PythonQt.QtOpenGL
PythonQt.QtOpenGL
Classes
- PythonQt.PythonQtInstanceWrapper(__builtin__.object)
class QGLBuffer(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLBuffer
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- Access = <class 'PythonQt.QtOpenGL.Access'>
- DynamicCopy = 35050
- DynamicDraw = 35048
- DynamicRead = 35049
- IndexBuffer = 34963
- PixelPackBuffer = 35051
- PixelUnpackBuffer = 35052
- ReadOnly = 35000
- ReadWrite = 35002
- StaticCopy = 35046
- StaticDraw = 35044
- StaticRead = 35045
- StreamCopy = 35042
- StreamDraw = 35040
- StreamRead = 35041
- Type = <class 'PythonQt.QtOpenGL.Type'>
- UsagePattern = <class 'PythonQt.QtOpenGL.UsagePattern'>
- VertexBuffer = 34962
- WriteOnly = 35001
- allocate = <unbound qt slot allocate of QGLBuffer type>
-
X.allocate(a, b, c)
- bind = <unbound qt slot bind of QGLBuffer type>
-
X.bind(a) -> bool
- bufferId = <unbound qt slot bufferId of QGLBuffer type>
-
X.bufferId(a) -> int
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- create = <unbound qt slot create of QGLBuffer type>
-
X.create(a) -> bool
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- destroy = <unbound qt slot destroy of QGLBuffer type>
-
X.destroy(a)
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- isCreated = <unbound qt slot isCreated of QGLBuffer type>
-
X.isCreated(a) -> bool
- map = <unbound qt slot map of QGLBuffer type>
-
X.map(a, b)
- operator_assign = <unbound qt slot operator_assign of QGLBuffer type>
-
X.operator_assign(a, b) -> PythonQt.QtOpenGL.QGLBuffer
- read = <unbound qt slot read of QGLBuffer type>
-
X.read(a, b, c, d) -> bool
- release = <unbound qt slot release of QGLBuffer type>
-
X.release(a)
- setUsagePattern = <unbound qt slot setUsagePattern of QGLBuffer type>
-
X.setUsagePattern(a, b)
- size = <unbound qt slot size of QGLBuffer type>
-
X.size(a) -> int
- type = <unbound qt slot type of QGLBuffer type>
-
X.type(a)
- unmap = <unbound qt slot unmap of QGLBuffer type>
-
X.unmap(a) -> bool
- usagePattern = <unbound qt slot usagePattern of QGLBuffer type>
-
X.usagePattern(a)
- write = <unbound qt slot write of QGLBuffer type>
-
X.write(a, b, c, d)
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
class QGLColormap(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLColormap
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- entryColor = <unbound qt slot entryColor of QGLColormap type>
-
X.entryColor(a, b) -> PythonQt.QtGui.QColor
- entryRgb = <unbound qt slot entryRgb of QGLColormap type>
-
X.entryRgb(a, b) -> int
- find = <unbound qt slot find of QGLColormap type>
-
X.find(a, b) -> int
- findNearest = <unbound qt slot findNearest of QGLColormap type>
-
X.findNearest(a, b) -> int
- handle = <unbound qt slot handle of QGLColormap type>
-
X.handle(a)
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- isEmpty = <unbound qt slot isEmpty of QGLColormap type>
-
X.isEmpty(a) -> bool
- setEntry = <unbound qt slot setEntry of QGLColormap type>
-
X.setEntry(a, b, c)
- setHandle = <unbound qt slot setHandle of QGLColormap type>
-
X.setHandle(a, b)
- size = <unbound qt slot size of QGLColormap type>
-
X.size(a) -> int
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
class QGLContext(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLContext
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- BindOption = <class 'PythonQt.QtOpenGL.BindOption'>
- BindOptions = <class 'PythonQt.QtOpenGL.BindOptions'>
- CanFlipNativePixmapBindOption = 32
- DefaultBindOption = 11
- InternalBindOption = 20
- InvertedYBindOption = 1
- LinearFilteringBindOption = 8
- MemoryManagedBindOption = 16
- MipmapBindOption = 2
- NoBindOption = 0
- PremultipliedAlphaBindOption = 4
- TemporarilyCachedBindOption = 64
- areSharing = <unbound qt slot static_QGLContext_areSharing of QGLContext type>
-
X.areSharing(a, b) -> bool
- bindTexture = <unbound qt slot bindTexture of QGLContext type>
-
X.bindTexture(a, b, c, d, e) -> int
- chooseContext = <unbound qt slot py_q_chooseContext of QGLContext type>
-
X.chooseContext(a, b) -> bool
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- colorIndex = <unbound qt slot colorIndex of QGLContext type>
-
X.colorIndex(a, b) -> int
- contextHandle = <unbound qt slot contextHandle of QGLContext type>
-
X.contextHandle(a) -> PythonQt.QtGui.QOpenGLContext
- create = <unbound qt slot py_q_create of QGLContext type>
-
X.create(a, b) -> bool
- currentContext = <unbound qt slot static_QGLContext_currentContext of QGLContext type>
-
X.currentContext() -> PythonQt.QtOpenGL.QGLContext
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- deleteTexture = <unbound qt slot deleteTexture of QGLContext type>
-
X.deleteTexture(a, b)
- device = <unbound qt slot device of QGLContext type>
-
X.device(a) -> PythonQt.QtGui.QPaintDevice
- deviceIsPixmap = <unbound qt slot deviceIsPixmap of QGLContext type>
-
X.deviceIsPixmap(a) -> bool
- doneCurrent = <unbound qt slot py_q_doneCurrent of QGLContext type>
-
X.doneCurrent(a)
- drawTexture = <unbound qt slot drawTexture of QGLContext type>
-
X.drawTexture(a, b, c, d)
- fromOpenGLContext = <unbound qt slot static_QGLContext_fromOpenGLContext of QGLContext type>
-
X.fromOpenGLContext(a) -> PythonQt.QtOpenGL.QGLContext
- functions = <unbound qt slot functions of QGLContext type>
-
X.functions(a) -> PythonQt.QtOpenGL.QGLFunctions
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- initialized = <unbound qt slot initialized of QGLContext type>
-
X.initialized(a) -> bool
- isSharing = <unbound qt slot isSharing of QGLContext type>
-
X.isSharing(a) -> bool
- isValid = <unbound qt slot isValid of QGLContext type>
-
X.isValid(a) -> bool
- makeCurrent = <unbound qt slot py_q_makeCurrent of QGLContext type>
-
X.makeCurrent(a)
- moveToThread = <unbound qt slot moveToThread of QGLContext type>
-
X.moveToThread(a, b)
- overlayTransparentColor = <unbound qt slot overlayTransparentColor of QGLContext type>
-
X.overlayTransparentColor(a) -> PythonQt.QtGui.QColor
- requestedFormat = <unbound qt slot requestedFormat of QGLContext type>
-
X.requestedFormat(a) -> PythonQt.QtOpenGL.QGLFormat
- reset = <unbound qt slot reset of QGLContext type>
-
X.reset(a)
- setFormat = <unbound qt slot setFormat of QGLContext type>
-
X.setFormat(a, b)
- setInitialized = <unbound qt slot setInitialized of QGLContext type>
-
X.setInitialized(a, b)
- setTextureCacheLimit = <unbound qt slot static_QGLContext_setTextureCacheLimit of QGLContext type>
-
X.setTextureCacheLimit(a)
- setValid = <unbound qt slot setValid of QGLContext type>
-
X.setValid(a, b)
- setWindowCreated = <unbound qt slot setWindowCreated of QGLContext type>
-
X.setWindowCreated(a, b)
- swapBuffers = <unbound qt slot py_q_swapBuffers of QGLContext type>
-
X.swapBuffers(a)
- textureCacheLimit = <unbound qt slot static_QGLContext_textureCacheLimit of QGLContext type>
-
X.textureCacheLimit() -> int
- windowCreated = <unbound qt slot windowCreated of QGLContext type>
-
X.windowCreated(a) -> bool
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
class QGLFormat(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLFormat
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- CompatibilityProfile = 2
- CoreProfile = 1
- NoProfile = 0
- OpenGLContextProfile = <class 'PythonQt.QtOpenGL.OpenGLContextProfile'>
- OpenGLVersionFlag = <class 'PythonQt.QtOpenGL.OpenGLVersionFlag'>
- OpenGLVersionFlags = <class 'PythonQt.QtOpenGL.OpenGLVersionFlags'>
- OpenGL_ES_CommonLite_Version_1_0 = 256
- OpenGL_ES_CommonLite_Version_1_1 = 1024
- OpenGL_ES_Common_Version_1_0 = 128
- OpenGL_ES_Common_Version_1_1 = 512
- OpenGL_ES_Version_2_0 = 2048
- OpenGL_Version_1_1 = 1
- OpenGL_Version_1_2 = 2
- OpenGL_Version_1_3 = 4
- OpenGL_Version_1_4 = 8
- OpenGL_Version_1_5 = 16
- OpenGL_Version_2_0 = 32
- OpenGL_Version_2_1 = 64
- OpenGL_Version_3_0 = 4096
- OpenGL_Version_3_1 = 8192
- OpenGL_Version_3_2 = 16384
- OpenGL_Version_3_3 = 32768
- OpenGL_Version_4_0 = 65536
- OpenGL_Version_4_1 = 131072
- OpenGL_Version_4_2 = 262144
- OpenGL_Version_4_3 = 524288
- OpenGL_Version_None = 0
- accum = <unbound qt slot accum of QGLFormat type>
-
X.accum(a) -> bool
- accumBufferSize = <unbound qt slot accumBufferSize of QGLFormat type>
-
X.accumBufferSize(a) -> int
- alpha = <unbound qt slot alpha of QGLFormat type>
-
X.alpha(a) -> bool
- alphaBufferSize = <unbound qt slot alphaBufferSize of QGLFormat type>
-
X.alphaBufferSize(a) -> int
- blueBufferSize = <unbound qt slot blueBufferSize of QGLFormat type>
-
X.blueBufferSize(a) -> int
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- defaultFormat = <unbound qt slot static_QGLFormat_defaultFormat of QGLFormat type>
-
X.defaultFormat() -> PythonQt.QtOpenGL.QGLFormat
- defaultOverlayFormat = <unbound qt slot static_QGLFormat_defaultOverlayFormat of QGLFormat type>
-
X.defaultOverlayFormat() -> PythonQt.QtOpenGL.QGLFormat
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- depth = <unbound qt slot depth of QGLFormat type>
-
X.depth(a) -> bool
- depthBufferSize = <unbound qt slot depthBufferSize of QGLFormat type>
-
X.depthBufferSize(a) -> int
- directRendering = <unbound qt slot directRendering of QGLFormat type>
-
X.directRendering(a) -> bool
- doubleBuffer = <unbound qt slot doubleBuffer of QGLFormat type>
-
X.doubleBuffer(a) -> bool
- fromSurfaceFormat = <unbound qt slot static_QGLFormat_fromSurfaceFormat of QGLFormat type>
-
X.fromSurfaceFormat(a) -> PythonQt.QtOpenGL.QGLFormat
- greenBufferSize = <unbound qt slot greenBufferSize of QGLFormat type>
-
X.greenBufferSize(a) -> int
- hasOpenGL = <unbound qt slot static_QGLFormat_hasOpenGL of QGLFormat type>
-
X.hasOpenGL() -> bool
- hasOpenGLOverlays = <unbound qt slot static_QGLFormat_hasOpenGLOverlays of QGLFormat type>
-
X.hasOpenGLOverlays() -> bool
- hasOverlay = <unbound qt slot hasOverlay of QGLFormat type>
-
X.hasOverlay(a) -> bool
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- majorVersion = <unbound qt slot majorVersion of QGLFormat type>
-
X.majorVersion(a) -> int
- minorVersion = <unbound qt slot minorVersion of QGLFormat type>
-
X.minorVersion(a) -> int
- openGLVersionFlags = <unbound qt slot static_QGLFormat_openGLVersionFlags of QGLFormat type>
-
X.openGLVersionFlags()
- plane = <unbound qt slot plane of QGLFormat type>
-
X.plane(a) -> int
- profile = <unbound qt slot profile of QGLFormat type>
-
X.profile(a)
- redBufferSize = <unbound qt slot redBufferSize of QGLFormat type>
-
X.redBufferSize(a) -> int
- rgba = <unbound qt slot rgba of QGLFormat type>
-
X.rgba(a) -> bool
- sampleBuffers = <unbound qt slot sampleBuffers of QGLFormat type>
-
X.sampleBuffers(a) -> bool
- samples = <unbound qt slot samples of QGLFormat type>
-
X.samples(a) -> int
- setAccum = <unbound qt slot setAccum of QGLFormat type>
-
X.setAccum(a, b)
- setAccumBufferSize = <unbound qt slot setAccumBufferSize of QGLFormat type>
-
X.setAccumBufferSize(a, b)
- setAlpha = <unbound qt slot setAlpha of QGLFormat type>
-
X.setAlpha(a, b)
- setAlphaBufferSize = <unbound qt slot setAlphaBufferSize of QGLFormat type>
-
X.setAlphaBufferSize(a, b)
- setBlueBufferSize = <unbound qt slot setBlueBufferSize of QGLFormat type>
-
X.setBlueBufferSize(a, b)
- setDefaultFormat = <unbound qt slot static_QGLFormat_setDefaultFormat of QGLFormat type>
-
X.setDefaultFormat(a)
- setDefaultOverlayFormat = <unbound qt slot static_QGLFormat_setDefaultOverlayFormat of QGLFormat type>
-
X.setDefaultOverlayFormat(a)
- setDepth = <unbound qt slot setDepth of QGLFormat type>
-
X.setDepth(a, b)
- setDepthBufferSize = <unbound qt slot setDepthBufferSize of QGLFormat type>
-
X.setDepthBufferSize(a, b)
- setDirectRendering = <unbound qt slot setDirectRendering of QGLFormat type>
-
X.setDirectRendering(a, b)
- setDoubleBuffer = <unbound qt slot setDoubleBuffer of QGLFormat type>
-
X.setDoubleBuffer(a, b)
- setGreenBufferSize = <unbound qt slot setGreenBufferSize of QGLFormat type>
-
X.setGreenBufferSize(a, b)
- setOption = <unbound qt slot setOption of QGLFormat type>
-
X.setOption(a, b)
- setOverlay = <unbound qt slot setOverlay of QGLFormat type>
-
X.setOverlay(a, b)
- setPlane = <unbound qt slot setPlane of QGLFormat type>
-
X.setPlane(a, b)
- setProfile = <unbound qt slot setProfile of QGLFormat type>
-
X.setProfile(a, b)
- setRedBufferSize = <unbound qt slot setRedBufferSize of QGLFormat type>
-
X.setRedBufferSize(a, b)
- setRgba = <unbound qt slot setRgba of QGLFormat type>
-
X.setRgba(a, b)
- setSampleBuffers = <unbound qt slot setSampleBuffers of QGLFormat type>
-
X.setSampleBuffers(a, b)
- setSamples = <unbound qt slot setSamples of QGLFormat type>
-
X.setSamples(a, b)
- setStencil = <unbound qt slot setStencil of QGLFormat type>
-
X.setStencil(a, b)
- setStencilBufferSize = <unbound qt slot setStencilBufferSize of QGLFormat type>
-
X.setStencilBufferSize(a, b)
- setStereo = <unbound qt slot setStereo of QGLFormat type>
-
X.setStereo(a, b)
- setSwapInterval = <unbound qt slot setSwapInterval of QGLFormat type>
-
X.setSwapInterval(a, b)
- setVersion = <unbound qt slot setVersion of QGLFormat type>
-
X.setVersion(a, b, c)
- stencil = <unbound qt slot stencil of QGLFormat type>
-
X.stencil(a) -> bool
- stencilBufferSize = <unbound qt slot stencilBufferSize of QGLFormat type>
-
X.stencilBufferSize(a) -> int
- stereo = <unbound qt slot stereo of QGLFormat type>
-
X.stereo(a) -> bool
- swapInterval = <unbound qt slot swapInterval of QGLFormat type>
-
X.swapInterval(a) -> int
- testOption = <unbound qt slot testOption of QGLFormat type>
-
X.testOption(a, b) -> bool
- toSurfaceFormat = <unbound qt slot static_QGLFormat_toSurfaceFormat of QGLFormat type>
-
X.toSurfaceFormat(a) -> PythonQt.QtGui.QSurfaceFormat
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
class QGLFramebufferObject(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLFramebufferObject
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- Attachment = <class 'PythonQt.QtOpenGL.Attachment'>
- CombinedDepthStencil = 1
- Depth = 2
- NoAttachment = 0
- PaintDeviceMetric = <class 'PythonQt.QtGui.PaintDeviceMetric'>
- PdmDepth = 6
- PdmDevicePixelRatio = 11
- PdmDevicePixelRatioScaled = 12
- PdmDpiX = 7
- PdmDpiY = 8
- PdmHeight = 2
- PdmHeightMM = 4
- PdmNumColors = 5
- PdmPhysicalDpiX = 9
- PdmPhysicalDpiY = 10
- PdmWidth = 1
- PdmWidthMM = 3
- attachment = <unbound qt slot attachment of QGLFramebufferObject type>
-
X.attachment(a)
- bind = <unbound qt slot bind of QGLFramebufferObject type>
-
X.bind(a) -> bool
- bindDefault = <unbound qt slot static_QGLFramebufferObject_bindDefault of QGLFramebufferObject type>
-
X.bindDefault() -> bool
- blitFramebuffer = <unbound qt slot static_QGLFramebufferObject_blitFramebuffer of QGLFramebufferObject type>
-
X.blitFramebuffer(a, b, c, d, e, f)
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- colorCount = <unbound qt slot colorCount of QGLFramebufferObject type>
-
X.colorCount(a) -> int
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- depth = <unbound qt slot depth of QGLFramebufferObject type>
-
X.depth(a) -> int
- devType = <unbound qt slot py_q_devType of QGLFramebufferObject type>
-
X.devType(a) -> int
- devicePixelRatio = <unbound qt slot devicePixelRatio of QGLFramebufferObject type>
-
X.devicePixelRatio(a) -> int
- devicePixelRatioF = <unbound qt slot devicePixelRatioF of QGLFramebufferObject type>
-
X.devicePixelRatioF(a) -> float
- devicePixelRatioFScale = <unbound qt slot static_QPaintDevice_devicePixelRatioFScale of QGLFramebufferObject type>
-
X.devicePixelRatioFScale() -> float
- drawTexture = <unbound qt slot drawTexture of QGLFramebufferObject type>
-
X.drawTexture(a, b, c, d)
- format = <unbound qt slot format of QGLFramebufferObject type>
-
X.format(a) -> PythonQt.QtOpenGL.QGLFramebufferObjectFormat
- handle = <unbound qt slot handle of QGLFramebufferObject type>
-
X.handle(a) -> int
- hasOpenGLFramebufferBlit = <unbound qt slot static_QGLFramebufferObject_hasOpenGLFramebufferBlit of QGLFramebufferObject type>
-
X.hasOpenGLFramebufferBlit() -> bool
- hasOpenGLFramebufferObjects = <unbound qt slot static_QGLFramebufferObject_has...LFramebufferObjects of QGLFramebufferObject type>
-
X.hasOpenGLFramebufferObjects() -> bool
- height = <unbound qt slot height of QGLFramebufferObject type>
-
X.height(a) -> int
- heightMM = <unbound qt slot heightMM of QGLFramebufferObject type>
-
X.heightMM(a) -> int
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- initPainter = <unbound qt slot py_q_initPainter of QGLFramebufferObject type>
-
X.initPainter(a, b)
- isBound = <unbound qt slot isBound of QGLFramebufferObject type>
-
X.isBound(a) -> bool
- isValid = <unbound qt slot isValid of QGLFramebufferObject type>
-
X.isValid(a) -> bool
- logicalDpiX = <unbound qt slot logicalDpiX of QGLFramebufferObject type>
-
X.logicalDpiX(a) -> int
- logicalDpiY = <unbound qt slot logicalDpiY of QGLFramebufferObject type>
-
X.logicalDpiY(a) -> int
- metric = <unbound qt slot py_q_metric of QGLFramebufferObject type>
-
X.metric(a, b) -> int
- paintEngine = <unbound qt slot py_q_paintEngine of QGLFramebufferObject type>
-
X.paintEngine(a) -> PythonQt.QtGui.QPaintEngine
- paintingActive = <unbound qt slot paintingActive of QGLFramebufferObject type>
-
X.paintingActive(a) -> bool
- physicalDpiX = <unbound qt slot physicalDpiX of QGLFramebufferObject type>
-
X.physicalDpiX(a) -> int
- physicalDpiY = <unbound qt slot physicalDpiY of QGLFramebufferObject type>
-
X.physicalDpiY(a) -> int
- redirected = <unbound qt slot py_q_redirected of QGLFramebufferObject type>
-
X.redirected(a, b) -> PythonQt.QtGui.QPaintDevice
- release = <unbound qt slot release of QGLFramebufferObject type>
-
X.release(a) -> bool
- sharedPainter = <unbound qt slot py_q_sharedPainter of QGLFramebufferObject type>
-
X.sharedPainter(a) -> PythonQt.QtGui.QPainter
- size = <unbound qt slot size of QGLFramebufferObject type>
-
X.size(a) -> PythonQt.QtCore.QSize
