.compoundMakeSelected = compoundMakeSelected(...)
bool compoundMakeSelected(bool set_active, bool process_all)

compoundMakeSelectedToShapes

fontlab.flLayer.compoundMakeSelectedToShapes = compoundMakeSelectedToShapes(...)
bool compoundMakeSelectedToShapes([bool set_active =true])

compoundReleaseSelected

fontlab.flLayer.compoundReleaseSelected
bool compoundReleaseSelected();

contourRect

fontlab.flLayer.contourRect = contourRect(...)
QRectF contourRect()

counterAnchors

fontlab.flLayer.counterAnchors
int counterAnchors()

createAnchor

fontlab.flLayer.createAnchor = createAnchor(...)
flPinPoint createAnchor(QPointF p, bool auto_positioning)

createHistoryState

fontlab.flLayer.createHistoryState = createHistoryState(...)
createHistoryState(uint history_ix)

createObject

fontlab.flLayer.createObject = createObject(...)
flObject/Nothing createObject(int);

currentHistoryState

fontlab.flLayer.currentHistoryState = currentHistoryState(...)
currentHistoryIx()

deactivateAllShapes

fontlab.flLayer.deactivateAllShapes = deactivateAllShapes(...)
deactivateAllShapes()

fillFgAnchors

fontlab.flLayer.fillFgAnchors = fillFgAnchors(...)
fillFgAnchors(fgLayer)

fillFgGuides

fontlab.flLayer.fillFgGuides = fillFgGuides(...)
fillFgGuides(fgLayer)

fillFgHints

fontlab.flLayer.fillFgHints = fillFgHints(...)
fillFgHints(fgLayer)

findAnchor

fontlab.flLayer.findAnchor = findAnchor(...)
flPinPoint findAnchor(QString name)

findNearestNode

fontlab.flLayer.findNearestNode = findNearestNode(...)
(flShape, flNode best_node, double maxd) findNearestNode(QPointF, flNode::NodeType node_type, double maxd)

findNode

fontlab.flLayer.findNode = findNode(...)
(flNode, QPointF)/Nothing findNode(string name)

flag

fontlab.flLayer.flag = flag(...)
flag(uint f)

flObjectFlags

fontlab.flLayer.flObjectFlags = {'ofAnchored': 64, 'ofChanged': 2, 'ofHistory': 128, 'ofIgnore': 8, 'ofIgnoreChanges': 4, 'ofPassive': 16, 'ofReleased': 1, 'ofSlowUpdate': 32}

getActiveComposite

fontlab.flLayer.getActiveComposite = getActiveComposite(...)
flShape/Nothing getActiveComposite()

getActiveShape

fontlab.flLayer.getActiveShape = getActiveShape(...)
(flShape, QTransform)/Nothing getActiveShape([bool = true])

getContours

fontlab.flLayer.getContours = getContours(...)
list(flContour) getContours()

getImgLayer

fontlab.flLayer.getImgLayer = getImgLayer(...)
flLayer getImgLayer(bool create)

getMaskLayer

fontlab.flLayer.getMaskLayer = getMaskLayer(...)
flLayer getMaskLayer(bool create)

getMasterPosition

fontlab.flLayer.getMasterPosition = getMasterPosition(...)
QMap/Nothing getMasterPosition()

getOwnerComposite

fontlab.flLayer.getOwnerComposite = getOwnerComposite(...)
flShapeInfo getOwnerComposite(flShape, QTransform) / flShapeData getOwnerComposite(flShape)

getProperties

fontlab.flLayer.getProperties = getProperties(...)
Get object's properties list

getProperty

fontlab.flLayer.getProperty = getProperty(...)
getProperty('key') - get object property by 'key' or number

getPropertyFloat

fontlab.flLayer.getPropertyFloat = getPropertyFloat(...)
getPropertyFloat('key') - get float object property by 'key'

getPropertyInt

fontlab.flLayer.getPropertyInt = getPropertyInt(...)
getPropertyInt('key') - get int object property by 'key'