- texture = <unbound qt slot texture of QGLFramebufferObject type>
-
X.texture(a) -> int
- toImage = <unbound qt slot toImage of QGLFramebufferObject type>
-
X.toImage(a) -> PythonQt.QtGui.QImage
- width = <unbound qt slot width of QGLFramebufferObject type>
-
X.width(a) -> int
- widthMM = <unbound qt slot widthMM of QGLFramebufferObject type>
-
X.widthMM(a) -> int
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
class QGLFramebufferObjectFormat(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLFramebufferObjectFormat
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- attachment = <unbound qt slot attachment of QGLFramebufferObjectFormat type>
-
X.attachment(a)
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- internalTextureFormat = <unbound qt slot internalTextureFormat of QGLFramebufferObjectFormat type>
-
X.internalTextureFormat(a) -> int
- mipmap = <unbound qt slot mipmap of QGLFramebufferObjectFormat type>
-
X.mipmap(a) -> bool
- operator_assign = <unbound qt slot operator_assign of QGLFramebufferObjectFormat type>
-
X.operator_assign(a, b) -> PythonQt.QtOpenGL.QGLFramebufferObjectFormat
- samples = <unbound qt slot samples of QGLFramebufferObjectFormat type>
-
X.samples(a) -> int
- setAttachment = <unbound qt slot setAttachment of QGLFramebufferObjectFormat type>
-
X.setAttachment(a, b)
- setInternalTextureFormat = <unbound qt slot setInternalTextureFormat of QGLFramebufferObjectFormat type>
-
X.setInternalTextureFormat(a, b)
- setMipmap = <unbound qt slot setMipmap of QGLFramebufferObjectFormat type>
-
X.setMipmap(a, b)
- setSamples = <unbound qt slot setSamples of QGLFramebufferObjectFormat type>
-
X.setSamples(a, b)
- setTextureTarget = <unbound qt slot setTextureTarget of QGLFramebufferObjectFormat type>
-
X.setTextureTarget(a, b)
- textureTarget = <unbound qt slot textureTarget of QGLFramebufferObjectFormat type>
-
X.textureTarget(a) -> int
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
class QGLFunctions(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLFunctions
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- BlendColor = 16
- BlendEquation = 32
- BlendEquationSeparate = 64
- BlendFuncSeparate = 128
- BlendSubtract = 256
- Buffers = 4
- CompressedTextures = 512
- Framebuffers = 8
- Multisample = 1024
- Multitexture = 1
- NPOTTextures = 4096
- OpenGLFeature = <class 'PythonQt.QtOpenGL.OpenGLFeature'>
- OpenGLFeatures = <class 'PythonQt.QtOpenGL.OpenGLFeatures'>
- Shaders = 2
- StencilSeparate = 2048
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- glActiveTexture = <unbound qt slot glActiveTexture of QGLFunctions type>
-
X.glActiveTexture(a, b)
- glAttachShader = <unbound qt slot glAttachShader of QGLFunctions type>
-
X.glAttachShader(a, b, c)
- glBindAttribLocation = <unbound qt slot glBindAttribLocation of QGLFunctions type>
-
X.glBindAttribLocation(a, b, c, d)
- glBindBuffer = <unbound qt slot glBindBuffer of QGLFunctions type>
-
X.glBindBuffer(a, b, c)
- glBindFramebuffer = <unbound qt slot glBindFramebuffer of QGLFunctions type>
-
X.glBindFramebuffer(a, b, c)
- glBindRenderbuffer = <unbound qt slot glBindRenderbuffer of QGLFunctions type>
-
X.glBindRenderbuffer(a, b, c)
- glBlendColor = <unbound qt slot glBlendColor of QGLFunctions type>
-
X.glBlendColor(a, b, c, d, e)
- glBlendEquation = <unbound qt slot glBlendEquation of QGLFunctions type>
-
X.glBlendEquation(a, b)
- glBlendEquationSeparate = <unbound qt slot glBlendEquationSeparate of QGLFunctions type>
-
X.glBlendEquationSeparate(a, b, c)
- glBlendFuncSeparate = <unbound qt slot glBlendFuncSeparate of QGLFunctions type>
-
X.glBlendFuncSeparate(a, b, c, d, e)
- glCheckFramebufferStatus = <unbound qt slot glCheckFramebufferStatus of QGLFunctions type>
-
X.glCheckFramebufferStatus(a, b) -> int
- glClearDepthf = <unbound qt slot glClearDepthf of QGLFunctions type>
-
X.glClearDepthf(a, b)
- glCompileShader = <unbound qt slot glCompileShader of QGLFunctions type>
-
X.glCompileShader(a, b)
- glCompressedTexImage2D = <unbound qt slot glCompressedTexImage2D of QGLFunctions type>
-
X.glCompressedTexImage2D(a, b, c, d, e, f, g, h, i)
- glCompressedTexSubImage2D = <unbound qt slot glCompressedTexSubImage2D of QGLFunctions type>
-
X.glCompressedTexSubImage2D(a, b, c, d, e, f, g, h, i, j)
- glCreateProgram = <unbound qt slot glCreateProgram of QGLFunctions type>
-
X.glCreateProgram(a) -> int
- glCreateShader = <unbound qt slot glCreateShader of QGLFunctions type>
-
X.glCreateShader(a, b) -> int
- glDeleteBuffers = <unbound qt slot glDeleteBuffers of QGLFunctions type>
-
X.glDeleteBuffers(a, b, c)
- glDeleteFramebuffers = <unbound qt slot glDeleteFramebuffers of QGLFunctions type>
-
X.glDeleteFramebuffers(a, b, c)
- glDeleteProgram = <unbound qt slot glDeleteProgram of QGLFunctions type>
-
X.glDeleteProgram(a, b)
- glDeleteRenderbuffers = <unbound qt slot glDeleteRenderbuffers of QGLFunctions type>
-
X.glDeleteRenderbuffers(a, b, c)
- glDeleteShader = <unbound qt slot glDeleteShader of QGLFunctions type>
-
X.glDeleteShader(a, b)
- glDepthRangef = <unbound qt slot glDepthRangef of QGLFunctions type>
-
X.glDepthRangef(a, b, c)
- glDetachShader = <unbound qt slot glDetachShader of QGLFunctions type>
-
X.glDetachShader(a, b, c)
- glDisableVertexAttribArray = <unbound qt slot glDisableVertexAttribArray of QGLFunctions type>
-
X.glDisableVertexAttribArray(a, b)
- glEnableVertexAttribArray = <unbound qt slot glEnableVertexAttribArray of QGLFunctions type>
-
X.glEnableVertexAttribArray(a, b)
- glFramebufferRenderbuffer = <unbound qt slot glFramebufferRenderbuffer of QGLFunctions type>
-
X.glFramebufferRenderbuffer(a, b, c, d, e)
- glFramebufferTexture2D = <unbound qt slot glFramebufferTexture2D of QGLFunctions type>
-
X.glFramebufferTexture2D(a, b, c, d, e, f)
- glGenBuffers = <unbound qt slot glGenBuffers of QGLFunctions type>
-
X.glGenBuffers(a, b, c)
- glGenFramebuffers = <unbound qt slot glGenFramebuffers of QGLFunctions type>
-
X.glGenFramebuffers(a, b, c)
- glGenRenderbuffers = <unbound qt slot glGenRenderbuffers of QGLFunctions type>
-
X.glGenRenderbuffers(a, b, c)
- glGenerateMipmap = <unbound qt slot glGenerateMipmap of QGLFunctions type>
-
X.glGenerateMipmap(a, b)
- glGetActiveAttrib = <unbound qt slot glGetActiveAttrib of QGLFunctions type>
-
X.glGetActiveAttrib(a, b, c, d, e, f, g, h)
- glGetActiveUniform = <unbound qt slot glGetActiveUniform of QGLFunctions type>
-
X.glGetActiveUniform(a, b, c, d, e, f, g, h)
- glGetAttachedShaders = <unbound qt slot glGetAttachedShaders of QGLFunctions type>
-
X.glGetAttachedShaders(a, b, c, d, e)
- glGetAttribLocation = <unbound qt slot glGetAttribLocation of QGLFunctions type>
-
X.glGetAttribLocation(a, b, c) -> int
- glGetBufferParameteriv = <unbound qt slot glGetBufferParameteriv of QGLFunctions type>
-
X.glGetBufferParameteriv(a, b, c, d)
- glGetFramebufferAttachmentParameteriv = <unbound qt slot glGetFramebufferAttachmentParameteriv of QGLFunctions type>
-
X.glGetFramebufferAttachmentParameteriv(a, b, c, d, e)
- glGetProgramInfoLog = <unbound qt slot glGetProgramInfoLog of QGLFunctions type>
-
X.glGetProgramInfoLog(a, b, c, d, e)
- glGetProgramiv = <unbound qt slot glGetProgramiv of QGLFunctions type>
-
X.glGetProgramiv(a, b, c, d)
- glGetRenderbufferParameteriv = <unbound qt slot glGetRenderbufferParameteriv of QGLFunctions type>
-
X.glGetRenderbufferParameteriv(a, b, c, d)
- glGetShaderInfoLog = <unbound qt slot glGetShaderInfoLog of QGLFunctions type>
-
X.glGetShaderInfoLog(a, b, c, d, e)
- glGetShaderPrecisionFormat = <unbound qt slot glGetShaderPrecisionFormat of QGLFunctions type>
-
X.glGetShaderPrecisionFormat(a, b, c, d, e)
- glGetShaderSource = <unbound qt slot glGetShaderSource of QGLFunctions type>
-
X.glGetShaderSource(a, b, c, d, e)
- glGetShaderiv = <unbound qt slot glGetShaderiv of QGLFunctions type>
-
X.glGetShaderiv(a, b, c, d)
- glGetUniformLocation = <unbound qt slot glGetUniformLocation of QGLFunctions type>
-
X.glGetUniformLocation(a, b, c) -> int
- glGetUniformfv = <unbound qt slot glGetUniformfv of QGLFunctions type>
-
X.glGetUniformfv(a, b, c, d)
- glGetUniformiv = <unbound qt slot glGetUniformiv of QGLFunctions type>
-
X.glGetUniformiv(a, b, c, d)
- glGetVertexAttribPointerv = <unbound qt slot glGetVertexAttribPointerv of QGLFunctions type>
-
X.glGetVertexAttribPointerv(a, b, c, d)
- glGetVertexAttribfv = <unbound qt slot glGetVertexAttribfv of QGLFunctions type>
-
X.glGetVertexAttribfv(a, b, c, d)
- glGetVertexAttribiv = <unbound qt slot glGetVertexAttribiv of QGLFunctions type>
-
X.glGetVertexAttribiv(a, b, c, d)
- glIsBuffer = <unbound qt slot glIsBuffer of QGLFunctions type>
-
X.glIsBuffer(a, b) -> int
- glIsFramebuffer = <unbound qt slot glIsFramebuffer of QGLFunctions type>
-
X.glIsFramebuffer(a, b) -> int
- glIsProgram = <unbound qt slot glIsProgram of QGLFunctions type>
-
X.glIsProgram(a, b) -> int
- glIsRenderbuffer = <unbound qt slot glIsRenderbuffer of QGLFunctions type>
-
X.glIsRenderbuffer(a, b) -> int
- glIsShader = <unbound qt slot glIsShader of QGLFunctions type>
-
X.glIsShader(a, b) -> int
- glLinkProgram = <unbound qt slot glLinkProgram of QGLFunctions type>
-
X.glLinkProgram(a, b)
- glReleaseShaderCompiler = <unbound qt slot glReleaseShaderCompiler of QGLFunctions type>
-
X.glReleaseShaderCompiler(a)
- glRenderbufferStorage = <unbound qt slot glRenderbufferStorage of QGLFunctions type>
-
X.glRenderbufferStorage(a, b, c, d, e)
- glSampleCoverage = <unbound qt slot glSampleCoverage of QGLFunctions type>
-
X.glSampleCoverage(a, b, c)
- glShaderBinary = <unbound qt slot glShaderBinary of QGLFunctions type>
-
X.glShaderBinary(a, b, c, d, e, f)
- glShaderSource = <unbound qt slot glShaderSource of QGLFunctions type>
-
X.glShaderSource(a, b, c, d, e)
- glStencilFuncSeparate = <unbound qt slot glStencilFuncSeparate of QGLFunctions type>
-
X.glStencilFuncSeparate(a, b, c, d, e)
- glStencilMaskSeparate = <unbound qt slot glStencilMaskSeparate of QGLFunctions type>
-
X.glStencilMaskSeparate(a, b, c)
- glStencilOpSeparate = <unbound qt slot glStencilOpSeparate of QGLFunctions type>
-
X.glStencilOpSeparate(a, b, c, d, e)
- glUniform1f = <unbound qt slot glUniform1f of QGLFunctions type>
-
X.glUniform1f(a, b, c)
- glUniform1fv = <unbound qt slot glUniform1fv of QGLFunctions type>
-
X.glUniform1fv(a, b, c, d)
- glUniform1i = <unbound qt slot glUniform1i of QGLFunctions type>
-
X.glUniform1i(a, b, c)
- glUniform1iv = <unbound qt slot glUniform1iv of QGLFunctions type>
-
X.glUniform1iv(a, b, c, d)
- glUniform2f = <unbound qt slot glUniform2f of QGLFunctions type>
-
X.glUniform2f(a, b, c, d)
- glUniform2fv = <unbound qt slot glUniform2fv of QGLFunctions type>
-
X.glUniform2fv(a, b, c, d)
- glUniform2i = <unbound qt slot glUniform2i of QGLFunctions type>
-
X.glUniform2i(a, b, c, d)
- glUniform2iv = <unbound qt slot glUniform2iv of QGLFunctions type>
-
X.glUniform2iv(a, b, c, d)
- glUniform3f = <unbound qt slot glUniform3f of QGLFunctions type>
-
X.glUniform3f(a, b, c, d, e)
- glUniform3fv = <unbound qt slot glUniform3fv of QGLFunctions type>
-
X.glUniform3fv(a, b, c, d)
- glUniform3i = <unbound qt slot glUniform3i of QGLFunctions type>
-
X.glUniform3i(a, b, c, d, e)
- glUniform3iv = <unbound qt slot glUniform3iv of QGLFunctions type>
-
X.glUniform3iv(a, b, c, d)
- glUniform4f = <unbound qt slot glUniform4f of QGLFunctions type>
-
X.glUniform4f(a, b, c, d, e, f)
- glUniform4fv = <unbound qt slot glUniform4fv of QGLFunctions type>
-
X.glUniform4fv(a, b, c, d)
- glUniform4i = <unbound qt slot glUniform4i of QGLFunctions type>
-
X.glUniform4i(a, b, c, d, e, f)
- glUniform4iv = <unbound qt slot glUniform4iv of QGLFunctions type>
-
X.glUniform4iv(a, b, c, d)
- glUniformMatrix2fv = <unbound qt slot glUniformMatrix2fv of QGLFunctions type>
-
X.glUniformMatrix2fv(a, b, c, d, e)
- glUniformMatrix3fv = <unbound qt slot glUniformMatrix3fv of QGLFunctions type>
-
X.glUniformMatrix3fv(a, b, c, d, e)
- glUniformMatrix4fv = <unbound qt slot glUniformMatrix4fv of QGLFunctions type>
-
X.glUniformMatrix4fv(a, b, c, d, e)
- glUseProgram = <unbound qt slot glUseProgram of QGLFunctions type>
-
X.glUseProgram(a, b)
- glValidateProgram = <unbound qt slot glValidateProgram of QGLFunctions type>
-
X.glValidateProgram(a, b)
- glVertexAttrib1f = <unbound qt slot glVertexAttrib1f of QGLFunctions type>
-
X.glVertexAttrib1f(a, b, c)
- glVertexAttrib1fv = <unbound qt slot glVertexAttrib1fv of QGLFunctions type>
-
X.glVertexAttrib1fv(a, b, c)
- glVertexAttrib2f = <unbound qt slot glVertexAttrib2f of QGLFunctions type>
-
X.glVertexAttrib2f(a, b, c, d)
- glVertexAttrib2fv = <unbound qt slot glVertexAttrib2fv of QGLFunctions type>
-
X.glVertexAttrib2fv(a, b, c)
- glVertexAttrib3f = <unbound qt slot glVertexAttrib3f of QGLFunctions type>
-
X.glVertexAttrib3f(a, b, c, d, e)
- glVertexAttrib3fv = <unbound qt slot glVertexAttrib3fv of QGLFunctions type>
-
X.glVertexAttrib3fv(a, b, c)
- glVertexAttrib4f = <unbound qt slot glVertexAttrib4f of QGLFunctions type>
-
X.glVertexAttrib4f(a, b, c, d, e, f)
- glVertexAttrib4fv = <unbound qt slot glVertexAttrib4fv of QGLFunctions type>
-
X.glVertexAttrib4fv(a, b, c)
- glVertexAttribPointer = <unbound qt slot glVertexAttribPointer of QGLFunctions type>
-
X.glVertexAttribPointer(a, b, c, d, e, f, g)
- hasOpenGLFeature = <unbound qt slot hasOpenGLFeature of QGLFunctions type>
-
X.hasOpenGLFeature(a, b) -> bool
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- initializeGLFunctions = <unbound qt slot initializeGLFunctions of QGLFunctions type>
-
X.initializeGLFunctions(a, b)
- openGLFeatures = <unbound qt slot openGLFeatures of QGLFunctions type>
-
X.openGLFeatures(a)
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
class QGLPixelBuffer(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLPixelBuffer
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- PaintDeviceMetric = <class 'PythonQt.QtGui.PaintDeviceMetric'>
- PdmDepth = 6
- PdmDevicePixelRatio = 11
- PdmDevicePixelRatioScaled = 12
- PdmDpiX = 7
- PdmDpiY = 8
- PdmHeight = 2
- PdmHeightMM = 4
- PdmNumColors = 5
- PdmPhysicalDpiX = 9
- PdmPhysicalDpiY = 10
- PdmWidth = 1
- PdmWidthMM = 3
- bindTexture = <unbound qt slot bindTexture of QGLPixelBuffer type>
-
X.bindTexture(a, b, c) -> int
- bindToDynamicTexture = <unbound qt slot bindToDynamicTexture of QGLPixelBuffer type>
-
X.bindToDynamicTexture(a, b) -> bool
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- colorCount = <unbound qt slot colorCount of QGLPixelBuffer type>
-
X.colorCount(a) -> int
- context = <unbound qt slot context of QGLPixelBuffer type>
-
X.context(a) -> PythonQt.QtOpenGL.QGLContext
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- deleteTexture = <unbound qt slot deleteTexture of QGLPixelBuffer type>
-
X.deleteTexture(a, b)
- depth = <unbound qt slot depth of QGLPixelBuffer type>
-
X.depth(a) -> int
- devType = <unbound qt slot py_q_devType of QGLPixelBuffer type>
-
X.devType(a) -> int
- devicePixelRatio = <unbound qt slot devicePixelRatio of QGLPixelBuffer type>
-
X.devicePixelRatio(a) -> int
- devicePixelRatioF = <unbound qt slot devicePixelRatioF of QGLPixelBuffer type>
-
X.devicePixelRatioF(a) -> float
- devicePixelRatioFScale = <unbound qt slot static_QPaintDevice_devicePixelRatioFScale of QGLPixelBuffer type>
-
X.devicePixelRatioFScale() -> float
- doneCurrent = <unbound qt slot doneCurrent of QGLPixelBuffer type>
-
X.doneCurrent(a) -> bool
- drawTexture = <unbound qt slot drawTexture of QGLPixelBuffer type>
-
X.drawTexture(a, b, c, d)
- generateDynamicTexture = <unbound qt slot generateDynamicTexture of QGLPixelBuffer type>
-
X.generateDynamicTexture(a) -> int
- handle = <unbound qt slot handle of QGLPixelBuffer type>
-
X.handle(a)
- hasOpenGLPbuffers = <unbound qt slot static_QGLPixelBuffer_hasOpenGLPbuffers of QGLPixelBuffer type>
-
X.hasOpenGLPbuffers() -> bool
- height = <unbound qt slot height of QGLPixelBuffer type>
-
X.height(a) -> int
- heightMM = <unbound qt slot heightMM of QGLPixelBuffer type>
-
X.heightMM(a) -> int
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- initPainter = <unbound qt slot py_q_initPainter of QGLPixelBuffer type>
-
X.initPainter(a, b)
- isValid = <unbound qt slot isValid of QGLPixelBuffer type>
-
X.isValid(a) -> bool
- logicalDpiX = <unbound qt slot logicalDpiX of QGLPixelBuffer type>
-
X.logicalDpiX(a) -> int
- logicalDpiY = <unbound qt slot logicalDpiY of QGLPixelBuffer type>
-
X.logicalDpiY(a) -> int
- makeCurrent = <unbound qt slot makeCurrent of QGLPixelBuffer type>
-
X.makeCurrent(a) -> bool
- metric = <unbound qt slot py_q_metric of QGLPixelBuffer type>
-
X.metric(a, b) -> int
- paintEngine = <unbound qt slot py_q_paintEngine of QGLPixelBuffer type>
-
X.paintEngine(a) -> PythonQt.QtGui.QPaintEngine
- paintingActive = <unbound qt slot paintingActive of QGLPixelBuffer type>
-
X.paintingActive(a) -> bool
- physicalDpiX = <unbound qt slot physicalDpiX of QGLPixelBuffer type>
-
X.physicalDpiX(a) -> int
- physicalDpiY = <unbound qt slot physicalDpiY of QGLPixelBuffer type>
-
X.physicalDpiY(a) -> int
- redirected = <unbound qt slot py_q_redirected of QGLPixelBuffer type>
-
X.redirected(a, b) -> PythonQt.QtGui.QPaintDevice
- releaseFromDynamicTexture = <unbound qt slot releaseFromDynamicTexture of QGLPixelBuffer type>
-
X.releaseFromDynamicTexture(a)
- sharedPainter = <unbound qt slot py_q_sharedPainter of QGLPixelBuffer type>
-
X.sharedPainter(a) -> PythonQt.QtGui.QPainter
- size = <unbound qt slot size of QGLPixelBuffer type>
-
X.size(a) -> PythonQt.QtCore.QSize
- toImage = <unbound qt slot toImage of QGLPixelBuffer type>
-
X.toImage(a) -> PythonQt.QtGui.QImage
- updateDynamicTexture = <unbound qt slot updateDynamicTexture of QGLPixelBuffer type>
-
X.updateDynamicTexture(a, b)
- width = <unbound qt slot width of QGLPixelBuffer type>
-
X.width(a) -> int
- widthMM = <unbound qt slot widthMM of QGLPixelBuffer type>
-
X.widthMM(a) -> int
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
class QGLShader(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLShader
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- Fragment = 2
- Geometry = 4
- ShaderType = <class 'PythonQt.QtOpenGL.ShaderType'>
- ShaderTypeBit = <class 'PythonQt.QtOpenGL.ShaderTypeBit'>
- Vertex = 1
- blockSignals = <unbound qt slot blockSignals of QGLShader type>
-
X.blockSignals(a, b) -> bool
- childEvent = <unbound qt slot py_q_childEvent of QGLShader type>
-
X.childEvent(a, b)
- children = <unbound qt slot children of QGLShader type>
-
X.children(a) -> tuple
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- compileSourceCode = <unbound qt slot compileSourceCode of QGLShader type>
-
X.compileSourceCode(a, b) -> bool
- compileSourceFile = <unbound qt slot compileSourceFile of QGLShader type>
-
X.compileSourceFile(a, b) -> bool
- connect = <unbound qt slot connect of QGLShader type>
-
X.connect(a, b, c, d, e) -> bool
- customEvent = <unbound qt slot py_q_customEvent of QGLShader type>
-
X.customEvent(a, b)
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- deleteLater = <unbound qt slot deleteLater of QGLShader type>
-
X.deleteLater()
- destroyed = <unbound qt signal destroyed of QGLShader type>
- disconnect = <unbound qt slot disconnect of QGLShader type>
-
X.disconnect(a, b, c, d) -> bool
- dumpObjectInfo = <unbound qt slot dumpObjectInfo of QGLShader type>
-
X.dumpObjectInfo(a)
- dumpObjectTree = <unbound qt slot dumpObjectTree of QGLShader type>
-
X.dumpObjectTree(a)
- dynamicPropertyNames = <unbound qt slot dynamicPropertyNames of QGLShader type>
-
X.dynamicPropertyNames(a)
- event = <unbound qt slot py_q_event of QGLShader type>
-
X.event(a, b) -> bool
- eventFilter = <unbound qt slot py_q_eventFilter of QGLShader type>
-
X.eventFilter(a, b, c) -> bool
- findChild = <unbound qt slot findChild of QGLShader type>
-
X.findChild(a, b, c) -> PythonQt.private.QObject
- findChildren = <unbound qt slot findChildren of QGLShader type>
-
X.findChildren(a, b, c) -> tuple
- hasOpenGLShaders = <unbound qt slot static_QGLShader_hasOpenGLShaders of QGLShader type>
-
X.hasOpenGLShaders(a, b) -> bool
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- installEventFilter = <unbound qt slot installEventFilter of QGLShader type>
-
X.installEventFilter(a, b)
- isCompiled = <unbound qt slot isCompiled of QGLShader type>
-
X.isCompiled(a) -> bool
- isSignalConnected = <unbound qt slot isSignalConnected of QGLShader type>
-
X.isSignalConnected(a, b) -> bool
- isWidgetType = <unbound qt slot isWidgetType of QGLShader type>
-
X.isWidgetType(a) -> bool
- isWindowType = <unbound qt slot isWindowType of QGLShader type>
-
X.isWindowType(a) -> bool
- killTimer = <unbound qt slot killTimer of QGLShader type>
-
X.killTimer(a, b)
- log = <unbound qt slot log of QGLShader type>
-
X.log(a) -> str
- metaObject = <unbound qt slot metaObject of QGLShader type>
-
X.metaObject(a) -> PythonQt.QtCore.QMetaObject
- moveToThread = <unbound qt slot moveToThread of QGLShader type>
-
X.moveToThread(a, b)
- objectName = None
- objectNameChanged = <unbound qt signal objectNameChanged of QGLShader type>
- parent = <unbound qt slot parent of QGLShader type>
-
X.parent(a) -> PythonQt.private.QObject
- property = <unbound qt slot property of QGLShader type>
-
X.property(a, b) -> object
- removeEventFilter = <unbound qt slot removeEventFilter of QGLShader type>
-
X.removeEventFilter(a, b)
- sender = <unbound qt slot sender of QGLShader type>
-
X.sender(a) -> PythonQt.private.QObject
- senderSignalIndex = <unbound qt slot senderSignalIndex of QGLShader type>
-
X.senderSignalIndex(a) -> int
- setObjectName = <unbound qt slot setObjectName of QGLShader type>
-
X.setObjectName(a, b)
- setParent = <unbound qt slot setParent of QGLShader type>
-
X.setParent(a, b)
- setProperty = <unbound qt slot setProperty of QGLShader type>
-
X.setProperty(a, b, c) -> bool
- shaderId = <unbound qt slot shaderId of QGLShader type>
-
X.shaderId(a) -> int
- shaderType = <unbound qt slot shaderType of QGLShader type>
-
X.shaderType(a)
- signalsBlocked = <unbound qt slot signalsBlocked of QGLShader type>
-
X.signalsBlocked(a) -> bool
- sourceCode = <unbound qt slot sourceCode of QGLShader type>
-
X.sourceCode(a) -> PythonQt.QtCore.QByteArray
- startTimer = <unbound qt slot startTimer of QGLShader type>
-
X.startTimer(a, b, c) -> int
- thread = <unbound qt slot thread of QGLShader type>
-
X.thread(a)
- timerEvent = <unbound qt slot py_q_timerEvent of QGLShader type>
-
X.timerEvent(a, b)
- tr = <unbound qt slot tr of QGLShader type>
-
X.tr(a, b, c, d) -> str
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
class QGLShaderProgram(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLShaderProgram
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- addShader = <unbound qt slot addShader of QGLShaderProgram type>
-
X.addShader(a, b) -> bool
- addShaderFromSourceCode = <unbound qt slot addShaderFromSourceCode of QGLShaderProgram type>
-
X.addShaderFromSourceCode(a, b, c) -> bool
- addShaderFromSourceFile = <unbound qt slot addShaderFromSourceFile of QGLShaderProgram type>
-
X.addShaderFromSourceFile(a, b, c) -> bool
- attributeLocation = <unbound qt slot attributeLocation of QGLShaderProgram type>
-
X.attributeLocation(a, b) -> int
- bind = <unbound qt slot bind of QGLShaderProgram type>
-
X.bind(a) -> bool
- bindAttributeLocation = <unbound qt slot bindAttributeLocation of QGLShaderProgram type>
-
X.bindAttributeLocation(a, b, c)
- blockSignals = <unbound qt slot blockSignals of QGLShaderProgram type>
-
X.blockSignals(a, b) -> bool
- childEvent = <unbound qt slot py_q_childEvent of QGLShaderProgram type>
-
X.childEvent(a, b)
- children = <unbound qt slot children of QGLShaderProgram type>
-
X.children(a) -> tuple
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- connect = <unbound qt slot connect of QGLShaderProgram type>
-
X.connect(a, b, c, d, e) -> bool
- customEvent = <unbound qt slot py_q_customEvent of QGLShaderProgram type>
-
X.customEvent(a, b)
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- deleteLater = <unbound qt slot deleteLater of QGLShaderProgram type>
-
X.deleteLater()
- destroyed = <unbound qt signal destroyed of QGLShaderProgram type>
- disableAttributeArray = <unbound qt slot disableAttributeArray of QGLShaderProgram type>
-
X.disableAttributeArray(a, b)
- disconnect = <unbound qt slot disconnect of QGLShaderProgram type>
-
X.disconnect(a, b, c, d) -> bool
- dumpObjectInfo = <unbound qt slot dumpObjectInfo of QGLShaderProgram type>
-
X.dumpObjectInfo(a)
- dumpObjectTree = <unbound qt slot dumpObjectTree of QGLShaderProgram type>
-
X.dumpObjectTree(a)
- dynamicPropertyNames = <unbound qt slot dynamicPropertyNames of QGLShaderProgram type>
-
X.dynamicPropertyNames(a)
- enableAttributeArray = <unbound qt slot enableAttributeArray of QGLShaderProgram type>
-
X.enableAttributeArray(a, b)
- event = <unbound qt slot py_q_event of QGLShaderProgram type>
-
X.event(a, b) -> bool
- eventFilter = <unbound qt slot py_q_eventFilter of QGLShaderProgram type>
-
X.eventFilter(a, b, c) -> bool
- findChild = <unbound qt slot findChild of QGLShaderProgram type>
-
X.findChild(a, b, c) -> PythonQt.private.QObject
- findChildren = <unbound qt slot findChildren of QGLShaderProgram type>
-
X.findChildren(a, b, c) -> tuple
- geometryInputType = <unbound qt slot geometryInputType of QGLShaderProgram type>
-
X.geometryInputType(a) -> int
- geometryOutputType = <unbound qt slot geometryOutputType of QGLShaderProgram type>
-
X.geometryOutputType(a) -> int
- geometryOutputVertexCount = <unbound qt slot geometryOutputVertexCount of QGLShaderProgram type>
-
X.geometryOutputVertexCount(a) -> int
- hasOpenGLShaderPrograms = <unbound qt slot static_QGLShaderProgram_hasOpenGLShaderPrograms of QGLShaderProgram type>
-
X.hasOpenGLShaderPrograms(a) -> bool
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- installEventFilter = <unbound qt slot installEventFilter of QGLShaderProgram type>
-
X.installEventFilter(a, b)
- isLinked = <unbound qt slot isLinked of QGLShaderProgram type>
-
X.isLinked(a) -> bool
- isSignalConnected = <unbound qt slot isSignalConnected of QGLShaderProgram type>
-
X.isSignalConnected(a, b) -> bool
- isWidgetType = <unbound qt slot isWidgetType of QGLShaderProgram type>
-
X.isWidgetType(a) -> bool
- isWindowType = <unbound qt slot isWindowType of QGLShaderProgram type>
-
X.isWindowType(a) -> bool
- killTimer = <unbound qt slot killTimer of QGLShaderProgram type>
-
X.killTimer(a, b)
- link = <unbound qt slot py_q_link of QGLShaderProgram type>
-
X.link(a) -> bool
- log = <unbound qt slot log of QGLShaderProgram type>
-
X.log(a) -> str
- maxGeometryOutputVertices = <unbound qt slot maxGeometryOutputVertices of QGLShaderProgram type>
-
X.maxGeometryOutputVertices(a) -> int
- metaObject = <unbound qt slot metaObject of QGLShaderProgram type>
-
X.metaObject(a) -> PythonQt.QtCore.QMetaObject
- moveToThread = <unbound qt slot moveToThread of QGLShaderProgram type>
-
X.moveToThread(a, b)
- objectName = None
- objectNameChanged = <unbound qt signal objectNameChanged of QGLShaderProgram type>
- parent = <unbound qt slot parent of QGLShaderProgram type>
-
X.parent(a) -> PythonQt.private.QObject
- programId = <unbound qt slot programId of QGLShaderProgram type>
-
X.programId(a) -> int
- property = <unbound qt slot property of QGLShaderProgram type>
-
X.property(a, b) -> object
- release = <unbound qt slot release of QGLShaderProgram type>
-
X.release(a)
- removeAllShaders = <unbound qt slot removeAllShaders of QGLShaderProgram type>
-
X.removeAllShaders(a)
- removeEventFilter = <unbound qt slot removeEventFilter of QGLShaderProgram type>
-
X.removeEventFilter(a, b)
- removeShader = <unbound qt slot removeShader of QGLShaderProgram type>
-
X.removeShader(a, b)
- sender = <unbound qt slot sender of QGLShaderProgram type>
-
X.sender(a) -> PythonQt.private.QObject
- senderSignalIndex = <unbound qt slot senderSignalIndex of QGLShaderProgram type>
-
X.senderSignalIndex(a) -> int
- setAttributeArray = <unbound qt slot setAttributeArray of QGLShaderProgram type>
-
X.setAttributeArray(a, b, c, d, e, f)
- setAttributeBuffer = <unbound qt slot setAttributeBuffer of QGLShaderProgram type>
-
X.setAttributeBuffer(a, b, c, d, e, f)
- setAttributeValue = <unbound qt slot setAttributeValue of QGLShaderProgram type>
-
X.setAttributeValue(a, b, c, d, e, f)
- setGeometryInputType = <unbound qt slot setGeometryInputType of QGLShaderProgram type>
-
X.setGeometryInputType(a, b)
- setGeometryOutputType = <unbound qt slot setGeometryOutputType of QGLShaderProgram type>
-
X.setGeometryOutputType(a, b)
- setGeometryOutputVertexCount = <unbound qt slot setGeometryOutputVertexCount of QGLShaderProgram type>
-
X.setGeometryOutputVertexCount(a, b)
- setObjectName = <unbound qt slot setObjectName of QGLShaderProgram type>
-
X.setObjectName(a, b)
- setParent = <unbound qt slot setParent of QGLShaderProgram type>
-
X.setParent(a, b)
- setProperty = <unbound qt slot setProperty of QGLShaderProgram type>
-
X.setProperty(a, b, c) -> bool
- setUniformValue = <unbound qt slot setUniformValue of QGLShaderProgram type>
-
X.setUniformValue(a, b, c, d, e, f)
- setUniformValueArray = <unbound qt slot setUniformValueArray of QGLShaderProgram type>
-
X.setUniformValueArray(a, b, c, d, e)
- shaders = <unbound qt slot shaders of QGLShaderProgram type>
-
X.shaders(a) -> tuple
- signalsBlocked = <unbound qt slot signalsBlocked of QGLShaderProgram type>
-
X.signalsBlocked(a) -> bool
- startTimer = <unbound qt slot startTimer of QGLShaderProgram type>
-
X.startTimer(a, b, c) -> int
- thread = <unbound qt slot thread of QGLShaderProgram type>
-
X.thread(a)
- timerEvent = <unbound qt slot py_q_timerEvent of QGLShaderProgram type>
-
X.timerEvent(a, b)
- tr = <unbound qt slot tr of QGLShaderProgram type>
-
X.tr(a, b, c, d) -> str
- uniformLocation = <unbound qt slot uniformLocation of QGLShaderProgram type>
-
X.uniformLocation(a, b) -> int
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
class QGLWidget(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLWidget
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- DrawChildren = 2
- DrawWindowBackground = 1
- IgnoreMask = 4
- PaintDeviceMetric = <class 'PythonQt.QtGui.PaintDeviceMetric'>
- PdmDepth = 6
- PdmDevicePixelRatio = 11
- PdmDevicePixelRatioScaled = 12
- PdmDpiX = 7
- PdmDpiY = 8
- PdmHeight = 2
- PdmHeightMM = 4
- PdmNumColors = 5
- PdmPhysicalDpiX = 9
- PdmPhysicalDpiY = 10
- PdmWidth = 1
- PdmWidthMM = 3
- RenderFlag = <class 'PythonQt.QtGui.RenderFlag'>
- RenderFlags = <class 'PythonQt.QtGui.RenderFlags'>
- acceptDrops = None
- accessibleDescription = None
- accessibleName = None
- actionEvent = <unbound qt slot py_q_actionEvent of QGLWidget type>
-
X.actionEvent(a, b)
- actions = <unbound qt slot actions of QGLWidget type>
-
X.actions(a) -> tuple
- activateWindow = <unbound qt slot activateWindow of QGLWidget type>
-
X.activateWindow(a)
- addAction = <unbound qt slot addAction of QGLWidget type>
-
X.addAction(a, b)
- addActions = <unbound qt slot addActions of QGLWidget type>
-
X.addActions(a, b)
- adjustSize = <unbound qt slot adjustSize of QGLWidget type>
-
X.adjustSize(a)
- autoBufferSwap = <unbound qt slot autoBufferSwap of QGLWidget type>
-
X.autoBufferSwap(a) -> bool
- autoFillBackground = None
- backgroundRole = <unbound qt slot backgroundRole of QGLWidget type>
-
X.backgroundRole(a)
- backingStore = <unbound qt slot backingStore of QGLWidget type>
-
X.backingStore(a) -> PythonQt.QtGui.QBackingStore
- baseSize = QSize (QSize at: 0x0)
- bindTexture = <unbound qt slot bindTexture of QGLWidget type>
-
X.bindTexture(a, b, c, d, e) -> int
- blockSignals = <unbound qt slot blockSignals of QGLWidget type>
-
X.blockSignals(a, b) -> bool
- changeEvent = <unbound qt slot py_q_changeEvent of QGLWidget type>
-
X.changeEvent(a, b)
- childAt = <unbound qt slot childAt of QGLWidget type>
-
X.childAt(a, b, c) -> PythonQt.QtGui.QWidget
- childEvent = <unbound qt slot py_q_childEvent of QGLWidget type>
-
X.childEvent(a, b)
- children = <unbound qt slot children of QGLWidget type>
-
X.children(a) -> tuple
- childrenRect = QRect (QRect at: 0x0)
- childrenRegion = QRegion (QRegion at: 0x0)
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- clearFocus = <unbound qt slot clearFocus of QGLWidget type>
-
X.clearFocus(a)
- clearMask = <unbound qt slot clearMask of QGLWidget type>
-
X.clearMask(a)
- close = <unbound qt slot close of QGLWidget type>
-
X.close() -> bool
- closeEvent = <unbound qt slot py_q_closeEvent of QGLWidget type>
-
X.closeEvent(a, b)
- colorCount = <unbound qt slot colorCount of QGLWidget type>
-
X.colorCount(a) -> int
- colormap = <unbound qt slot colormap of QGLWidget type>
-
X.colormap(a) -> PythonQt.QtOpenGL.QGLColormap
- connect = <unbound qt slot connect of QGLWidget type>
-
X.connect(a, b, c, d, e) -> bool
- contentsMargins = <unbound qt slot contentsMargins of QGLWidget type>
-
X.contentsMargins(a) -> PythonQt.QtGui.QMargins
- contentsRect = <unbound qt slot contentsRect of QGLWidget type>
-
X.contentsRect(a) -> PythonQt.QtCore.QRect
- context = <unbound qt slot context of QGLWidget type>
-
X.context(a) -> PythonQt.QtOpenGL.QGLContext
- contextMenuEvent = <unbound qt slot py_q_contextMenuEvent of QGLWidget type>
-
X.contextMenuEvent(a, b)
- contextMenuPolicy = None
- convertToGLFormat = <unbound qt slot static_QGLWidget_convertToGLFormat of QGLWidget type>
-
X.convertToGLFormat(a) -> PythonQt.QtGui.QImage
- createWinId = <unbound qt slot createWinId of QGLWidget type>
-
X.createWinId(a)
- createWindowContainer = <unbound qt slot static_QWidget_createWindowContainer of QGLWidget type>
-
X.createWindowContainer(a, b, c) -> PythonQt.QtGui.QWidget
- cursor = QCursor (QCursor at: 0x0)
- customContextMenuRequested = <unbound qt signal customContextMenuRequested of QGLWidget type>
- customEvent = <unbound qt slot py_q_customEvent of QGLWidget type>
-
X.customEvent(a, b)
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- deleteLater = <unbound qt slot deleteLater of QGLWidget type>
-
X.deleteLater()
- deleteTexture = <unbound qt slot deleteTexture of QGLWidget type>
-
X.deleteTexture(a, b)
- depth = <unbound qt slot depth of QGLWidget type>
-
X.depth(a) -> int
- destroy = <unbound qt slot destroy of QGLWidget type>
-
X.destroy(a, b, c)
- destroyed = <unbound qt signal destroyed of QGLWidget type>
- devType = <unbound qt slot py_q_devType of QGLWidget type>
-
X.devType(a) -> int
- devicePixelRatio = <unbound qt slot devicePixelRatio of QGLWidget type>
-
X.devicePixelRatio(a) -> int
- devicePixelRatioF = <unbound qt slot devicePixelRatioF of QGLWidget type>
-
X.devicePixelRatioF(a) -> float
- devicePixelRatioFScale = <unbound qt slot static_QPaintDevice_devicePixelRatioFScale of QGLWidget type>
-
X.devicePixelRatioFScale() -> float
- disconnect = <unbound qt slot disconnect of QGLWidget type>
-
X.disconnect(a, b, c, d) -> bool
- doneCurrent = <unbound qt slot doneCurrent of QGLWidget type>
-
X.doneCurrent(a)
- doubleBuffer = <unbound qt slot doubleBuffer of QGLWidget type>
-
X.doubleBuffer(a) -> bool
- dragEnterEvent = <unbound qt slot py_q_dragEnterEvent of QGLWidget type>
-
X.dragEnterEvent(a, b)
- dragLeaveEvent = <unbound qt slot py_q_dragLeaveEvent of QGLWidget type>
-
X.dragLeaveEvent(a, b)
- dragMoveEvent = <unbound qt slot py_q_dragMoveEvent of QGLWidget type>
-
X.dragMoveEvent(a, b)
- drawTexture = <unbound qt slot drawTexture of QGLWidget type>
-
X.drawTexture(a, b, c, d)
- dropEvent = <unbound qt slot py_q_dropEvent of QGLWidget type>
-
X.dropEvent(a, b)
- dumpObjectInfo = <unbound qt slot dumpObjectInfo of QGLWidget type>
-
X.dumpObjectInfo(a)
- dumpObjectTree = <unbound qt slot dumpObjectTree of QGLWidget type>
-
X.dumpObjectTree(a)
- dynamicPropertyNames = <unbound qt slot dynamicPropertyNames of QGLWidget type>
-