getSelected

fontlab.flLayer.getSelected = getSelected(...)
list(flContour)/Nothing getSelected(SelectionMode)

getShapes

fontlab.flLayer.getShapes = getShapes(...)
list(flShape) getShapes(ShapeType shape_type)

getTthCode

fontlab.flLayer.getTthCode = getTthCode(...)
bool getTthCode(fgLayer fg_layer, fgTTInterpreter itr)

getTthData

fontlab.flLayer.getTthData = getTthData(...)
list(bytes) / Nothing getTthData(fgLayer fg_layer, fgTTInterpreter itr)

getTthProgram

fontlab.flLayer.getTthProgram = getTthProgram(...)
QString getTthProgram(fgTTInterpreter itr)

glyph

fontlab.flLayer.glyph
flGlyph

goDown

fontlab.flLayer.goDown = goDown(...)
bool goDown(flShape)

goUp

fontlab.flLayer.goUp = goUp(...)
bool goUp(flShape)

guidelines

fontlab.flLayer.guidelines
list(flGuideLine) guidelines()

hasAdvanceHeight

fontlab.flLayer.hasAdvanceHeight
bool hasAdvanceHeight()

hasAdvanceWidth

fontlab.flLayer.hasAdvanceWidth
bool hasAdvanceWidth()

hasBody

fontlab.flLayer.hasBody
bool hasBody()

hasChanges

fontlab.flLayer.hasChanges
bool

hasComponents

fontlab.flLayer.hasComponents
bool hasComponents()

hasComposites

fontlab.flLayer.hasComposites
bool hasComposites()

hasGuides

fontlab.flLayer.hasGuides
bool hasGuides()

hasHints

fontlab.flLayer.hasHints
bool hasHints()

hasHistoryState

fontlab.flLayer.hasHistoryState = hasHistoryState(...)
hasHistoryState(uint history_ix)

hasHistoryStates

fontlab.flLayer.hasHistoryStates
bool

hasNote

fontlab.flLayer.hasNote
bool hasNote()

hasShape

fontlab.flLayer.hasShape = hasShape(...)
bool hasShape(flShape)

hasShapeData

fontlab.flLayer.hasShapeData = hasShapeData(...)
bool hasShapeData(flShapeData)

hasTTData

fontlab.flLayer.hasTTData
bool hasTTData()

hasTTH

fontlab.flLayer.hasTTH
bool hasTTH()

haveActiveComposite

fontlab.flLayer.haveActiveComposite
bool haveActiveComposite()

haveObject

fontlab.flLayer.haveObject = haveObject(...)
bool haveObject(uint);

haveSelected

fontlab.flLayer.haveSelected = haveSelected(...)
bool haveSelected(SelectionMode)

fontlab.flLayer.hints2links = hints2links(...)
bool hints2links()

historyStates

fontlab.flLayer.historyStates = historyStates(...)
historyStates(bool accepted_state)

id

fontlab.flLayer.id
object id

independedAll

fontlab.flLayer.independedAll = independedAll(...)
independedAll()

initialHistoryState

fontlab.flLayer.initialHistoryState = initialHistoryState(...)
initialHistoryIx()

inkBox

fontlab.flLayer.inkBox = inkBox(...)
QRectF inkBox([QTransform tx = QTransform()])

insertShape

fontlab.flLayer.insertShape = insertShape(...)
flShape insertShape(int index, flShape shape)

instanceType

fontlab.flLayer.instanceType = instanceType(...)
int instanceType();

isActive

fontlab.flLayer.isActive
bool isActive()

isAllSelected

fontlab.flLayer.isAllSelected
bool

isBack

fontlab.flLayer.isBack = isBack(...)
bool isBack(flShape)

isBodyLayer

fontlab.flLayer.isBodyLayer
bool isBodyLayer()

isChanged

fontlab.flLayer.isChanged
bool

isCompatible

fontlab.flLayer.isCompatible = isCompatible(...)
bool isCompatible(flLayer, bool strong)