X.dynamicPropertyNames(a)
- effectiveWinId = <unbound qt slot effectiveWinId of QGLWidget type>
-
X.effectiveWinId(a)
- enabled = None
- ensurePolished = <unbound qt slot ensurePolished of QGLWidget type>
-
X.ensurePolished(a)
- enterEvent = <unbound qt slot py_q_enterEvent of QGLWidget type>
-
X.enterEvent(a, b)
- event = <unbound qt slot py_q_event of QGLWidget type>
-
X.event(a, b) -> bool
- eventFilter = <unbound qt slot py_q_eventFilter of QGLWidget type>
-
X.eventFilter(a, b, c) -> bool
- findChild = <unbound qt slot findChild of QGLWidget type>
-
X.findChild(a, b, c) -> PythonQt.private.QObject
- findChildren = <unbound qt slot findChildren of QGLWidget type>
-
X.findChildren(a, b, c) -> tuple
- focus = None
- focusInEvent = <unbound qt slot py_q_focusInEvent of QGLWidget type>
-
X.focusInEvent(a, b)
- focusNextChild = <unbound qt slot focusNextChild of QGLWidget type>
-
X.focusNextChild(a) -> bool
- focusNextPrevChild = <unbound qt slot py_q_focusNextPrevChild of QGLWidget type>
-
X.focusNextPrevChild(a, b) -> bool
- focusOutEvent = <unbound qt slot py_q_focusOutEvent of QGLWidget type>
-
X.focusOutEvent(a, b)
- focusPolicy = None
- focusPreviousChild = <unbound qt slot focusPreviousChild of QGLWidget type>
-
X.focusPreviousChild(a) -> bool
- focusProxy = <unbound qt slot focusProxy of QGLWidget type>
-
X.focusProxy(a) -> PythonQt.QtGui.QWidget
- focusWidget = <unbound qt slot focusWidget of QGLWidget type>
-
X.focusWidget(a) -> PythonQt.QtGui.QWidget
- font = QFont (QFont at: 0x0)
- foregroundRole = <unbound qt slot foregroundRole of QGLWidget type>
-
X.foregroundRole(a)
- frameGeometry = QRect (QRect at: 0x0)
- frameSize = QSize (QSize at: 0x0)
- fullScreen = None
- geometry = QRect (QRect at: 0x0)
- glDraw = <unbound qt slot py_q_glDraw of QGLWidget type>
-
X.glDraw(a)
- glInit = <unbound qt slot py_q_glInit of QGLWidget type>
-
X.glInit(a)
- grab = <unbound qt slot grab of QGLWidget type>
-
X.grab(a, b) -> PythonQt.QtGui.QPixmap
- grabFrameBuffer = <unbound qt slot grabFrameBuffer of QGLWidget type>
-
X.grabFrameBuffer(a, b) -> PythonQt.QtGui.QImage
- grabGesture = <unbound qt slot grabGesture of QGLWidget type>
-
X.grabGesture(a, b, c)
- grabKeyboard = <unbound qt slot grabKeyboard of QGLWidget type>
-
X.grabKeyboard(a)
- grabMouse = <unbound qt slot grabMouse of QGLWidget type>
-
X.grabMouse(a, b)
- grabShortcut = <unbound qt slot grabShortcut of QGLWidget type>
-
X.grabShortcut(a, b, c) -> int
- graphicsEffect = <unbound qt slot graphicsEffect of QGLWidget type>
-
X.graphicsEffect(a) -> PythonQt.QtGui.QGraphicsEffect
- graphicsProxyWidget = <unbound qt slot graphicsProxyWidget of QGLWidget type>
-
X.graphicsProxyWidget(a) -> PythonQt.QtGui.QGraphicsProxyWidget
- hasFocus = <unbound qt slot hasFocus of QGLWidget type>
-
X.hasFocus(a) -> bool
- hasHeightForWidth = <unbound qt slot py_q_hasHeightForWidth of QGLWidget type>
-
X.hasHeightForWidth(a) -> bool
- hasMouseTracking = <unbound qt slot hasMouseTracking of QGLWidget type>
-
X.hasMouseTracking(a) -> bool
- height = None
- heightForWidth = <unbound qt slot py_q_heightForWidth of QGLWidget type>
-
X.heightForWidth(a, b) -> int
- heightMM = <unbound qt slot heightMM of QGLWidget type>
-
X.heightMM(a) -> int
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- hide = <unbound qt slot hide of QGLWidget type>
-
X.hide()
- hideEvent = <unbound qt slot py_q_hideEvent of QGLWidget type>
-
X.hideEvent(a, b)
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- initPainter = <unbound qt slot py_q_initPainter of QGLWidget type>
-
X.initPainter(a, b)
- initializeGL = <unbound qt slot py_q_initializeGL of QGLWidget type>
-
X.initializeGL(a)
- initializeOverlayGL = <unbound qt slot py_q_initializeOverlayGL of QGLWidget type>
-
X.initializeOverlayGL(a)
- inputMethodEvent = <unbound qt slot py_q_inputMethodEvent of QGLWidget type>
-
X.inputMethodEvent(a, b)
- inputMethodHints = None
- inputMethodQuery = <unbound qt slot py_q_inputMethodQuery of QGLWidget type>
-
X.inputMethodQuery(a, b) -> object
- insertAction = <unbound qt slot insertAction of QGLWidget type>
-
X.insertAction(a, b, c)
- insertActions = <unbound qt slot insertActions of QGLWidget type>
-
X.insertActions(a, b, c)
- installEventFilter = <unbound qt slot installEventFilter of QGLWidget type>
-
X.installEventFilter(a, b)
- isActiveWindow = None
- isAncestorOf = <unbound qt slot isAncestorOf of QGLWidget type>
-
X.isAncestorOf(a, b) -> bool
- isEnabled = <unbound qt slot isEnabled of QGLWidget type>
-
X.isEnabled(a) -> bool
- isEnabledTo = <unbound qt slot isEnabledTo of QGLWidget type>
-
X.isEnabledTo(a, b) -> bool
- isFullScreen = <unbound qt slot isFullScreen of QGLWidget type>
-
X.isFullScreen(a) -> bool
- isHidden = <unbound qt slot isHidden of QGLWidget type>
-
X.isHidden(a) -> bool
- isLeftToRight = <unbound qt slot isLeftToRight of QGLWidget type>
-
X.isLeftToRight(a) -> bool
- isMaximized = <unbound qt slot isMaximized of QGLWidget type>
-
X.isMaximized(a) -> bool
- isMinimized = <unbound qt slot isMinimized of QGLWidget type>
-
X.isMinimized(a) -> bool
- isModal = <unbound qt slot isModal of QGLWidget type>
-
X.isModal(a) -> bool
- isRightToLeft = <unbound qt slot isRightToLeft of QGLWidget type>
-
X.isRightToLeft(a) -> bool
- isSharing = <unbound qt slot isSharing of QGLWidget type>
-
X.isSharing(a) -> bool
- isSignalConnected = <unbound qt slot isSignalConnected of QGLWidget type>
-
X.isSignalConnected(a, b) -> bool
- isValid = <unbound qt slot isValid of QGLWidget type>
-
X.isValid(a) -> bool
- isVisible = <unbound qt slot isVisible of QGLWidget type>
-
X.isVisible(a) -> bool
- isVisibleTo = <unbound qt slot isVisibleTo of QGLWidget type>
-
X.isVisibleTo(a, b) -> bool
- isWidgetType = <unbound qt slot isWidgetType of QGLWidget type>
-
X.isWidgetType(a) -> bool
- isWindow = <unbound qt slot isWindow of QGLWidget type>
-
X.isWindow(a) -> bool
- isWindowModified = <unbound qt slot isWindowModified of QGLWidget type>
-
X.isWindowModified(a) -> bool
- isWindowType = <unbound qt slot isWindowType of QGLWidget type>
-
X.isWindowType(a) -> bool
- keyPressEvent = <unbound qt slot py_q_keyPressEvent of QGLWidget type>
-
X.keyPressEvent(a, b)
- keyReleaseEvent = <unbound qt slot py_q_keyReleaseEvent of QGLWidget type>
-
X.keyReleaseEvent(a, b)
- keyboardGrabber = <unbound qt slot static_QWidget_keyboardGrabber of QGLWidget type>
-
X.keyboardGrabber() -> PythonQt.QtGui.QWidget
- killTimer = <unbound qt slot killTimer of QGLWidget type>
-
X.killTimer(a, b)
- layout = <unbound qt slot layout of QGLWidget type>
-
X.layout(a) -> PythonQt.QtGui.QLayout
- layoutDirection = None
- leaveEvent = <unbound qt slot py_q_leaveEvent of QGLWidget type>
-
X.leaveEvent(a, b)
- locale = QLocale (QLocale at: 0x0)
- logicalDpiX = <unbound qt slot logicalDpiX of QGLWidget type>
-
X.logicalDpiX(a) -> int
- logicalDpiY = <unbound qt slot logicalDpiY of QGLWidget type>
-
X.logicalDpiY(a) -> int
- lower = <unbound qt slot lower of QGLWidget type>
-
X.lower()
- makeCurrent = <unbound qt slot makeCurrent of QGLWidget type>
-
X.makeCurrent(a)
- makeOverlayCurrent = <unbound qt slot makeOverlayCurrent of QGLWidget type>
-
X.makeOverlayCurrent(a)
- mapFrom = <unbound qt slot mapFrom of QGLWidget type>
-
X.mapFrom(a, b, c) -> PythonQt.QtCore.QPoint
- mapFromGlobal = <unbound qt slot mapFromGlobal of QGLWidget type>
-
X.mapFromGlobal(a, b) -> PythonQt.QtCore.QPoint
- mapFromParent = <unbound qt slot mapFromParent of QGLWidget type>
-
X.mapFromParent(a, b) -> PythonQt.QtCore.QPoint
- mapTo = <unbound qt slot mapTo of QGLWidget type>
-
X.mapTo(a, b, c) -> PythonQt.QtCore.QPoint
- mapToGlobal = <unbound qt slot mapToGlobal of QGLWidget type>
-
X.mapToGlobal(a, b) -> PythonQt.QtCore.QPoint
- mapToParent = <unbound qt slot mapToParent of QGLWidget type>
-
X.mapToParent(a, b) -> PythonQt.QtCore.QPoint
- mask = <unbound qt slot mask of QGLWidget type>
-
X.mask(a) -> PythonQt.QtGui.QRegion
- maximized = None
- maximumHeight = None
- maximumSize = QSize (QSize at: 0x0)
- maximumWidth = None
- metaObject = <unbound qt slot metaObject of QGLWidget type>
-
X.metaObject(a) -> PythonQt.QtCore.QMetaObject
- metric = <unbound qt slot py_q_metric of QGLWidget type>
-
X.metric(a, b) -> int
- minimized = None
- minimumHeight = None
- minimumSize = QSize (QSize at: 0x0)
- minimumSizeHint = QSize (QSize at: 0x0)
- minimumWidth = None
- modal = None
- mouseDoubleClickEvent = <unbound qt slot py_q_mouseDoubleClickEvent of QGLWidget type>
-
X.mouseDoubleClickEvent(a, b)
- mouseGrabber = <unbound qt slot static_QWidget_mouseGrabber of QGLWidget type>
-
X.mouseGrabber() -> PythonQt.QtGui.QWidget
- mouseMoveEvent = <unbound qt slot py_q_mouseMoveEvent of QGLWidget type>
-
X.mouseMoveEvent(a, b)
- mousePressEvent = <unbound qt slot py_q_mousePressEvent of QGLWidget type>
-
X.mousePressEvent(a, b)
- mouseReleaseEvent = <unbound qt slot py_q_mouseReleaseEvent of QGLWidget type>
-
X.mouseReleaseEvent(a, b)
- mouseTracking = None
- move = <unbound qt slot move of QGLWidget type>
-
X.move(a, b, c)
- moveEvent = <unbound qt slot py_q_moveEvent of QGLWidget type>
-
X.moveEvent(a, b)
- moveToThread = <unbound qt slot moveToThread of QGLWidget type>
-
X.moveToThread(a, b)
- nativeEvent = <unbound qt slot py_q_nativeEvent of QGLWidget type>
-
X.nativeEvent(a, b, c, d) -> bool
- nativeParentWidget = <unbound qt slot nativeParentWidget of QGLWidget type>
-
X.nativeParentWidget(a) -> PythonQt.QtGui.QWidget
- nextInFocusChain = <unbound qt slot nextInFocusChain of QGLWidget type>
-
X.nextInFocusChain(a) -> PythonQt.QtGui.QWidget
- normalGeometry = QRect (QRect at: 0x0)
- objectName = None
- objectNameChanged = <unbound qt signal objectNameChanged of QGLWidget type>
- overlayContext = <unbound qt slot overlayContext of QGLWidget type>
-
X.overlayContext(a) -> PythonQt.QtOpenGL.QGLContext
- overrideWindowFlags = <unbound qt slot overrideWindowFlags of QGLWidget type>
-
X.overrideWindowFlags(a, b)
- overrideWindowState = <unbound qt slot overrideWindowState of QGLWidget type>
-
X.overrideWindowState(a, b)
- paintEngine = <unbound qt slot py_q_paintEngine of QGLWidget type>
-
X.paintEngine(a) -> PythonQt.QtGui.QPaintEngine
- paintEvent = <unbound qt slot py_q_paintEvent of QGLWidget type>
-
X.paintEvent(a, b)
- paintGL = <unbound qt slot py_q_paintGL of QGLWidget type>
-
X.paintGL(a)
- paintOverlayGL = <unbound qt slot py_q_paintOverlayGL of QGLWidget type>
-
X.paintOverlayGL(a)
- paintingActive = <unbound qt slot paintingActive of QGLWidget type>
-
X.paintingActive(a) -> bool
- palette = QPalette (QPalette at: 0x0)
- parent = <unbound qt slot parent of QGLWidget type>
-
X.parent(a) -> PythonQt.private.QObject
- parentWidget = <unbound qt slot parentWidget of QGLWidget type>
-
X.parentWidget(a) -> PythonQt.QtGui.QWidget
- physicalDpiX = <unbound qt slot physicalDpiX of QGLWidget type>
-
X.physicalDpiX(a) -> int
- physicalDpiY = <unbound qt slot physicalDpiY of QGLWidget type>
-
X.physicalDpiY(a) -> int
- pos = QPoint (QPoint at: 0x0)
- previousInFocusChain = <unbound qt slot previousInFocusChain of QGLWidget type>
-
X.previousInFocusChain(a) -> PythonQt.QtGui.QWidget
- property = <unbound qt slot property of QGLWidget type>
-
X.property(a, b) -> object
- qglClearColor = <unbound qt slot qglClearColor of QGLWidget type>
-
X.qglClearColor(a, b)
- qglColor = <unbound qt slot qglColor of QGLWidget type>
-
X.qglColor(a, b)
- raise = <unbound qt slot raise of QGLWidget type>
-
X.raise()
- rect = QRect (QRect at: 0x0)
- redirected = <unbound qt slot py_q_redirected of QGLWidget type>
-
X.redirected(a, b) -> PythonQt.QtGui.QPaintDevice
- releaseKeyboard = <unbound qt slot releaseKeyboard of QGLWidget type>
-
X.releaseKeyboard(a)
- releaseMouse = <unbound qt slot releaseMouse of QGLWidget type>
-
X.releaseMouse(a)
- releaseShortcut = <unbound qt slot releaseShortcut of QGLWidget type>
-
X.releaseShortcut(a, b)
- removeAction = <unbound qt slot removeAction of QGLWidget type>
-
X.removeAction(a, b)
- removeEventFilter = <unbound qt slot removeEventFilter of QGLWidget type>
-
X.removeEventFilter(a, b)
- render = <unbound qt slot render of QGLWidget type>
-
X.render(a, b, c, d, e)
- renderPixmap = <unbound qt slot renderPixmap of QGLWidget type>
-
X.renderPixmap(a, b, c, d) -> PythonQt.QtGui.QPixmap
- renderText = <unbound qt slot renderText of QGLWidget type>
-
X.renderText(a, b, c, d, e, f)
- repaint = <unbound qt slot repaint of QGLWidget type>
-
X.repaint(a, b, c, d, e)
- resize = <unbound qt slot resize of QGLWidget type>
-
X.resize(a, b, c)
- resizeEvent = <unbound qt slot py_q_resizeEvent of QGLWidget type>
-
X.resizeEvent(a, b)
- resizeGL = <unbound qt slot py_q_resizeGL of QGLWidget type>
-
X.resizeGL(a, b, c)
- resizeOverlayGL = <unbound qt slot py_q_resizeOverlayGL of QGLWidget type>
-
X.resizeOverlayGL(a, b, c)
- restoreGeometry = <unbound qt slot restoreGeometry of QGLWidget type>
-
X.restoreGeometry(a, b) -> bool
- saveGeometry = <unbound qt slot saveGeometry of QGLWidget type>
-
X.saveGeometry(a) -> PythonQt.QtCore.QByteArray
- scroll = <unbound qt slot scroll of QGLWidget type>
-
X.scroll(a, b, c, d)
- sender = <unbound qt slot sender of QGLWidget type>
-
X.sender(a) -> PythonQt.private.QObject
- senderSignalIndex = <unbound qt slot senderSignalIndex of QGLWidget type>
-
X.senderSignalIndex(a) -> int
- setAcceptDrops = <unbound qt slot setAcceptDrops of QGLWidget type>
-
X.setAcceptDrops(a, b)
- setAccessibleDescription = <unbound qt slot setAccessibleDescription of QGLWidget type>
-
X.setAccessibleDescription(a, b)
- setAccessibleName = <unbound qt slot setAccessibleName of QGLWidget type>
-
X.setAccessibleName(a, b)
- setAttribute = <unbound qt slot setAttribute of QGLWidget type>
-
X.setAttribute(a, b, c)
- setAutoBufferSwap = <unbound qt slot setAutoBufferSwap of QGLWidget type>
-
X.setAutoBufferSwap(a, b)
- setAutoFillBackground = <unbound qt slot setAutoFillBackground of QGLWidget type>
-
X.setAutoFillBackground(a, b)
- setBackgroundRole = <unbound qt slot setBackgroundRole of QGLWidget type>
-
X.setBackgroundRole(a, b)
- setBaseSize = <unbound qt slot setBaseSize of QGLWidget type>
-
X.setBaseSize(a, b, c)
- setColormap = <unbound qt slot setColormap of QGLWidget type>
-
X.setColormap(a, b)
- setContentsMargins = <unbound qt slot setContentsMargins of QGLWidget type>
-
X.setContentsMargins(a, b, c, d, e)
- setContextMenuPolicy = <unbound qt slot setContextMenuPolicy of QGLWidget type>
-
X.setContextMenuPolicy(a, b)
- setCursor = <unbound qt slot setCursor of QGLWidget type>
-
X.setCursor(a, b)
- setDisabled = <unbound qt slot setDisabled of QGLWidget type>
-
X.setDisabled(a)
- setEnabled = <unbound qt slot setEnabled of QGLWidget type>
-
X.setEnabled(a)
- setFixedHeight = <unbound qt slot setFixedHeight of QGLWidget type>
-
X.setFixedHeight(a, b)
- setFixedSize = <unbound qt slot setFixedSize of QGLWidget type>
-
X.setFixedSize(a, b, c)
- setFixedWidth = <unbound qt slot setFixedWidth of QGLWidget type>
-
X.setFixedWidth(a, b)
- setFocus = <unbound qt slot setFocus of QGLWidget type>
-
X.setFocus(a, b)
- setFocusPolicy = <unbound qt slot setFocusPolicy of QGLWidget type>
-
X.setFocusPolicy(a, b)
- setFocusProxy = <unbound qt slot setFocusProxy of QGLWidget type>
-
X.setFocusProxy(a, b)
- setFont = <unbound qt slot setFont of QGLWidget type>
-
X.setFont(a, b)
- setForegroundRole = <unbound qt slot setForegroundRole of QGLWidget type>
-
X.setForegroundRole(a, b)
- setGeometry = <unbound qt slot setGeometry of QGLWidget type>
-
X.setGeometry(a, b, c, d, e)
- setGraphicsEffect = <unbound qt slot setGraphicsEffect of QGLWidget type>
-
X.setGraphicsEffect(a, b)
- setHidden = <unbound qt slot setHidden of QGLWidget type>
-
X.setHidden(a)
- setInputMethodHints = <unbound qt slot setInputMethodHints of QGLWidget type>
-
X.setInputMethodHints(a, b)
- setLayout = <unbound qt slot setLayout of QGLWidget type>
-
X.setLayout(a, b)
- setLayoutDirection = <unbound qt slot setLayoutDirection of QGLWidget type>
-
X.setLayoutDirection(a, b)
- setLocale = <unbound qt slot setLocale of QGLWidget type>
-
X.setLocale(a, b)
- setMask = <unbound qt slot setMask of QGLWidget type>
-
X.setMask(a, b)
- setMaximumHeight = <unbound qt slot setMaximumHeight of QGLWidget type>
-
X.setMaximumHeight(a, b)
- setMaximumSize = <unbound qt slot setMaximumSize of QGLWidget type>
-
X.setMaximumSize(a, b, c)
- setMaximumWidth = <unbound qt slot setMaximumWidth of QGLWidget type>
-
X.setMaximumWidth(a, b)
- setMinimumHeight = <unbound qt slot setMinimumHeight of QGLWidget type>
-
X.setMinimumHeight(a, b)
- setMinimumSize = <unbound qt slot setMinimumSize of QGLWidget type>
-
X.setMinimumSize(a, b, c)
- setMinimumWidth = <unbound qt slot setMinimumWidth of QGLWidget type>
-
X.setMinimumWidth(a, b)
- setMouseTracking = <unbound qt slot setMouseTracking of QGLWidget type>
-
X.setMouseTracking(a, b)
- setObjectName = <unbound qt slot setObjectName of QGLWidget type>
-
X.setObjectName(a, b)
- setPalette = <unbound qt slot setPalette of QGLWidget type>
-
X.setPalette(a, b)
- setParent = <unbound qt slot setParent of QGLWidget type>
-
X.setParent(a, b, c)
- setProperty = <unbound qt slot setProperty of QGLWidget type>
-
X.setProperty(a, b, c) -> bool
- setShortcutAutoRepeat = <unbound qt slot setShortcutAutoRepeat of QGLWidget type>
-
X.setShortcutAutoRepeat(a, b, c)
- setShortcutEnabled = <unbound qt slot setShortcutEnabled of QGLWidget type>
-
X.setShortcutEnabled(a, b, c)
- setSizeIncrement = <unbound qt slot setSizeIncrement of QGLWidget type>
-
X.setSizeIncrement(a, b, c)
- setSizePolicy = <unbound qt slot setSizePolicy of QGLWidget type>
-
X.setSizePolicy(a, b, c)
- setStatusTip = <unbound qt slot setStatusTip of QGLWidget type>
-
X.setStatusTip(a, b)
- setStyle = <unbound qt slot setStyle of QGLWidget type>
-
X.setStyle(a, b)
- setStyleSheet = <unbound qt slot setStyleSheet of QGLWidget type>
-
X.setStyleSheet(a)
- setTabOrder = <unbound qt slot static_QWidget_setTabOrder of QGLWidget type>
-
X.setTabOrder(a, b)
- setToolTip = <unbound qt slot setToolTip of QGLWidget type>
-
X.setToolTip(a, b)
- setToolTipDuration = <unbound qt slot setToolTipDuration of QGLWidget type>
-
X.setToolTipDuration(a, b)
- setUpdatesEnabled = <unbound qt slot setUpdatesEnabled of QGLWidget type>
-
X.setUpdatesEnabled(a, b)
- setVisible = <unbound qt slot py_q_setVisible of QGLWidget type>
-
X.setVisible(a, b)
- setWhatsThis = <unbound qt slot setWhatsThis of QGLWidget type>
-
X.setWhatsThis(a, b)
- setWindowFilePath = <unbound qt slot setWindowFilePath of QGLWidget type>
-
X.setWindowFilePath(a, b)
- setWindowFlags = <unbound qt slot setWindowFlags of QGLWidget type>
-
X.setWindowFlags(a, b)
- setWindowIcon = <unbound qt slot setWindowIcon of QGLWidget type>
-
X.setWindowIcon(a, b)
- setWindowIconText = <unbound qt slot setWindowIconText of QGLWidget type>
-
X.setWindowIconText(a, b)
- setWindowModality = <unbound qt slot setWindowModality of QGLWidget type>
-
X.setWindowModality(a, b)
- setWindowModified = <unbound qt slot setWindowModified of QGLWidget type>
-
X.setWindowModified(a)
- setWindowOpacity = <unbound qt slot setWindowOpacity of QGLWidget type>
-
X.setWindowOpacity(a, b)
- setWindowRole = <unbound qt slot setWindowRole of QGLWidget type>
-
X.setWindowRole(a, b)
- setWindowState = <unbound qt slot setWindowState of QGLWidget type>
-
X.setWindowState(a, b)
- setWindowTitle = <unbound qt slot setWindowTitle of QGLWidget type>
-
X.setWindowTitle(a)
- sharedPainter = <unbound qt slot py_q_sharedPainter of QGLWidget type>
-
X.sharedPainter(a) -> PythonQt.QtGui.QPainter
- show = <unbound qt slot show of QGLWidget type>
-
X.show()
- showEvent = <unbound qt slot py_q_showEvent of QGLWidget type>
-
X.showEvent(a, b)
- showFullScreen = <unbound qt slot showFullScreen of QGLWidget type>
-
X.showFullScreen()
- showMaximized = <unbound qt slot showMaximized of QGLWidget type>
-
X.showMaximized()
- showMinimized = <unbound qt slot showMinimized of QGLWidget type>
-
X.showMinimized()
- showNormal = <unbound qt slot showNormal of QGLWidget type>
-
X.showNormal()
- signalsBlocked = <unbound qt slot signalsBlocked of QGLWidget type>
-
X.signalsBlocked(a) -> bool
- size = QSize (QSize at: 0x0)
- sizeHint = QSize (QSize at: 0x0)
- sizeIncrement = QSize (QSize at: 0x0)
- sizePolicy = QSizePolicy (QSizePolicy at: 0x0)
- stackUnder = <unbound qt slot stackUnder of QGLWidget type>
-
X.stackUnder(a, b)
- startTimer = <unbound qt slot startTimer of QGLWidget type>
-
X.startTimer(a, b, c) -> int
- statusTip = None
- style = <unbound qt slot style of QGLWidget type>
-
X.style(a) -> PythonQt.QtGui.QStyle
- styleSheet = None
- swapBuffers = <unbound qt slot swapBuffers of QGLWidget type>
-
X.swapBuffers(a)
- tabletEvent = <unbound qt slot py_q_tabletEvent of QGLWidget type>
-
X.tabletEvent(a, b)
- tabletTracking = None
- testAttribute = <unbound qt slot testAttribute of QGLWidget type>
-
X.testAttribute(a, b) -> bool
- thread = <unbound qt slot thread of QGLWidget type>
-
X.thread(a)
- timerEvent = <unbound qt slot py_q_timerEvent of QGLWidget type>
-
X.timerEvent(a, b)
- toolTip = None
- toolTipDuration = None
- tr = <unbound qt slot tr of QGLWidget type>
-
X.tr(a, b, c, d) -> str
- underMouse = <unbound qt slot underMouse of QGLWidget type>
-
X.underMouse(a) -> bool
- ungrabGesture = <unbound qt slot ungrabGesture of QGLWidget type>
-
X.ungrabGesture(a, b)
- unsetCursor = <unbound qt slot unsetCursor of QGLWidget type>
-
X.unsetCursor(a)
- unsetLayoutDirection = <unbound qt slot unsetLayoutDirection of QGLWidget type>
-
X.unsetLayoutDirection(a)
- unsetLocale = <unbound qt slot unsetLocale of QGLWidget type>
-
X.unsetLocale(a)
- update = <unbound qt slot update of QGLWidget type>
-
X.update(a, b, c, d, e)
- updateGL = <unbound qt slot py_q_updateGL of QGLWidget type>
-
X.updateGL(a)
- updateGeometry = <unbound qt slot updateGeometry of QGLWidget type>
-
X.updateGeometry(a)
- updateOverlayGL = <unbound qt slot py_q_updateOverlayGL of QGLWidget type>
-
X.updateOverlayGL(a)
- updatesEnabled = None
- visible = None
- visibleRegion = <unbound qt slot visibleRegion of QGLWidget type>
-
X.visibleRegion(a) -> PythonQt.QtGui.QRegion
- whatsThis = None
- wheelEvent = <unbound qt slot py_q_wheelEvent of QGLWidget type>
-
X.wheelEvent(a, b)
- width = None
- widthMM = <unbound qt slot widthMM of QGLWidget type>
-
X.widthMM(a) -> int
- winId = <unbound qt slot winId of QGLWidget type>
-
X.winId(a)
- window = <unbound qt slot window of QGLWidget type>
-
X.window(a) -> PythonQt.QtGui.QWidget
- windowFilePath = None
- windowFlags = <unbound qt slot windowFlags of QGLWidget type>
-
X.windowFlags(a)
- windowHandle = <unbound qt slot windowHandle of QGLWidget type>
-
X.windowHandle(a) -> PythonQt.QtGui.QWindow
- windowIcon = QIcon (QIcon at: 0x0)
- windowIconChanged = <unbound qt signal windowIconChanged of QGLWidget type>
- windowIconText = None
- windowIconTextChanged = <unbound qt signal windowIconTextChanged of QGLWidget type>
- windowModality = None
- windowModified = None
- windowOpacity = None
- windowRole = <unbound qt slot windowRole of QGLWidget type>
-
X.windowRole(a) -> str
- windowState = <unbound qt slot windowState of QGLWidget type>
-
X.windowState(a)
- windowTitle = None
- windowTitleChanged = <unbound qt signal windowTitleChanged of QGLWidget type>
- windowType = <unbound qt slot windowType of QGLWidget type>
-
X.windowType(a)
- x = None
- y = None
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
QGLBuffer
PythonQt.QtOpenGL.QGLBuffer = class QGLBuffer(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLBuffer
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- Access = <class 'PythonQt.QtOpenGL.Access'>
- DynamicCopy = 35050
- DynamicDraw = 35048
- DynamicRead = 35049
- IndexBuffer = 34963
- PixelPackBuffer = 35051
- PixelUnpackBuffer = 35052
- ReadOnly = 35000
- ReadWrite = 35002
- StaticCopy = 35046
- StaticDraw = 35044
- StaticRead = 35045
- StreamCopy = 35042
- StreamDraw = 35040
- StreamRead = 35041
- Type = <class 'PythonQt.QtOpenGL.Type'>
- UsagePattern = <class 'PythonQt.QtOpenGL.UsagePattern'>
- VertexBuffer = 34962
- WriteOnly = 35001
- allocate = <unbound qt slot allocate of QGLBuffer type>
-
X.allocate(a, b, c)
- bind = <unbound qt slot bind of QGLBuffer type>
-
X.bind(a) -> bool
- bufferId = <unbound qt slot bufferId of QGLBuffer type>
-
X.bufferId(a) -> int
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- create = <unbound qt slot create of QGLBuffer type>
-
X.create(a) -> bool
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- destroy = <unbound qt slot destroy of QGLBuffer type>
-
X.destroy(a)
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- isCreated = <unbound qt slot isCreated of QGLBuffer type>
-
X.isCreated(a) -> bool
- map = <unbound qt slot map of QGLBuffer type>
-
X.map(a, b)
- operator_assign = <unbound qt slot operator_assign of QGLBuffer type>
-
X.operator_assign(a, b) -> PythonQt.QtOpenGL.QGLBuffer
- read = <unbound qt slot read of QGLBuffer type>
-
X.read(a, b, c, d) -> bool
- release = <unbound qt slot release of QGLBuffer type>
-
X.release(a)
- setUsagePattern = <unbound qt slot setUsagePattern of QGLBuffer type>
-
X.setUsagePattern(a, b)
- size = <unbound qt slot size of QGLBuffer type>
-
X.size(a) -> int
- type = <unbound qt slot type of QGLBuffer type>
-
X.type(a)
- unmap = <unbound qt slot unmap of QGLBuffer type>
-
X.unmap(a) -> bool
- usagePattern = <unbound qt slot usagePattern of QGLBuffer type>
-
X.usagePattern(a)
- write = <unbound qt slot write of QGLBuffer type>
-
X.write(a, b, c, d)
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
allocate
PythonQt.QtOpenGL.QGLBuffer.allocate = <unbound qt slot allocate of QGLBuffer type>
bind
PythonQt.QtOpenGL.QGLBuffer.bind = <unbound qt slot bind of QGLBuffer type>
bufferId
PythonQt.QtOpenGL.QGLBuffer.bufferId = <unbound qt slot bufferId of QGLBuffer type>
className
- PythonQt.QtOpenGL.QGLBuffer.className = className(...)
-
Return the classname of the object
create
PythonQt.QtOpenGL.QGLBuffer.create = <unbound qt slot create of QGLBuffer type>
delete
- PythonQt.QtOpenGL.QGLBuffer.delete = delete(...)
-
Deletes the given C++ object
destroy
PythonQt.QtOpenGL.QGLBuffer.destroy = <unbound qt slot destroy of QGLBuffer type>
help
- PythonQt.QtOpenGL.QGLBuffer.help = help(...)
-
Shows the help of available methods for this class
inherits
- PythonQt.QtOpenGL.QGLBuffer.inherits = inherits(...)
-
Returns if the class inherits or is of given type name
isCreated
PythonQt.QtOpenGL.QGLBuffer.isCreated = <unbound qt slot isCreated of QGLBuffer type>
map
PythonQt.QtOpenGL.QGLBuffer.map = <unbound qt slot map of QGLBuffer type>
operator_assign
PythonQt.QtOpenGL.QGLBuffer.operator_assign = <unbound qt slot operator_assign of QGLBuffer type>
read
PythonQt.QtOpenGL.QGLBuffer.read = <unbound qt slot read of QGLBuffer type>
release
PythonQt.QtOpenGL.QGLBuffer.release = <unbound qt slot release of QGLBuffer type>
setUsagePattern
PythonQt.QtOpenGL.QGLBuffer.setUsagePattern = <unbound qt slot setUsagePattern of QGLBuffer type>
size
PythonQt.QtOpenGL.QGLBuffer.size = <unbound qt slot size of QGLBuffer type>
type
PythonQt.QtOpenGL.QGLBuffer.type = <unbound qt slot type of QGLBuffer type>
unmap
PythonQt.QtOpenGL.QGLBuffer.unmap = <unbound qt slot unmap of QGLBuffer type>
usagePattern
PythonQt.QtOpenGL.QGLBuffer.usagePattern = <unbound qt slot usagePattern of QGLBuffer type>
write
PythonQt.QtOpenGL.QGLBuffer.write = <unbound qt slot write of QGLBuffer type>
QGLColormap
PythonQt.QtOpenGL.QGLColormap = class QGLColormap(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLColormap
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- entryColor = <unbound qt slot entryColor of QGLColormap type>
-
X.entryColor(a, b) -> PythonQt.QtGui.QColor
- entryRgb = <unbound qt slot entryRgb of QGLColormap type>
-
X.entryRgb(a, b) -> int
- find = <unbound qt slot find of QGLColormap type>
-
X.find(a, b) -> int
- findNearest = <unbound qt slot findNearest of QGLColormap type>
-
X.findNearest(a, b) -> int
- handle = <unbound qt slot handle of QGLColormap type>
-
X.handle(a)
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- isEmpty = <unbound qt slot isEmpty of QGLColormap type>
-
X.isEmpty(a) -> bool
- setEntry = <unbound qt slot setEntry of QGLColormap type>
-
X.setEntry(a, b, c)
- setHandle = <unbound qt slot setHandle of QGLColormap type>
-
X.setHandle(a, b)
- size = <unbound qt slot size of QGLColormap type>
-
X.size(a) -> int
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
className
- PythonQt.QtOpenGL.QGLColormap.className = className(...)
-
Return the classname of the object
delete
- PythonQt.QtOpenGL.QGLColormap.delete = delete(...)
-
Deletes the given C++ object
entryColor
PythonQt.QtOpenGL.QGLColormap.entryColor = <unbound qt slot entryColor of QGLColormap type>
entryRgb
PythonQt.QtOpenGL.QGLColormap.entryRgb = <unbound qt slot entryRgb of QGLColormap type>
find
PythonQt.QtOpenGL.QGLColormap.find = <unbound qt slot find of QGLColormap type>
findNearest
PythonQt.QtOpenGL.QGLColormap.findNearest = <unbound qt slot findNearest of QGLColormap type>
handle
PythonQt.QtOpenGL.QGLColormap.handle = <unbound qt slot handle of QGLColormap type>
help
- PythonQt.QtOpenGL.QGLColormap.help = help(...)
-
Shows the help of available methods for this class
inherits
- PythonQt.QtOpenGL.QGLColormap.inherits = inherits(...)
-
Returns if the class inherits or is of given type name
isEmpty
PythonQt.QtOpenGL.QGLColormap.isEmpty = <unbound qt slot isEmpty of QGLColormap type>
setEntry
PythonQt.QtOpenGL.QGLColormap.setEntry = <unbound qt slot setEntry of QGLColormap type>
setHandle
PythonQt.QtOpenGL.QGLColormap.setHandle = <unbound qt slot setHandle of QGLColormap type>
size
PythonQt.QtOpenGL.QGLColormap.size = <unbound qt slot size of QGLColormap type>
QGLContext
PythonQt.QtOpenGL.QGLContext = class QGLContext(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLContext
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- BindOption = <class 'PythonQt.QtOpenGL.BindOption'>
- BindOptions = <class 'PythonQt.QtOpenGL.BindOptions'>
- CanFlipNativePixmapBindOption = 32
- DefaultBindOption = 11
- InternalBindOption = 20
- InvertedYBindOption = 1
- LinearFilteringBindOption = 8
- MemoryManagedBindOption = 16
- MipmapBindOption = 2
- NoBindOption = 0
- PremultipliedAlphaBindOption = 4
- TemporarilyCachedBindOption = 64
- areSharing = <unbound qt slot static_QGLContext_areSharing of QGLContext type>
-
X.areSharing(a, b) -> bool
- bindTexture = <unbound qt slot bindTexture of QGLContext type>
-
X.bindTexture(a, b, c, d, e) -> int
- chooseContext = <unbound qt slot py_q_chooseContext of QGLContext type>
-
X.chooseContext(a, b) -> bool
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- colorIndex = <unbound qt slot colorIndex of QGLContext type>
-
X.colorIndex(a, b) -> int
- contextHandle = <unbound qt slot contextHandle of QGLContext type>
-
X.contextHandle(a) -> PythonQt.QtGui.QOpenGLContext
- create = <unbound qt slot py_q_create of QGLContext type>
-
X.create(a, b) -> bool
- currentContext = <unbound qt slot static_QGLContext_currentContext of QGLContext type>
-
X.currentContext() -> PythonQt.QtOpenGL.QGLContext
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- deleteTexture = <unbound qt slot deleteTexture of QGLContext type>
-
X.deleteTexture(a, b)
- device = <unbound qt slot device of QGLContext type>
-
X.device(a) -> PythonQt.QtGui.QPaintDevice
- deviceIsPixmap = <unbound qt slot deviceIsPixmap of QGLContext type>
-
X.deviceIsPixmap(a) -> bool
- doneCurrent = <unbound qt slot py_q_doneCurrent of QGLContext type>
-
X.doneCurrent(a)
- drawTexture = <unbound qt slot drawTexture of QGLContext type>
-
X.drawTexture(a, b, c, d)
- format = <unbound qt slot format of QGLContext type>
-
X.format(a) -> PythonQt.QtOpenGL.QGLFormat
- fromOpenGLContext = <unbound qt slot static_QGLContext_fromOpenGLContext of QGLContext type>
-
X.fromOpenGLContext(a) -> PythonQt.QtOpenGL.QGLContext
- functions = <unbound qt slot functions of QGLContext type>
-
X.functions(a) -> PythonQt.QtOpenGL.QGLFunctions
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- initialized = <unbound qt slot initialized of QGLContext type>
-
X.initialized(a) -> bool
- isSharing = <unbound qt slot isSharing of QGLContext type>
-
X.isSharing(a) -> bool
- isValid = <unbound qt slot isValid of QGLContext type>
-
X.isValid(a) -> bool
- makeCurrent = <unbound qt slot py_q_makeCurrent of QGLContext type>
-
X.makeCurrent(a)
- moveToThread = <unbound qt slot moveToThread of QGLContext type>
-
X.moveToThread(a, b)
- overlayTransparentColor = <unbound qt slot overlayTransparentColor of QGLContext type>
-
X.overlayTransparentColor(a) -> PythonQt.QtGui.QColor
- requestedFormat = <unbound qt slot requestedFormat of QGLContext type>
-
X.requestedFormat(a) -> PythonQt.QtOpenGL.QGLFormat
- reset = <unbound qt slot reset of QGLContext type>
-
X.reset(a)
- setFormat = <unbound qt slot setFormat of QGLContext type>
-
X.setFormat(a, b)
- setInitialized = <unbound qt slot setInitialized of QGLContext type>
-
X.setInitialized(a, b)
- setTextureCacheLimit = <unbound qt slot static_QGLContext_setTextureCacheLimit of QGLContext type>
-
X.setTextureCacheLimit(a)
- setValid = <unbound qt slot setValid of QGLContext type>
-
X.setValid(a, b)
- setWindowCreated = <unbound qt slot setWindowCreated of QGLContext type>
-
X.setWindowCreated(a, b)
- swapBuffers = <unbound qt slot py_q_swapBuffers of QGLContext type>
-
X.swapBuffers(a)
- textureCacheLimit = <unbound qt slot static_QGLContext_textureCacheLimit of QGLContext type>
-
X.textureCacheLimit() -> int
- windowCreated = <unbound qt slot windowCreated of QGLContext type>
-
X.windowCreated(a) -> bool
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
areSharing
PythonQt.QtOpenGL.QGLContext.areSharing = <unbound qt slot static_QGLContext_areSharing of QGLContext type>
bindTexture
PythonQt.QtOpenGL.QGLContext.bindTexture = <unbound qt slot bindTexture of QGLContext type>
chooseContext
PythonQt.QtOpenGL.QGLContext.chooseContext = <unbound qt slot py_q_chooseContext of QGLContext type>
className
- PythonQt.QtOpenGL.QGLContext.className = className(...)
-
Return the classname of the object
colorIndex
PythonQt.QtOpenGL.QGLContext.colorIndex = <unbound qt slot colorIndex of QGLContext type>
contextHandle
PythonQt.QtOpenGL.QGLContext.contextHandle = <unbound qt slot contextHandle of QGLContext type>
create
PythonQt.QtOpenGL.QGLContext.create = <unbound qt slot py_q_create of QGLContext type>
currentContext
PythonQt.QtOpenGL.QGLContext.currentContext = <unbound qt slot static_QGLContext_currentContext of QGLContext type>
delete
- PythonQt.QtOpenGL.QGLContext.delete = delete(...)
-
Deletes the given C++ object
deleteTexture
PythonQt.QtOpenGL.QGLContext.deleteTexture = <unbound qt slot deleteTexture of QGLContext type>
device
PythonQt.QtOpenGL.QGLContext.device = <unbound qt slot device of QGLContext type>
deviceIsPixmap
PythonQt.QtOpenGL.QGLContext.deviceIsPixmap = <unbound qt slot deviceIsPixmap of QGLContext type>
doneCurrent
PythonQt.QtOpenGL.QGLContext.doneCurrent = <unbound qt slot py_q_doneCurrent of QGLContext type>
drawTexture
PythonQt.QtOpenGL.QGLContext.drawTexture = <unbound qt slot drawTexture of QGLContext type>
format
PythonQt.QtOpenGL.QGLContext.format = <unbound qt slot format of QGLContext type>
fromOpenGLContext
PythonQt.QtOpenGL.QGLContext.fromOpenGLContext = <unbound qt slot static_QGLContext_fromOpenGLContext of QGLContext type>
functions
PythonQt.QtOpenGL.QGLContext.functions = <unbound qt slot functions of QGLContext type>
help
- PythonQt.QtOpenGL.QGLContext.help = help(...)
-
Shows the help of available methods for this class
inherits
- PythonQt.QtOpenGL.QGLContext.inherits = inherits(...)