isEqual

fontlab.flLayer.isEqual = isEqual(...)
isEqual(flObject)

isFront

fontlab.flLayer.isFront = isFront(...)
bool isFront(flShape)

isImg

fontlab.flLayer.isImg
bool isImg()

isImgLayer

fontlab.flLayer.isImgLayer
bool isImgLayer()

isLocked

fontlab.flLayer.isLocked
bool

isLockedI

fontlab.flLayer.isLockedI
bool isLockedI()

isMask

fontlab.flLayer.isMask
bool isMask()

isMaskLayer

fontlab.flLayer.isMaskLayer
bool isMaskLayer()

isMasterLayer

fontlab.flLayer.isMasterLayer
bool isMasterLayer()

isNull

fontlab.flLayer.isNull
bool

isPresent

fontlab.flLayer.isPresent
bool

isReleased

fontlab.flLayer.isReleased
bool

isService

fontlab.flLayer.isService
bool

isServiceMA

fontlab.flLayer.isServiceMA
bool isServiceMA()

isValid

fontlab.flLayer.isValid
bool

isVisible

fontlab.flLayer.isVisible
bool

isVisibleA

fontlab.flLayer.isVisibleA
bool isVisibleA()

isWireframe

fontlab.flLayer.isWireframe
bool

killAuto

fontlab.flLayer.killAuto = killAuto(...)
killAuto()

mark

fontlab.flLayer.mark
double

metricsLeft

fontlab.flLayer.metricsLeft
QString

metricsRight

fontlab.flLayer.metricsRight
QString

metricsWidth

fontlab.flLayer.metricsWidth
QString

name

fontlab.flLayer.name
object name

nodesCount

fontlab.flLayer.nodesCount = nodesCount(...)
int nodesCount()

note

fontlab.flLayer.note
QString

opacity

fontlab.flLayer.opacity
double

prepareTransformationData

fontlab.flLayer.prepareTransformationData = prepareTransformationData(...)
prepareTransformationData()

recipe

fontlab.flLayer.recipe
QString

refCnt

fontlab.flLayer.refCnt
object references count

release

fontlab.flLayer.release = release(...)
release()

remove

fontlab.flLayer.remove = remove(...)
remove([flObject])

removeAllShapes

fontlab.flLayer.removeAllShapes = removeAllShapes(...)
removeAllShapes([ShapeType shape_type=AnyShape])

removeAnchor

fontlab.flLayer.removeAnchor = removeAnchor(...)
removeAnchor(flPinPoint)

removeChild

fontlab.flLayer.removeChild = removeChild(...)
removeChild(flObject)

removeGuides

fontlab.flLayer.removeGuides = removeGuides(...)
bool removeGuides(bool horizontal, bool vertical)

removeHints

fontlab.flLayer.removeHints = removeHints(...)
bool removeHints(bool horizontal, bool vertical)

removeProperty

fontlab.flLayer.removeProperty = removeProperty(...)
removeProperty('key')

removeShape

fontlab.flLayer.removeShape = removeShape(...)
removeShape(flShape[, bool recursive=true])

reorderShapes

fontlab.flLayer.reorderShapes = reorderShapes(...)
reorderShapes(QList)

replaceShape

fontlab.flLayer.replaceShape = replaceShape(...)
replaceShape(flShape old_shape, flShape new_shape)

resetInkBox

fontlab.flLayer.resetInkBox = resetInkBox(...)
resetInkBox()

resetMetricsLeft

fontlab.flLayer.resetMetricsLeft = resetMetricsLeft(...)
resetMetricsLeft()

resetMetricsRight

fontlab.flLayer.resetMetricsRight = resetMetricsRight(...)
resetMetricsRight()

resetMetricsWidth

fontlab.flLayer.resetMetricsWidth = resetMetricsWidth(...)
resetMetricsWidth()

resetTransformationData

fontlab.flLayer.resetTransformationData = resetTransformationData(...)
resetTransformationData()