-
Returns if the class inherits or is of given type name
initialized
PythonQt.QtOpenGL.QGLContext.initialized = <unbound qt slot initialized of QGLContext type>
isSharing
PythonQt.QtOpenGL.QGLContext.isSharing = <unbound qt slot isSharing of QGLContext type>
isValid
PythonQt.QtOpenGL.QGLContext.isValid = <unbound qt slot isValid of QGLContext type>
makeCurrent
PythonQt.QtOpenGL.QGLContext.makeCurrent = <unbound qt slot py_q_makeCurrent of QGLContext type>
moveToThread
PythonQt.QtOpenGL.QGLContext.moveToThread = <unbound qt slot moveToThread of QGLContext type>
overlayTransparentColor
PythonQt.QtOpenGL.QGLContext.overlayTransparentColor = <unbound qt slot overlayTransparentColor of QGLContext type>
requestedFormat
PythonQt.QtOpenGL.QGLContext.requestedFormat = <unbound qt slot requestedFormat of QGLContext type>
reset
PythonQt.QtOpenGL.QGLContext.reset = <unbound qt slot reset of QGLContext type>
setFormat
PythonQt.QtOpenGL.QGLContext.setFormat = <unbound qt slot setFormat of QGLContext type>
setInitialized
PythonQt.QtOpenGL.QGLContext.setInitialized = <unbound qt slot setInitialized of QGLContext type>
setTextureCacheLimit
PythonQt.QtOpenGL.QGLContext.setTextureCacheLimit = <unbound qt slot static_QGLContext_setTextureCacheLimit of QGLContext type>
setValid
PythonQt.QtOpenGL.QGLContext.setValid = <unbound qt slot setValid of QGLContext type>
setWindowCreated
PythonQt.QtOpenGL.QGLContext.setWindowCreated = <unbound qt slot setWindowCreated of QGLContext type>
swapBuffers
PythonQt.QtOpenGL.QGLContext.swapBuffers = <unbound qt slot py_q_swapBuffers of QGLContext type>
textureCacheLimit
PythonQt.QtOpenGL.QGLContext.textureCacheLimit = <unbound qt slot static_QGLContext_textureCacheLimit of QGLContext type>
windowCreated
PythonQt.QtOpenGL.QGLContext.windowCreated = <unbound qt slot windowCreated of QGLContext type>
QGLFormat
PythonQt.QtOpenGL.QGLFormat = class QGLFormat(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLFormat
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- CompatibilityProfile = 2
- CoreProfile = 1
- NoProfile = 0
- OpenGLContextProfile = <class 'PythonQt.QtOpenGL.OpenGLContextProfile'>
- OpenGLVersionFlag = <class 'PythonQt.QtOpenGL.OpenGLVersionFlag'>
- OpenGLVersionFlags = <class 'PythonQt.QtOpenGL.OpenGLVersionFlags'>
- OpenGL_ES_CommonLite_Version_1_0 = 256
- OpenGL_ES_CommonLite_Version_1_1 = 1024
- OpenGL_ES_Common_Version_1_0 = 128
- OpenGL_ES_Common_Version_1_1 = 512
- OpenGL_ES_Version_2_0 = 2048
- OpenGL_Version_1_1 = 1
- OpenGL_Version_1_2 = 2
- OpenGL_Version_1_3 = 4
- OpenGL_Version_1_4 = 8
- OpenGL_Version_1_5 = 16
- OpenGL_Version_2_0 = 32
- OpenGL_Version_2_1 = 64
- OpenGL_Version_3_0 = 4096
- OpenGL_Version_3_1 = 8192
- OpenGL_Version_3_2 = 16384
- OpenGL_Version_3_3 = 32768
- OpenGL_Version_4_0 = 65536
- OpenGL_Version_4_1 = 131072
- OpenGL_Version_4_2 = 262144
- OpenGL_Version_4_3 = 524288
- OpenGL_Version_None = 0
- accum = <unbound qt slot accum of QGLFormat type>
-
X.accum(a) -> bool
- accumBufferSize = <unbound qt slot accumBufferSize of QGLFormat type>
-
X.accumBufferSize(a) -> int
- alpha = <unbound qt slot alpha of QGLFormat type>
-
X.alpha(a) -> bool
- alphaBufferSize = <unbound qt slot alphaBufferSize of QGLFormat type>
-
X.alphaBufferSize(a) -> int
- blueBufferSize = <unbound qt slot blueBufferSize of QGLFormat type>
-
X.blueBufferSize(a) -> int
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- defaultFormat = <unbound qt slot static_QGLFormat_defaultFormat of QGLFormat type>
-
X.defaultFormat() -> PythonQt.QtOpenGL.QGLFormat
- defaultOverlayFormat = <unbound qt slot static_QGLFormat_defaultOverlayFormat of QGLFormat type>
-
X.defaultOverlayFormat() -> PythonQt.QtOpenGL.QGLFormat
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- depth = <unbound qt slot depth of QGLFormat type>
-
X.depth(a) -> bool
- depthBufferSize = <unbound qt slot depthBufferSize of QGLFormat type>
-
X.depthBufferSize(a) -> int
- directRendering = <unbound qt slot directRendering of QGLFormat type>
-
X.directRendering(a) -> bool
- doubleBuffer = <unbound qt slot doubleBuffer of QGLFormat type>
-
X.doubleBuffer(a) -> bool
- fromSurfaceFormat = <unbound qt slot static_QGLFormat_fromSurfaceFormat of QGLFormat type>
-
X.fromSurfaceFormat(a) -> PythonQt.QtOpenGL.QGLFormat
- greenBufferSize = <unbound qt slot greenBufferSize of QGLFormat type>
-
X.greenBufferSize(a) -> int
- hasOpenGL = <unbound qt slot static_QGLFormat_hasOpenGL of QGLFormat type>
-
X.hasOpenGL() -> bool
- hasOpenGLOverlays = <unbound qt slot static_QGLFormat_hasOpenGLOverlays of QGLFormat type>
-
X.hasOpenGLOverlays() -> bool
- hasOverlay = <unbound qt slot hasOverlay of QGLFormat type>
-
X.hasOverlay(a) -> bool
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- majorVersion = <unbound qt slot majorVersion of QGLFormat type>
-
X.majorVersion(a) -> int
- minorVersion = <unbound qt slot minorVersion of QGLFormat type>
-
X.minorVersion(a) -> int
- openGLVersionFlags = <unbound qt slot static_QGLFormat_openGLVersionFlags of QGLFormat type>
-
X.openGLVersionFlags()
- plane = <unbound qt slot plane of QGLFormat type>
-
X.plane(a) -> int
- profile = <unbound qt slot profile of QGLFormat type>
-
X.profile(a)
- redBufferSize = <unbound qt slot redBufferSize of QGLFormat type>
-
X.redBufferSize(a) -> int
- rgba = <unbound qt slot rgba of QGLFormat type>
-
X.rgba(a) -> bool
- sampleBuffers = <unbound qt slot sampleBuffers of QGLFormat type>
-
X.sampleBuffers(a) -> bool
- samples = <unbound qt slot samples of QGLFormat type>
-
X.samples(a) -> int
- setAccum = <unbound qt slot setAccum of QGLFormat type>
-
X.setAccum(a, b)
- setAccumBufferSize = <unbound qt slot setAccumBufferSize of QGLFormat type>
-
X.setAccumBufferSize(a, b)
- setAlpha = <unbound qt slot setAlpha of QGLFormat type>
-
X.setAlpha(a, b)
- setAlphaBufferSize = <unbound qt slot setAlphaBufferSize of QGLFormat type>
-
X.setAlphaBufferSize(a, b)
- setBlueBufferSize = <unbound qt slot setBlueBufferSize of QGLFormat type>
-
X.setBlueBufferSize(a, b)
- setDefaultFormat = <unbound qt slot static_QGLFormat_setDefaultFormat of QGLFormat type>
-
X.setDefaultFormat(a)
- setDefaultOverlayFormat = <unbound qt slot static_QGLFormat_setDefaultOverlayFormat of QGLFormat type>
-
X.setDefaultOverlayFormat(a)
- setDepth = <unbound qt slot setDepth of QGLFormat type>
-
X.setDepth(a, b)
- setDepthBufferSize = <unbound qt slot setDepthBufferSize of QGLFormat type>
-
X.setDepthBufferSize(a, b)
- setDirectRendering = <unbound qt slot setDirectRendering of QGLFormat type>
-
X.setDirectRendering(a, b)
- setDoubleBuffer = <unbound qt slot setDoubleBuffer of QGLFormat type>
-
X.setDoubleBuffer(a, b)
- setGreenBufferSize = <unbound qt slot setGreenBufferSize of QGLFormat type>
-
X.setGreenBufferSize(a, b)
- setOption = <unbound qt slot setOption of QGLFormat type>
-
X.setOption(a, b)
- setOverlay = <unbound qt slot setOverlay of QGLFormat type>
-
X.setOverlay(a, b)
- setPlane = <unbound qt slot setPlane of QGLFormat type>
-
X.setPlane(a, b)
- setProfile = <unbound qt slot setProfile of QGLFormat type>
-
X.setProfile(a, b)
- setRedBufferSize = <unbound qt slot setRedBufferSize of QGLFormat type>
-
X.setRedBufferSize(a, b)
- setRgba = <unbound qt slot setRgba of QGLFormat type>
-
X.setRgba(a, b)
- setSampleBuffers = <unbound qt slot setSampleBuffers of QGLFormat type>
-
X.setSampleBuffers(a, b)
- setSamples = <unbound qt slot setSamples of QGLFormat type>
-
X.setSamples(a, b)
- setStencil = <unbound qt slot setStencil of QGLFormat type>
-
X.setStencil(a, b)
- setStencilBufferSize = <unbound qt slot setStencilBufferSize of QGLFormat type>
-
X.setStencilBufferSize(a, b)
- setStereo = <unbound qt slot setStereo of QGLFormat type>
-
X.setStereo(a, b)
- setSwapInterval = <unbound qt slot setSwapInterval of QGLFormat type>
-
X.setSwapInterval(a, b)
- setVersion = <unbound qt slot setVersion of QGLFormat type>
-
X.setVersion(a, b, c)
- stencil = <unbound qt slot stencil of QGLFormat type>
-
X.stencil(a) -> bool
- stencilBufferSize = <unbound qt slot stencilBufferSize of QGLFormat type>
-
X.stencilBufferSize(a) -> int
- stereo = <unbound qt slot stereo of QGLFormat type>
-
X.stereo(a) -> bool
- swapInterval = <unbound qt slot swapInterval of QGLFormat type>
-
X.swapInterval(a) -> int
- testOption = <unbound qt slot testOption of QGLFormat type>
-
X.testOption(a, b) -> bool
- toSurfaceFormat = <unbound qt slot static_QGLFormat_toSurfaceFormat of QGLFormat type>
-
X.toSurfaceFormat(a) -> PythonQt.QtGui.QSurfaceFormat
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
accum
PythonQt.QtOpenGL.QGLFormat.accum = <unbound qt slot accum of QGLFormat type>
accumBufferSize
PythonQt.QtOpenGL.QGLFormat.accumBufferSize = <unbound qt slot accumBufferSize of QGLFormat type>
alpha
PythonQt.QtOpenGL.QGLFormat.alpha = <unbound qt slot alpha of QGLFormat type>
alphaBufferSize
PythonQt.QtOpenGL.QGLFormat.alphaBufferSize = <unbound qt slot alphaBufferSize of QGLFormat type>
blueBufferSize
PythonQt.QtOpenGL.QGLFormat.blueBufferSize = <unbound qt slot blueBufferSize of QGLFormat type>
className
- PythonQt.QtOpenGL.QGLFormat.className = className(...)
-
Return the classname of the object
defaultFormat
PythonQt.QtOpenGL.QGLFormat.defaultFormat = <unbound qt slot static_QGLFormat_defaultFormat of QGLFormat type>
defaultOverlayFormat
PythonQt.QtOpenGL.QGLFormat.defaultOverlayFormat = <unbound qt slot static_QGLFormat_defaultOverlayFormat of QGLFormat type>
delete
- PythonQt.QtOpenGL.QGLFormat.delete = delete(...)
-
Deletes the given C++ object
depth
PythonQt.QtOpenGL.QGLFormat.depth = <unbound qt slot depth of QGLFormat type>
depthBufferSize
PythonQt.QtOpenGL.QGLFormat.depthBufferSize = <unbound qt slot depthBufferSize of QGLFormat type>
directRendering
PythonQt.QtOpenGL.QGLFormat.directRendering = <unbound qt slot directRendering of QGLFormat type>
doubleBuffer
PythonQt.QtOpenGL.QGLFormat.doubleBuffer = <unbound qt slot doubleBuffer of QGLFormat type>
fromSurfaceFormat
PythonQt.QtOpenGL.QGLFormat.fromSurfaceFormat = <unbound qt slot static_QGLFormat_fromSurfaceFormat of QGLFormat type>
greenBufferSize
PythonQt.QtOpenGL.QGLFormat.greenBufferSize = <unbound qt slot greenBufferSize of QGLFormat type>
hasOpenGL
PythonQt.QtOpenGL.QGLFormat.hasOpenGL = <unbound qt slot static_QGLFormat_hasOpenGL of QGLFormat type>
hasOpenGLOverlays
PythonQt.QtOpenGL.QGLFormat.hasOpenGLOverlays = <unbound qt slot static_QGLFormat_hasOpenGLOverlays of QGLFormat type>
hasOverlay
PythonQt.QtOpenGL.QGLFormat.hasOverlay = <unbound qt slot hasOverlay of QGLFormat type>
help
- PythonQt.QtOpenGL.QGLFormat.help = help(...)
-
Shows the help of available methods for this class
inherits
- PythonQt.QtOpenGL.QGLFormat.inherits = inherits(...)
-
Returns if the class inherits or is of given type name
majorVersion
PythonQt.QtOpenGL.QGLFormat.majorVersion = <unbound qt slot majorVersion of QGLFormat type>
minorVersion
PythonQt.QtOpenGL.QGLFormat.minorVersion = <unbound qt slot minorVersion of QGLFormat type>
openGLVersionFlags
PythonQt.QtOpenGL.QGLFormat.openGLVersionFlags = <unbound qt slot static_QGLFormat_openGLVersionFlags of QGLFormat type>
plane
PythonQt.QtOpenGL.QGLFormat.plane = <unbound qt slot plane of QGLFormat type>
profile
PythonQt.QtOpenGL.QGLFormat.profile = <unbound qt slot profile of QGLFormat type>
redBufferSize
PythonQt.QtOpenGL.QGLFormat.redBufferSize = <unbound qt slot redBufferSize of QGLFormat type>
rgba
PythonQt.QtOpenGL.QGLFormat.rgba = <unbound qt slot rgba of QGLFormat type>
sampleBuffers
PythonQt.QtOpenGL.QGLFormat.sampleBuffers = <unbound qt slot sampleBuffers of QGLFormat type>
samples
PythonQt.QtOpenGL.QGLFormat.samples = <unbound qt slot samples of QGLFormat type>
setAccum
PythonQt.QtOpenGL.QGLFormat.setAccum = <unbound qt slot setAccum of QGLFormat type>
setAccumBufferSize
PythonQt.QtOpenGL.QGLFormat.setAccumBufferSize = <unbound qt slot setAccumBufferSize of QGLFormat type>
setAlpha
PythonQt.QtOpenGL.QGLFormat.setAlpha = <unbound qt slot setAlpha of QGLFormat type>
setAlphaBufferSize
PythonQt.QtOpenGL.QGLFormat.setAlphaBufferSize = <unbound qt slot setAlphaBufferSize of QGLFormat type>
setBlueBufferSize
PythonQt.QtOpenGL.QGLFormat.setBlueBufferSize = <unbound qt slot setBlueBufferSize of QGLFormat type>
setDefaultFormat
PythonQt.QtOpenGL.QGLFormat.setDefaultFormat = <unbound qt slot static_QGLFormat_setDefaultFormat of QGLFormat type>
setDefaultOverlayFormat
PythonQt.QtOpenGL.QGLFormat.setDefaultOverlayFormat = <unbound qt slot static_QGLFormat_setDefaultOverlayFormat of QGLFormat type>
setDepth
PythonQt.QtOpenGL.QGLFormat.setDepth = <unbound qt slot setDepth of QGLFormat type>
setDepthBufferSize
PythonQt.QtOpenGL.QGLFormat.setDepthBufferSize = <unbound qt slot setDepthBufferSize of QGLFormat type>
setDirectRendering
PythonQt.QtOpenGL.QGLFormat.setDirectRendering = <unbound qt slot setDirectRendering of QGLFormat type>
setDoubleBuffer
PythonQt.QtOpenGL.QGLFormat.setDoubleBuffer = <unbound qt slot setDoubleBuffer of QGLFormat type>
setGreenBufferSize
PythonQt.QtOpenGL.QGLFormat.setGreenBufferSize = <unbound qt slot setGreenBufferSize of QGLFormat type>
setOption
PythonQt.QtOpenGL.QGLFormat.setOption = <unbound qt slot setOption of QGLFormat type>
setOverlay
PythonQt.QtOpenGL.QGLFormat.setOverlay = <unbound qt slot setOverlay of QGLFormat type>
setPlane
PythonQt.QtOpenGL.QGLFormat.setPlane = <unbound qt slot setPlane of QGLFormat type>
setProfile
PythonQt.QtOpenGL.QGLFormat.setProfile = <unbound qt slot setProfile of QGLFormat type>
setRedBufferSize
PythonQt.QtOpenGL.QGLFormat.setRedBufferSize = <unbound qt slot setRedBufferSize of QGLFormat type>
setRgba
PythonQt.QtOpenGL.QGLFormat.setRgba = <unbound qt slot setRgba of QGLFormat type>
setSampleBuffers
PythonQt.QtOpenGL.QGLFormat.setSampleBuffers = <unbound qt slot setSampleBuffers of QGLFormat type>
setSamples
PythonQt.QtOpenGL.QGLFormat.setSamples = <unbound qt slot setSamples of QGLFormat type>
setStencil
PythonQt.QtOpenGL.QGLFormat.setStencil = <unbound qt slot setStencil of QGLFormat type>
setStencilBufferSize
PythonQt.QtOpenGL.QGLFormat.setStencilBufferSize = <unbound qt slot setStencilBufferSize of QGLFormat type>
setStereo
PythonQt.QtOpenGL.QGLFormat.setStereo = <unbound qt slot setStereo of QGLFormat type>
setSwapInterval
PythonQt.QtOpenGL.QGLFormat.setSwapInterval = <unbound qt slot setSwapInterval of QGLFormat type>
setVersion
PythonQt.QtOpenGL.QGLFormat.setVersion = <unbound qt slot setVersion of QGLFormat type>
stencil
PythonQt.QtOpenGL.QGLFormat.stencil = <unbound qt slot stencil of QGLFormat type>
stencilBufferSize
PythonQt.QtOpenGL.QGLFormat.stencilBufferSize = <unbound qt slot stencilBufferSize of QGLFormat type>
stereo
PythonQt.QtOpenGL.QGLFormat.stereo = <unbound qt slot stereo of QGLFormat type>
swapInterval
PythonQt.QtOpenGL.QGLFormat.swapInterval = <unbound qt slot swapInterval of QGLFormat type>
testOption
PythonQt.QtOpenGL.QGLFormat.testOption = <unbound qt slot testOption of QGLFormat type>
toSurfaceFormat
PythonQt.QtOpenGL.QGLFormat.toSurfaceFormat = <unbound qt slot static_QGLFormat_toSurfaceFormat of QGLFormat type>
QGLFramebufferObject
PythonQt.QtOpenGL.QGLFramebufferObject = class QGLFramebufferObject(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLFramebufferObject
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- Attachment = <class 'PythonQt.QtOpenGL.Attachment'>
- CombinedDepthStencil = 1
- Depth = 2
- NoAttachment = 0
- PaintDeviceMetric = <class 'PythonQt.QtGui.PaintDeviceMetric'>
- PdmDepth = 6
- PdmDevicePixelRatio = 11
- PdmDevicePixelRatioScaled = 12
- PdmDpiX = 7
- PdmDpiY = 8
- PdmHeight = 2
- PdmHeightMM = 4
- PdmNumColors = 5
- PdmPhysicalDpiX = 9
- PdmPhysicalDpiY = 10
- PdmWidth = 1
- PdmWidthMM = 3
- attachment = <unbound qt slot attachment of QGLFramebufferObject type>
-
X.attachment(a)
- bind = <unbound qt slot bind of QGLFramebufferObject type>
-
X.bind(a) -> bool
- bindDefault = <unbound qt slot static_QGLFramebufferObject_bindDefault of QGLFramebufferObject type>
-
X.bindDefault() -> bool
- blitFramebuffer = <unbound qt slot static_QGLFramebufferObject_blitFramebuffer of QGLFramebufferObject type>
-
X.blitFramebuffer(a, b, c, d, e, f)
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- colorCount = <unbound qt slot colorCount of QGLFramebufferObject type>
-
X.colorCount(a) -> int
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- depth = <unbound qt slot depth of QGLFramebufferObject type>
-
X.depth(a) -> int
- devType = <unbound qt slot py_q_devType of QGLFramebufferObject type>
-
X.devType(a) -> int
- devicePixelRatio = <unbound qt slot devicePixelRatio of QGLFramebufferObject type>
-
X.devicePixelRatio(a) -> int
- devicePixelRatioF = <unbound qt slot devicePixelRatioF of QGLFramebufferObject type>
-
X.devicePixelRatioF(a) -> float
- devicePixelRatioFScale = <unbound qt slot static_QPaintDevice_devicePixelRatioFScale of QGLFramebufferObject type>
-
X.devicePixelRatioFScale() -> float
- drawTexture = <unbound qt slot drawTexture of QGLFramebufferObject type>
-
X.drawTexture(a, b, c, d)
- format = <unbound qt slot format of QGLFramebufferObject type>
-
X.format(a) -> PythonQt.QtOpenGL.QGLFramebufferObjectFormat
- handle = <unbound qt slot handle of QGLFramebufferObject type>
-
X.handle(a) -> int
- hasOpenGLFramebufferBlit = <unbound qt slot static_QGLFramebufferObject_hasOpenGLFramebufferBlit of QGLFramebufferObject type>
-
X.hasOpenGLFramebufferBlit() -> bool
- hasOpenGLFramebufferObjects = <unbound qt slot static_QGLFramebufferObject_has...LFramebufferObjects of QGLFramebufferObject type>
-
X.hasOpenGLFramebufferObjects() -> bool
- height = <unbound qt slot height of QGLFramebufferObject type>
-
X.height(a) -> int
- heightMM = <unbound qt slot heightMM of QGLFramebufferObject type>
-
X.heightMM(a) -> int
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- initPainter = <unbound qt slot py_q_initPainter of QGLFramebufferObject type>
-
X.initPainter(a, b)
- isBound = <unbound qt slot isBound of QGLFramebufferObject type>
-
X.isBound(a) -> bool
- isValid = <unbound qt slot isValid of QGLFramebufferObject type>
-
X.isValid(a) -> bool
- logicalDpiX = <unbound qt slot logicalDpiX of QGLFramebufferObject type>
-
X.logicalDpiX(a) -> int
- logicalDpiY = <unbound qt slot logicalDpiY of QGLFramebufferObject type>
-
X.logicalDpiY(a) -> int
- metric = <unbound qt slot py_q_metric of QGLFramebufferObject type>
-
X.metric(a, b) -> int
- paintEngine = <unbound qt slot py_q_paintEngine of QGLFramebufferObject type>
-
X.paintEngine(a) -> PythonQt.QtGui.QPaintEngine
- paintingActive = <unbound qt slot paintingActive of QGLFramebufferObject type>
-
X.paintingActive(a) -> bool
- physicalDpiX = <unbound qt slot physicalDpiX of QGLFramebufferObject type>
-
X.physicalDpiX(a) -> int
- physicalDpiY = <unbound qt slot physicalDpiY of QGLFramebufferObject type>
-
X.physicalDpiY(a) -> int
- redirected = <unbound qt slot py_q_redirected of QGLFramebufferObject type>
-
X.redirected(a, b) -> PythonQt.QtGui.QPaintDevice
- release = <unbound qt slot release of QGLFramebufferObject type>
-
X.release(a) -> bool
- sharedPainter = <unbound qt slot py_q_sharedPainter of QGLFramebufferObject type>
-
X.sharedPainter(a) -> PythonQt.QtGui.QPainter
- size = <unbound qt slot size of QGLFramebufferObject type>
-
X.size(a) -> PythonQt.QtCore.QSize
- texture = <unbound qt slot texture of QGLFramebufferObject type>
-
X.texture(a) -> int
- toImage = <unbound qt slot toImage of QGLFramebufferObject type>
-
X.toImage(a) -> PythonQt.QtGui.QImage
- width = <unbound qt slot width of QGLFramebufferObject type>
-
X.width(a) -> int
- widthMM = <unbound qt slot widthMM of QGLFramebufferObject type>
-
X.widthMM(a) -> int
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
attachment
PythonQt.QtOpenGL.QGLFramebufferObject.attachment = <unbound qt slot attachment of QGLFramebufferObject type>
bind
PythonQt.QtOpenGL.QGLFramebufferObject.bind = <unbound qt slot bind of QGLFramebufferObject type>
bindDefault
PythonQt.QtOpenGL.QGLFramebufferObject.bindDefault = <unbound qt slot static_QGLFramebufferObject_bindDefault of QGLFramebufferObject type>
blitFramebuffer
PythonQt.QtOpenGL.QGLFramebufferObject.blitFramebuffer = <unbound qt slot static_QGLFramebufferObject_blitFramebuffer of QGLFramebufferObject type>
className
- PythonQt.QtOpenGL.QGLFramebufferObject.className = className(...)
-
Return the classname of the object
colorCount
PythonQt.QtOpenGL.QGLFramebufferObject.colorCount = <unbound qt slot colorCount of QGLFramebufferObject type>
delete
- PythonQt.QtOpenGL.QGLFramebufferObject.delete = delete(...)
-
Deletes the given C++ object
depth
PythonQt.QtOpenGL.QGLFramebufferObject.depth = <unbound qt slot depth of QGLFramebufferObject type>
devicePixelRatio
PythonQt.QtOpenGL.QGLFramebufferObject.devicePixelRatio = <unbound qt slot devicePixelRatio of QGLFramebufferObject type>
devicePixelRatioF
PythonQt.QtOpenGL.QGLFramebufferObject.devicePixelRatioF = <unbound qt slot devicePixelRatioF of QGLFramebufferObject type>
devicePixelRatioFScale
PythonQt.QtOpenGL.QGLFramebufferObject.devicePixelRatioFScale = <unbound qt slot static_QPaintDevice_devicePixelRatioFScale of QGLFramebufferObject type>
devType
PythonQt.QtOpenGL.QGLFramebufferObject.devType = <unbound qt slot py_q_devType of QGLFramebufferObject type>
drawTexture
PythonQt.QtOpenGL.QGLFramebufferObject.drawTexture = <unbound qt slot drawTexture of QGLFramebufferObject type>
format
PythonQt.QtOpenGL.QGLFramebufferObject.format = <unbound qt slot format of QGLFramebufferObject type>
handle
PythonQt.QtOpenGL.QGLFramebufferObject.handle = <unbound qt slot handle of QGLFramebufferObject type>
hasOpenGLFramebufferBlit
PythonQt.QtOpenGL.QGLFramebufferObject.hasOpenGLFramebufferBlit = <unbound qt slot static_QGLFramebufferObject_hasOpenGLFramebufferBlit of QGLFramebufferObject type>
hasOpenGLFramebufferObjects
PythonQt.QtOpenGL.QGLFramebufferObject.hasOpenGLFramebufferObjects = <unbound qt slot static_QGLFramebufferObject_has...LFramebufferObjects of QGLFramebufferObject type>
height
PythonQt.QtOpenGL.QGLFramebufferObject.height = <unbound qt slot height of QGLFramebufferObject type>
heightMM
PythonQt.QtOpenGL.QGLFramebufferObject.heightMM = <unbound qt slot heightMM of QGLFramebufferObject type>
help
- PythonQt.QtOpenGL.QGLFramebufferObject.help = help(...)
-
Shows the help of available methods for this class
inherits
- PythonQt.QtOpenGL.QGLFramebufferObject.inherits = inherits(...)
-
Returns if the class inherits or is of given type name
initPainter
PythonQt.QtOpenGL.QGLFramebufferObject.initPainter = <unbound qt slot py_q_initPainter of QGLFramebufferObject type>
isBound
PythonQt.QtOpenGL.QGLFramebufferObject.isBound = <unbound qt slot isBound of QGLFramebufferObject type>
isValid
PythonQt.QtOpenGL.QGLFramebufferObject.isValid = <unbound qt slot isValid of QGLFramebufferObject type>
logicalDpiX
PythonQt.QtOpenGL.QGLFramebufferObject.logicalDpiX = <unbound qt slot logicalDpiX of QGLFramebufferObject type>
logicalDpiY
PythonQt.QtOpenGL.QGLFramebufferObject.logicalDpiY = <unbound qt slot logicalDpiY of QGLFramebufferObject type>
metric
PythonQt.QtOpenGL.QGLFramebufferObject.metric = <unbound qt slot py_q_metric of QGLFramebufferObject type>
paintEngine
PythonQt.QtOpenGL.QGLFramebufferObject.paintEngine = <unbound qt slot py_q_paintEngine of QGLFramebufferObject type>
paintingActive
PythonQt.QtOpenGL.QGLFramebufferObject.paintingActive = <unbound qt slot paintingActive of QGLFramebufferObject type>
physicalDpiX
PythonQt.QtOpenGL.QGLFramebufferObject.physicalDpiX = <unbound qt slot physicalDpiX of QGLFramebufferObject type>
physicalDpiY
PythonQt.QtOpenGL.QGLFramebufferObject.physicalDpiY = <unbound qt slot physicalDpiY of QGLFramebufferObject type>
redirected
PythonQt.QtOpenGL.QGLFramebufferObject.redirected = <unbound qt slot py_q_redirected of QGLFramebufferObject type>
release
PythonQt.QtOpenGL.QGLFramebufferObject.release = <unbound qt slot release of QGLFramebufferObject type>
sharedPainter
PythonQt.QtOpenGL.QGLFramebufferObject.sharedPainter = <unbound qt slot py_q_sharedPainter of QGLFramebufferObject type>
size
PythonQt.QtOpenGL.QGLFramebufferObject.size = <unbound qt slot size of QGLFramebufferObject type>
texture
PythonQt.QtOpenGL.QGLFramebufferObject.texture = <unbound qt slot texture of QGLFramebufferObject type>
toImage
PythonQt.QtOpenGL.QGLFramebufferObject.toImage = <unbound qt slot toImage of QGLFramebufferObject type>
width
PythonQt.QtOpenGL.QGLFramebufferObject.width = <unbound qt slot width of QGLFramebufferObject type>
widthMM
PythonQt.QtOpenGL.QGLFramebufferObject.widthMM = <unbound qt slot widthMM of QGLFramebufferObject type>
QGLFramebufferObjectFormat
PythonQt.QtOpenGL.QGLFramebufferObjectFormat = class QGLFramebufferObjectFormat(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLFramebufferObjectFormat
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- attachment = <unbound qt slot attachment of QGLFramebufferObjectFormat type>
-
X.attachment(a)
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- internalTextureFormat = <unbound qt slot internalTextureFormat of QGLFramebufferObjectFormat type>
-
X.internalTextureFormat(a) -> int
- mipmap = <unbound qt slot mipmap of QGLFramebufferObjectFormat type>
-
X.mipmap(a) -> bool
- operator_assign = <unbound qt slot operator_assign of QGLFramebufferObjectFormat type>
-
X.operator_assign(a, b) -> PythonQt.QtOpenGL.QGLFramebufferObjectFormat
- samples = <unbound qt slot samples of QGLFramebufferObjectFormat type>
-
X.samples(a) -> int
- setAttachment = <unbound qt slot setAttachment of QGLFramebufferObjectFormat type>
-
X.setAttachment(a, b)
- setInternalTextureFormat = <unbound qt slot setInternalTextureFormat of QGLFramebufferObjectFormat type>
-
X.setInternalTextureFormat(a, b)
- setMipmap = <unbound qt slot setMipmap of QGLFramebufferObjectFormat type>
-
X.setMipmap(a, b)
- setSamples = <unbound qt slot setSamples of QGLFramebufferObjectFormat type>
-
X.setSamples(a, b)
- setTextureTarget = <unbound qt slot setTextureTarget of QGLFramebufferObjectFormat type>
-
X.setTextureTarget(a, b)
- textureTarget = <unbound qt slot textureTarget of QGLFramebufferObjectFormat type>
-
X.textureTarget(a) -> int
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
attachment
PythonQt.QtOpenGL.QGLFramebufferObjectFormat.attachment = <unbound qt slot attachment of QGLFramebufferObjectFormat type>
className
- PythonQt.QtOpenGL.QGLFramebufferObjectFormat.className = className(...)
-
Return the classname of the object
delete
- PythonQt.QtOpenGL.QGLFramebufferObjectFormat.delete = delete(...)
-
Deletes the given C++ object
help
- PythonQt.QtOpenGL.QGLFramebufferObjectFormat.help = help(...)
-
Shows the help of available methods for this class
inherits
- PythonQt.QtOpenGL.QGLFramebufferObjectFormat.inherits = inherits(...)
-
Returns if the class inherits or is of given type name
internalTextureFormat
PythonQt.QtOpenGL.QGLFramebufferObjectFormat.internalTextureFormat = <unbound qt slot internalTextureFormat of QGLFramebufferObjectFormat type>
mipmap
PythonQt.QtOpenGL.QGLFramebufferObjectFormat.mipmap = <unbound qt slot mipmap of QGLFramebufferObjectFormat type>
operator_assign
PythonQt.QtOpenGL.QGLFramebufferObjectFormat.operator_assign = <unbound qt slot operator_assign of QGLFramebufferObjectFormat type>
samples
PythonQt.QtOpenGL.QGLFramebufferObjectFormat.samples = <unbound qt slot samples of QGLFramebufferObjectFormat type>
setAttachment
PythonQt.QtOpenGL.QGLFramebufferObjectFormat.setAttachment = <unbound qt slot setAttachment of QGLFramebufferObjectFormat type>
setInternalTextureFormat
PythonQt.QtOpenGL.QGLFramebufferObjectFormat.setInternalTextureFormat = <unbound qt slot setInternalTextureFormat of QGLFramebufferObjectFormat type>
setMipmap
PythonQt.QtOpenGL.QGLFramebufferObjectFormat.setMipmap = <unbound qt slot setMipmap of QGLFramebufferObjectFormat type>
setSamples
PythonQt.QtOpenGL.QGLFramebufferObjectFormat.setSamples = <unbound qt slot setSamples of QGLFramebufferObjectFormat type>
setTextureTarget
PythonQt.QtOpenGL.QGLFramebufferObjectFormat.setTextureTarget = <unbound qt slot setTextureTarget of QGLFramebufferObjectFormat type>
textureTarget
PythonQt.QtOpenGL.QGLFramebufferObjectFormat.textureTarget = <unbound qt slot textureTarget of QGLFramebufferObjectFormat type>
QGLFunctions
PythonQt.QtOpenGL.QGLFunctions = class QGLFunctions(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLFunctions
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- BlendColor = 16
- BlendEquation = 32
- BlendEquationSeparate = 64
- BlendFuncSeparate = 128
- BlendSubtract = 256
- Buffers = 4
- CompressedTextures = 512
- Framebuffers = 8
- Multisample = 1024
- Multitexture = 1
- NPOTTextures = 4096
- OpenGLFeature = <class 'PythonQt.QtOpenGL.OpenGLFeature'>
- OpenGLFeatures = <class 'PythonQt.QtOpenGL.OpenGLFeatures'>
- Shaders = 2
- StencilSeparate = 2048
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- glActiveTexture = <unbound qt slot glActiveTexture of QGLFunctions type>
-
X.glActiveTexture(a, b)
- glAttachShader = <unbound qt slot glAttachShader of QGLFunctions type>
-
X.glAttachShader(a, b, c)
- glBindAttribLocation = <unbound qt slot glBindAttribLocation of QGLFunctions type>
-
X.glBindAttribLocation(a, b, c, d)
- glBindBuffer = <unbound qt slot glBindBuffer of QGLFunctions type>
-
X.glBindBuffer(a, b, c)
- glBindFramebuffer = <unbound qt slot glBindFramebuffer of QGLFunctions type>
-
X.glBindFramebuffer(a, b, c)
- glBindRenderbuffer = <unbound qt slot glBindRenderbuffer of QGLFunctions type>
-
X.glBindRenderbuffer(a, b, c)
- glBlendColor = <unbound qt slot glBlendColor of QGLFunctions type>
-
X.glBlendColor(a, b, c, d, e)
- glBlendEquation = <unbound qt slot glBlendEquation of QGLFunctions type>
-
X.glBlendEquation(a, b)
- glBlendEquationSeparate = <unbound qt slot glBlendEquationSeparate of QGLFunctions type>
-
X.glBlendEquationSeparate(a, b, c)
- glBlendFuncSeparate = <unbound qt slot glBlendFuncSeparate of QGLFunctions type>
-
X.glBlendFuncSeparate(a, b, c, d, e)
- glCheckFramebufferStatus = <unbound qt slot glCheckFramebufferStatus of QGLFunctions type>
-
X.glCheckFramebufferStatus(a, b) -> int
- glClearDepthf = <unbound qt slot glClearDepthf of QGLFunctions type>
-
X.glClearDepthf(a, b)
- glCompileShader = <unbound qt slot glCompileShader of QGLFunctions type>
-
X.glCompileShader(a, b)
- glCompressedTexImage2D = <unbound qt slot glCompressedTexImage2D of QGLFunctions type>
-
X.glCompressedTexImage2D(a, b, c, d, e, f, g, h, i)
- glCompressedTexSubImage2D = <unbound qt slot glCompressedTexSubImage2D of QGLFunctions type>
-
X.glCompressedTexSubImage2D(a, b, c, d, e, f, g, h, i, j)
- glCreateProgram = <unbound qt slot glCreateProgram of QGLFunctions type>
-
X.glCreateProgram(a) -> int
- glCreateShader = <unbound qt slot glCreateShader of QGLFunctions type>
-
X.glCreateShader(a, b) -> int
- glDeleteBuffers = <unbound qt slot glDeleteBuffers of QGLFunctions type>
-
X.glDeleteBuffers(a, b, c)
- glDeleteFramebuffers = <unbound qt slot glDeleteFramebuffers of QGLFunctions type>
-
X.glDeleteFramebuffers(a, b, c)
- glDeleteProgram = <unbound qt slot glDeleteProgram of QGLFunctions type>
-
X.glDeleteProgram(a, b)
- glDeleteRenderbuffers = <unbound qt slot glDeleteRenderbuffers of QGLFunctions type>
-
X.glDeleteRenderbuffers(a, b, c)
- glDeleteShader = <unbound qt slot glDeleteShader of QGLFunctions type>
-
X.glDeleteShader(a, b)
- glDepthRangef = <unbound qt slot glDepthRangef of QGLFunctions type>
-
X.glDepthRangef(a, b, c)
- glDetachShader = <unbound qt slot glDetachShader of QGLFunctions type>
-
X.glDetachShader(a, b, c)
- glDisableVertexAttribArray = <unbound qt slot glDisableVertexAttribArray of QGLFunctions type>
-
X.glDisableVertexAttribArray(a, b)
- glEnableVertexAttribArray = <unbound qt slot glEnableVertexAttribArray of QGLFunctions type>
-
X.glEnableVertexAttribArray(a, b)
- glFramebufferRenderbuffer = <unbound qt slot glFramebufferRenderbuffer of QGLFunctions type>
-
X.glFramebufferRenderbuffer(a, b, c, d, e)
- glFramebufferTexture2D = <unbound qt slot glFramebufferTexture2D of QGLFunctions type>
-
X.glFramebufferTexture2D(a, b, c, d, e, f)
- glGenBuffers = <unbound qt slot glGenBuffers of QGLFunctions type>
-
X.glGenBuffers(a, b, c)
- glGenFramebuffers = <unbound qt slot glGenFramebuffers of QGLFunctions type>
-
X.glGenFramebuffers(a, b, c)
- glGenRenderbuffers = <unbound qt slot glGenRenderbuffers of QGLFunctions type>
-
X.glGenRenderbuffers(a, b, c)
- glGenerateMipmap = <unbound qt slot glGenerateMipmap of QGLFunctions type>
-
X.glGenerateMipmap(a, b)
- glGetActiveAttrib = <unbound qt slot glGetActiveAttrib of QGLFunctions type>
-
X.glGetActiveAttrib(a, b, c, d, e, f, g, h)
- glGetActiveUniform = <unbound qt slot glGetActiveUniform of QGLFunctions type>
-
X.glGetActiveUniform(a, b, c, d, e, f, g, h)
- glGetAttachedShaders = <unbound qt slot glGetAttachedShaders of QGLFunctions type>
-
X.glGetAttachedShaders(a, b, c, d, e)
- glGetAttribLocation = <unbound qt slot glGetAttribLocation of QGLFunctions type>
-
X.glGetAttribLocation(a, b, c) -> int
- glGetBufferParameteriv = <unbound qt slot glGetBufferParameteriv of QGLFunctions type>
-
X.glGetBufferParameteriv(a, b, c, d)
- glGetFramebufferAttachmentParameteriv = <unbound qt slot glGetFramebufferAttachmentParameteriv of QGLFunctions type>
-
X.glGetFramebufferAttachmentParameteriv(a, b, c, d, e)
- glGetProgramInfoLog = <unbound qt slot glGetProgramInfoLog of QGLFunctions type>
-
X.glGetProgramInfoLog(a, b, c, d, e)
- glGetProgramiv = <unbound qt slot glGetProgramiv of QGLFunctions type>
-
X.glGetProgramiv(a, b, c, d)
- glGetRenderbufferParameteriv = <unbound qt slot glGetRenderbufferParameteriv of QGLFunctions type>
-
X.glGetRenderbufferParameteriv(a, b, c, d)
- glGetShaderInfoLog = <unbound qt slot glGetShaderInfoLog of QGLFunctions type>
-
X.glGetShaderInfoLog(a, b, c, d, e)
- glGetShaderPrecisionFormat = <unbound qt slot glGetShaderPrecisionFormat of QGLFunctions type>
-
X.glGetShaderPrecisionFormat(a, b, c, d, e)
- glGetShaderSource = <unbound qt slot glGetShaderSource of QGLFunctions type>
-
X.glGetShaderSource(a, b, c, d, e)
- glGetShaderiv = <unbound qt slot glGetShaderiv of QGLFunctions type>
-
X.glGetShaderiv(a, b, c, d)
- glGetUniformLocation = <unbound qt slot glGetUniformLocation of QGLFunctions type>
-
X.glGetUniformLocation(a, b, c) -> int
- glGetUniformfv = <unbound qt slot glGetUniformfv of QGLFunctions type>
-
X.glGetUniformfv(a, b, c, d)
- glGetUniformiv = <unbound qt slot glGetUniformiv of QGLFunctions type>
-
X.glGetUniformiv(a, b, c, d)
- glGetVertexAttribPointerv = <unbound qt slot glGetVertexAttribPointerv of QGLFunctions type>
-
X.glGetVertexAttribPointerv(a, b, c, d)
- glGetVertexAttribfv = <unbound qt slot glGetVertexAttribfv of QGLFunctions type>
-
X.glGetVertexAttribfv(a, b, c, d)
- glGetVertexAttribiv = <unbound qt slot glGetVertexAttribiv of QGLFunctions type>
-
X.glGetVertexAttribiv(a, b, c, d)
- glIsBuffer = <unbound qt slot glIsBuffer of QGLFunctions type>
-
X.glIsBuffer(a, b) -> int
- glIsFramebuffer = <unbound qt slot glIsFramebuffer of QGLFunctions type>
-
X.glIsFramebuffer(a, b) -> int
- glIsProgram = <unbound qt slot glIsProgram of QGLFunctions type>
-
X.glIsProgram(a, b) -> int
- glIsRenderbuffer = <unbound qt slot glIsRenderbuffer of QGLFunctions type>
-
X.glIsRenderbuffer(a, b) -> int
- glIsShader = <unbound qt slot glIsShader of QGLFunctions type>
-
X.glIsShader(a, b) -> int
- glLinkProgram = <unbound qt slot glLinkProgram of QGLFunctions type>
-
X.glLinkProgram(a, b)
- glReleaseShaderCompiler = <unbound qt slot glReleaseShaderCompiler of QGLFunctions type>
-
X.glReleaseShaderCompiler(a)
- glRenderbufferStorage = <unbound qt slot glRenderbufferStorage of QGLFunctions type>
-
X.glRenderbufferStorage(a, b, c, d, e)
- glSampleCoverage = <unbound qt slot glSampleCoverage of QGLFunctions type>
-
X.glSampleCoverage(a, b, c)
- glShaderBinary = <unbound qt slot glShaderBinary of QGLFunctions type>
-
X.glShaderBinary(a, b, c, d, e, f)
- glShaderSource = <unbound qt slot glShaderSource of QGLFunctions type>
-
X.glShaderSource(a, b, c, d, e)
- glStencilFuncSeparate = <unbound qt slot glStencilFuncSeparate of QGLFunctions type>
-
X.glStencilFuncSeparate(a, b, c, d, e)
- glStencilMaskSeparate = <unbound qt slot glStencilMaskSeparate of QGLFunctions type>
-
X.glStencilMaskSeparate(a, b, c)
- glStencilOpSeparate = <unbound qt slot glStencilOpSeparate of QGLFunctions type>
-
X.glStencilOpSeparate(a, b, c, d, e)
- glUniform1f = <unbound qt slot glUniform1f of QGLFunctions type>
-
X.glUniform1f(a, b, c)
- glUniform1fv = <unbound qt slot glUniform1fv of QGLFunctions type>
-
X.glUniform1fv(a, b, c, d)
- glUniform1i = <unbound qt slot glUniform1i of QGLFunctions type>
-
X.glUniform1i(a, b, c)
- glUniform1iv = <unbound qt slot glUniform1iv of QGLFunctions type>
-
X.glUniform1iv(a, b, c, d)
- glUniform2f = <unbound qt slot glUniform2f of QGLFunctions type>
-
X.glUniform2f(a, b, c, d)
- glUniform2fv = <unbound qt slot glUniform2fv of QGLFunctions type>
-
X.glUniform2fv(a, b, c, d)
- glUniform2i = <unbound qt slot glUniform2i of QGLFunctions type>
-
X.glUniform2i(a, b, c, d)
- glUniform2iv = <unbound qt slot glUniform2iv of QGLFunctions type>
-
X.glUniform2iv(a, b, c, d)
- glUniform3f = <unbound qt slot glUniform3f of QGLFunctions type>
-
X.glUniform3f(a, b, c, d, e)
- glUniform3fv = <unbound qt slot glUniform3fv of QGLFunctions type>
-
X.glUniform3fv(a, b, c, d)
- glUniform3i = <unbound qt slot glUniform3i of QGLFunctions type>
-
X.glUniform3i(a, b, c, d, e)
- glUniform3iv = <unbound qt slot glUniform3iv of QGLFunctions type>
-
X.glUniform3iv(a, b, c, d)
- glUniform4f = <unbound qt slot glUniform4f of QGLFunctions type>
-
X.glUniform4f(a, b, c, d, e, f)
- glUniform4fv = <unbound qt slot glUniform4fv of QGLFunctions type>
-
X.glUniform4fv(a, b, c, d)
- glUniform4i = <unbound qt slot glUniform4i of QGLFunctions type>
-
X.glUniform4i(a, b, c, d, e, f)
- glUniform4iv = <unbound qt slot glUniform4iv of QGLFunctions type>
-
X.glUniform4iv(a, b, c, d)
- glUniformMatrix2fv = <unbound qt slot glUniformMatrix2fv of QGLFunctions type>
-
X.glUniformMatrix2fv(a, b, c, d, e)
- glUniformMatrix3fv = <unbound qt slot glUniformMatrix3fv of QGLFunctions type>
-
X.glUniformMatrix3fv(a, b, c, d, e)
- glUniformMatrix4fv = <unbound qt slot glUniformMatrix4fv of QGLFunctions type>
-
X.glUniformMatrix4fv(a, b, c, d, e)
- glUseProgram = <unbound qt slot glUseProgram of QGLFunctions type>
-
X.glUseProgram(a, b)
- glValidateProgram = <unbound qt slot glValidateProgram of QGLFunctions type>
-
X.glValidateProgram(a, b)
- glVertexAttrib1f = <unbound qt slot glVertexAttrib1f of QGLFunctions type>
-
X.glVertexAttrib1f(a, b, c)
- glVertexAttrib1fv = <unbound qt slot glVertexAttrib1fv of QGLFunctions type>
-
X.glVertexAttrib1fv(a, b, c)
- glVertexAttrib2f = <unbound qt slot glVertexAttrib2f of QGLFunctions type>
-
X.glVertexAttrib2f(a, b, c, d)
- glVertexAttrib2fv = <unbound qt slot glVertexAttrib2fv of QGLFunctions type>
-
X.glVertexAttrib2fv(a, b, c)
- glVertexAttrib3f = <unbound qt slot glVertexAttrib3f of QGLFunctions type>
-
X.glVertexAttrib3f(a, b, c, d, e)
- glVertexAttrib3fv = <unbound qt slot glVertexAttrib3fv of QGLFunctions type>
-
X.glVertexAttrib3fv(a, b, c)
- glVertexAttrib4f = <unbound qt slot glVertexAttrib4f of QGLFunctions type>
-
X.glVertexAttrib4f(a, b, c, d, e, f)
- glVertexAttrib4fv = <unbound qt slot glVertexAttrib4fv of QGLFunctions type>
-
X.glVertexAttrib4fv(a, b, c)
- glVertexAttribPointer = <unbound qt slot glVertexAttribPointer of QGLFunctions type>
-
X.glVertexAttribPointer(a, b, c, d, e, f, g)
- hasOpenGLFeature = <unbound qt slot hasOpenGLFeature of QGLFunctions type>
-
X.hasOpenGLFeature(a, b) -> bool
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- initializeGLFunctions = <unbound qt slot initializeGLFunctions of QGLFunctions type>
-
X.initializeGLFunctions(a, b)
- openGLFeatures = <unbound qt slot openGLFeatures of QGLFunctions type>
-
X.openGLFeatures(a)
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
className
- PythonQt.QtOpenGL.QGLFunctions.className = className(...)