restoreHistoryState

fontlab.flLayer.restoreHistoryState = restoreHistoryState(...)
restoreHistoryState(uint history_ix)

selectAll

fontlab.flLayer.selectAll = selectAll(...)
selectAll()

sendToBack

fontlab.flLayer.sendToBack = sendToBack(...)
bool sendToBack(flShape)

sendToFront

fontlab.flLayer.sendToFront = sendToFront(...)
bool sendToFront(flShape)

setActive

fontlab.flLayer.setActive = setActive(...)
setActive()

setActiveShape

fontlab.flLayer.setActiveShape = setActiveShape(...)
setActiveShape(flShape)

setAllShapesSelected

fontlab.flLayer.setAllShapesSelected = setAllShapesSelected(...)
setAllShapesSelected(bool)

setFlag

fontlab.flLayer.setFlag = setFlag(...)
setFlag(uint f [, bool value])

setGlyphComponents

fontlab.flLayer.setGlyphComponents = setGlyphComponents(...)
bool setGlyphComponents(QList result, double width, flPackage package, bool colorize)

setProperty

fontlab.flLayer.setProperty = setProperty(...)
setProperty('key', value) - set object property by 'key' or number

setPropertyFloat

fontlab.flLayer.setPropertyFloat = setPropertyFloat(...)
setPropertyFloat('key', value) - set float object property by 'key'

setPropertyInt

fontlab.flLayer.setPropertyInt = setPropertyInt(...)
setPropertyInt('key', value) - set int object property by 'key'

setWireframeColorIx

fontlab.flLayer.setWireframeColorIx = setWireframeColorIx(...)
setWireframeColorIx(int)

shapes

fontlab.flLayer.shapes
list(flShape) shapes()

shapesCount

fontlab.flLayer.shapesCount
int shapesCount()

sortShapes

fontlab.flLayer.sortShapes = sortShapes(...)
sortShapes()

tag

fontlab.flLayer.tag = tag(...)
tag([string])

takeShapes

fontlab.flLayer.takeShapes = takeShapes(...)
QList takeShapes(ShapeType shape_type)

transferNames

fontlab.flLayer.transferNames = transferNames(...)
transferNames(flLayer layer)

transferTTH

fontlab.flLayer.transferTTH = transferTTH(...)
bool transferTTH(flLayer)

transform

fontlab.flLayer.transform
QTransform

ttData

fontlab.flLayer.ttData
fgTrueTypeData

tthAutohint

fontlab.flLayer.tthAutohint = tthAutohint(...)
tthAutohint(bool make_hints, fgTTInterpreter itr)

tthFixZones

fontlab.flLayer.tthFixZones = tthFixZones(...)
tthFixZones(fgTTInterpreter itr)

tthProgram

fontlab.flLayer.tthProgram
QList

tthReassignStems

fontlab.flLayer.tthReassignStems = tthReassignStems(...)
tthReassignStems(fgTTInterpreter itr)

tthReassignZones

fontlab.flLayer.tthReassignZones = tthReassignZones(...)
tthReassignZones(fgTTInterpreter itr, bool)

tthRemoveCommands

fontlab.flLayer.tthRemoveCommands = tthRemoveCommands(...)
tthRemoveCommands(bool vertical, bool horizontal)

tthRemoveDeltas

fontlab.flLayer.tthRemoveDeltas = tthRemoveDeltas(...)
tthRemoveDeltas(bool middle, bool final)

type

fontlab.flLayer.type
object type

unselectAllNodes

fontlab.flLayer.unselectAllNodes = unselectAllNodes(...)
unselectAllNodes()

update

fontlab.flLayer.update = update(...)
update()

updateAnchors

fontlab.flLayer.updateAnchors = updateAnchors(...)
updateAnchors()

updateGuidelineNode

fontlab.flLayer.updateGuidelineNode = updateGuidelineNode(...)
flNode updateGuidelineNode(flNode node)

wireframeColor

fontlab.flLayer.wireframeColor
QColor