-
Return the classname of the object
delete
- PythonQt.QtOpenGL.QGLFunctions.delete = delete(...)
-
Deletes the given C++ object
glActiveTexture
PythonQt.QtOpenGL.QGLFunctions.glActiveTexture = <unbound qt slot glActiveTexture of QGLFunctions type>
glAttachShader
PythonQt.QtOpenGL.QGLFunctions.glAttachShader = <unbound qt slot glAttachShader of QGLFunctions type>
glBindAttribLocation
PythonQt.QtOpenGL.QGLFunctions.glBindAttribLocation = <unbound qt slot glBindAttribLocation of QGLFunctions type>
glBindBuffer
PythonQt.QtOpenGL.QGLFunctions.glBindBuffer = <unbound qt slot glBindBuffer of QGLFunctions type>
glBindFramebuffer
PythonQt.QtOpenGL.QGLFunctions.glBindFramebuffer = <unbound qt slot glBindFramebuffer of QGLFunctions type>
glBindRenderbuffer
PythonQt.QtOpenGL.QGLFunctions.glBindRenderbuffer = <unbound qt slot glBindRenderbuffer of QGLFunctions type>
glBlendColor
PythonQt.QtOpenGL.QGLFunctions.glBlendColor = <unbound qt slot glBlendColor of QGLFunctions type>
glBlendEquation
PythonQt.QtOpenGL.QGLFunctions.glBlendEquation = <unbound qt slot glBlendEquation of QGLFunctions type>
glBlendEquationSeparate
PythonQt.QtOpenGL.QGLFunctions.glBlendEquationSeparate = <unbound qt slot glBlendEquationSeparate of QGLFunctions type>
glBlendFuncSeparate
PythonQt.QtOpenGL.QGLFunctions.glBlendFuncSeparate = <unbound qt slot glBlendFuncSeparate of QGLFunctions type>
glCheckFramebufferStatus
PythonQt.QtOpenGL.QGLFunctions.glCheckFramebufferStatus = <unbound qt slot glCheckFramebufferStatus of QGLFunctions type>
glClearDepthf
PythonQt.QtOpenGL.QGLFunctions.glClearDepthf = <unbound qt slot glClearDepthf of QGLFunctions type>
glCompileShader
PythonQt.QtOpenGL.QGLFunctions.glCompileShader = <unbound qt slot glCompileShader of QGLFunctions type>
glCompressedTexImage2D
PythonQt.QtOpenGL.QGLFunctions.glCompressedTexImage2D = <unbound qt slot glCompressedTexImage2D of QGLFunctions type>
glCompressedTexSubImage2D
PythonQt.QtOpenGL.QGLFunctions.glCompressedTexSubImage2D = <unbound qt slot glCompressedTexSubImage2D of QGLFunctions type>
glCreateProgram
PythonQt.QtOpenGL.QGLFunctions.glCreateProgram = <unbound qt slot glCreateProgram of QGLFunctions type>
glCreateShader
PythonQt.QtOpenGL.QGLFunctions.glCreateShader = <unbound qt slot glCreateShader of QGLFunctions type>
glDeleteBuffers
PythonQt.QtOpenGL.QGLFunctions.glDeleteBuffers = <unbound qt slot glDeleteBuffers of QGLFunctions type>
glDeleteFramebuffers
PythonQt.QtOpenGL.QGLFunctions.glDeleteFramebuffers = <unbound qt slot glDeleteFramebuffers of QGLFunctions type>
glDeleteProgram
PythonQt.QtOpenGL.QGLFunctions.glDeleteProgram = <unbound qt slot glDeleteProgram of QGLFunctions type>
glDeleteRenderbuffers
PythonQt.QtOpenGL.QGLFunctions.glDeleteRenderbuffers = <unbound qt slot glDeleteRenderbuffers of QGLFunctions type>
glDeleteShader
PythonQt.QtOpenGL.QGLFunctions.glDeleteShader = <unbound qt slot glDeleteShader of QGLFunctions type>
glDepthRangef
PythonQt.QtOpenGL.QGLFunctions.glDepthRangef = <unbound qt slot glDepthRangef of QGLFunctions type>
glDetachShader
PythonQt.QtOpenGL.QGLFunctions.glDetachShader = <unbound qt slot glDetachShader of QGLFunctions type>
glDisableVertexAttribArray
PythonQt.QtOpenGL.QGLFunctions.glDisableVertexAttribArray = <unbound qt slot glDisableVertexAttribArray of QGLFunctions type>
glEnableVertexAttribArray
PythonQt.QtOpenGL.QGLFunctions.glEnableVertexAttribArray = <unbound qt slot glEnableVertexAttribArray of QGLFunctions type>
glFramebufferRenderbuffer
PythonQt.QtOpenGL.QGLFunctions.glFramebufferRenderbuffer = <unbound qt slot glFramebufferRenderbuffer of QGLFunctions type>
glFramebufferTexture2D
PythonQt.QtOpenGL.QGLFunctions.glFramebufferTexture2D = <unbound qt slot glFramebufferTexture2D of QGLFunctions type>
glGenBuffers
PythonQt.QtOpenGL.QGLFunctions.glGenBuffers = <unbound qt slot glGenBuffers of QGLFunctions type>
glGenerateMipmap
PythonQt.QtOpenGL.QGLFunctions.glGenerateMipmap = <unbound qt slot glGenerateMipmap of QGLFunctions type>
glGenFramebuffers
PythonQt.QtOpenGL.QGLFunctions.glGenFramebuffers = <unbound qt slot glGenFramebuffers of QGLFunctions type>
glGenRenderbuffers
PythonQt.QtOpenGL.QGLFunctions.glGenRenderbuffers = <unbound qt slot glGenRenderbuffers of QGLFunctions type>
glGetActiveAttrib
PythonQt.QtOpenGL.QGLFunctions.glGetActiveAttrib = <unbound qt slot glGetActiveAttrib of QGLFunctions type>
glGetActiveUniform
PythonQt.QtOpenGL.QGLFunctions.glGetActiveUniform = <unbound qt slot glGetActiveUniform of QGLFunctions type>
glGetAttachedShaders
PythonQt.QtOpenGL.QGLFunctions.glGetAttachedShaders = <unbound qt slot glGetAttachedShaders of QGLFunctions type>
glGetAttribLocation
PythonQt.QtOpenGL.QGLFunctions.glGetAttribLocation = <unbound qt slot glGetAttribLocation of QGLFunctions type>
glGetBufferParameteriv
PythonQt.QtOpenGL.QGLFunctions.glGetBufferParameteriv = <unbound qt slot glGetBufferParameteriv of QGLFunctions type>
glGetFramebufferAttachmentParameteriv
PythonQt.QtOpenGL.QGLFunctions.glGetFramebufferAttachmentParameteriv = <unbound qt slot glGetFramebufferAttachmentParameteriv of QGLFunctions type>
glGetProgramInfoLog
PythonQt.QtOpenGL.QGLFunctions.glGetProgramInfoLog = <unbound qt slot glGetProgramInfoLog of QGLFunctions type>
glGetProgramiv
PythonQt.QtOpenGL.QGLFunctions.glGetProgramiv = <unbound qt slot glGetProgramiv of QGLFunctions type>
glGetRenderbufferParameteriv
PythonQt.QtOpenGL.QGLFunctions.glGetRenderbufferParameteriv = <unbound qt slot glGetRenderbufferParameteriv of QGLFunctions type>
glGetShaderInfoLog
PythonQt.QtOpenGL.QGLFunctions.glGetShaderInfoLog = <unbound qt slot glGetShaderInfoLog of QGLFunctions type>
glGetShaderiv
PythonQt.QtOpenGL.QGLFunctions.glGetShaderiv = <unbound qt slot glGetShaderiv of QGLFunctions type>
glGetShaderPrecisionFormat
PythonQt.QtOpenGL.QGLFunctions.glGetShaderPrecisionFormat = <unbound qt slot glGetShaderPrecisionFormat of QGLFunctions type>
glGetShaderSource
PythonQt.QtOpenGL.QGLFunctions.glGetShaderSource = <unbound qt slot glGetShaderSource of QGLFunctions type>
glGetUniformfv
PythonQt.QtOpenGL.QGLFunctions.glGetUniformfv = <unbound qt slot glGetUniformfv of QGLFunctions type>
glGetUniformiv
PythonQt.QtOpenGL.QGLFunctions.glGetUniformiv = <unbound qt slot glGetUniformiv of QGLFunctions type>
glGetUniformLocation
PythonQt.QtOpenGL.QGLFunctions.glGetUniformLocation = <unbound qt slot glGetUniformLocation of QGLFunctions type>
glGetVertexAttribfv
PythonQt.QtOpenGL.QGLFunctions.glGetVertexAttribfv = <unbound qt slot glGetVertexAttribfv of QGLFunctions type>
glGetVertexAttribiv
PythonQt.QtOpenGL.QGLFunctions.glGetVertexAttribiv = <unbound qt slot glGetVertexAttribiv of QGLFunctions type>
glGetVertexAttribPointerv
PythonQt.QtOpenGL.QGLFunctions.glGetVertexAttribPointerv = <unbound qt slot glGetVertexAttribPointerv of QGLFunctions type>
glIsBuffer
PythonQt.QtOpenGL.QGLFunctions.glIsBuffer = <unbound qt slot glIsBuffer of QGLFunctions type>
glIsFramebuffer
PythonQt.QtOpenGL.QGLFunctions.glIsFramebuffer = <unbound qt slot glIsFramebuffer of QGLFunctions type>
glIsProgram
PythonQt.QtOpenGL.QGLFunctions.glIsProgram = <unbound qt slot glIsProgram of QGLFunctions type>
glIsRenderbuffer
PythonQt.QtOpenGL.QGLFunctions.glIsRenderbuffer = <unbound qt slot glIsRenderbuffer of QGLFunctions type>
glIsShader
PythonQt.QtOpenGL.QGLFunctions.glIsShader = <unbound qt slot glIsShader of QGLFunctions type>
glLinkProgram
PythonQt.QtOpenGL.QGLFunctions.glLinkProgram = <unbound qt slot glLinkProgram of QGLFunctions type>
glReleaseShaderCompiler
PythonQt.QtOpenGL.QGLFunctions.glReleaseShaderCompiler = <unbound qt slot glReleaseShaderCompiler of QGLFunctions type>
glRenderbufferStorage
PythonQt.QtOpenGL.QGLFunctions.glRenderbufferStorage = <unbound qt slot glRenderbufferStorage of QGLFunctions type>
glSampleCoverage
PythonQt.QtOpenGL.QGLFunctions.glSampleCoverage = <unbound qt slot glSampleCoverage of QGLFunctions type>
glShaderBinary
PythonQt.QtOpenGL.QGLFunctions.glShaderBinary = <unbound qt slot glShaderBinary of QGLFunctions type>
glShaderSource
PythonQt.QtOpenGL.QGLFunctions.glShaderSource = <unbound qt slot glShaderSource of QGLFunctions type>
glStencilFuncSeparate
PythonQt.QtOpenGL.QGLFunctions.glStencilFuncSeparate = <unbound qt slot glStencilFuncSeparate of QGLFunctions type>
glStencilMaskSeparate
PythonQt.QtOpenGL.QGLFunctions.glStencilMaskSeparate = <unbound qt slot glStencilMaskSeparate of QGLFunctions type>
glStencilOpSeparate
PythonQt.QtOpenGL.QGLFunctions.glStencilOpSeparate = <unbound qt slot glStencilOpSeparate of QGLFunctions type>
glUniform1f
PythonQt.QtOpenGL.QGLFunctions.glUniform1f = <unbound qt slot glUniform1f of QGLFunctions type>
glUniform1fv
PythonQt.QtOpenGL.QGLFunctions.glUniform1fv = <unbound qt slot glUniform1fv of QGLFunctions type>
glUniform1i
PythonQt.QtOpenGL.QGLFunctions.glUniform1i = <unbound qt slot glUniform1i of QGLFunctions type>
glUniform1iv
PythonQt.QtOpenGL.QGLFunctions.glUniform1iv = <unbound qt slot glUniform1iv of QGLFunctions type>
glUniform2f
PythonQt.QtOpenGL.QGLFunctions.glUniform2f = <unbound qt slot glUniform2f of QGLFunctions type>
glUniform2fv
PythonQt.QtOpenGL.QGLFunctions.glUniform2fv = <unbound qt slot glUniform2fv of QGLFunctions type>
glUniform2i
PythonQt.QtOpenGL.QGLFunctions.glUniform2i = <unbound qt slot glUniform2i of QGLFunctions type>
glUniform2iv
PythonQt.QtOpenGL.QGLFunctions.glUniform2iv = <unbound qt slot glUniform2iv of QGLFunctions type>
glUniform3f
PythonQt.QtOpenGL.QGLFunctions.glUniform3f = <unbound qt slot glUniform3f of QGLFunctions type>
glUniform3fv
PythonQt.QtOpenGL.QGLFunctions.glUniform3fv = <unbound qt slot glUniform3fv of QGLFunctions type>
glUniform3i
PythonQt.QtOpenGL.QGLFunctions.glUniform3i = <unbound qt slot glUniform3i of QGLFunctions type>
glUniform3iv
PythonQt.QtOpenGL.QGLFunctions.glUniform3iv = <unbound qt slot glUniform3iv of QGLFunctions type>
glUniform4f
PythonQt.QtOpenGL.QGLFunctions.glUniform4f = <unbound qt slot glUniform4f of QGLFunctions type>
glUniform4fv
PythonQt.QtOpenGL.QGLFunctions.glUniform4fv = <unbound qt slot glUniform4fv of QGLFunctions type>
glUniform4i
PythonQt.QtOpenGL.QGLFunctions.glUniform4i = <unbound qt slot glUniform4i of QGLFunctions type>
glUniform4iv
PythonQt.QtOpenGL.QGLFunctions.glUniform4iv = <unbound qt slot glUniform4iv of QGLFunctions type>
glUniformMatrix2fv
PythonQt.QtOpenGL.QGLFunctions.glUniformMatrix2fv = <unbound qt slot glUniformMatrix2fv of QGLFunctions type>
glUniformMatrix3fv
PythonQt.QtOpenGL.QGLFunctions.glUniformMatrix3fv = <unbound qt slot glUniformMatrix3fv of QGLFunctions type>
glUniformMatrix4fv
PythonQt.QtOpenGL.QGLFunctions.glUniformMatrix4fv = <unbound qt slot glUniformMatrix4fv of QGLFunctions type>
glUseProgram
PythonQt.QtOpenGL.QGLFunctions.glUseProgram = <unbound qt slot glUseProgram of QGLFunctions type>
glValidateProgram
PythonQt.QtOpenGL.QGLFunctions.glValidateProgram = <unbound qt slot glValidateProgram of QGLFunctions type>
glVertexAttrib1f
PythonQt.QtOpenGL.QGLFunctions.glVertexAttrib1f = <unbound qt slot glVertexAttrib1f of QGLFunctions type>
glVertexAttrib1fv
PythonQt.QtOpenGL.QGLFunctions.glVertexAttrib1fv = <unbound qt slot glVertexAttrib1fv of QGLFunctions type>
glVertexAttrib2f
PythonQt.QtOpenGL.QGLFunctions.glVertexAttrib2f = <unbound qt slot glVertexAttrib2f of QGLFunctions type>
glVertexAttrib2fv
PythonQt.QtOpenGL.QGLFunctions.glVertexAttrib2fv = <unbound qt slot glVertexAttrib2fv of QGLFunctions type>
glVertexAttrib3f
PythonQt.QtOpenGL.QGLFunctions.glVertexAttrib3f = <unbound qt slot glVertexAttrib3f of QGLFunctions type>
glVertexAttrib3fv
PythonQt.QtOpenGL.QGLFunctions.glVertexAttrib3fv = <unbound qt slot glVertexAttrib3fv of QGLFunctions type>
glVertexAttrib4f
PythonQt.QtOpenGL.QGLFunctions.glVertexAttrib4f = <unbound qt slot glVertexAttrib4f of QGLFunctions type>
glVertexAttrib4fv
PythonQt.QtOpenGL.QGLFunctions.glVertexAttrib4fv = <unbound qt slot glVertexAttrib4fv of QGLFunctions type>
glVertexAttribPointer
PythonQt.QtOpenGL.QGLFunctions.glVertexAttribPointer = <unbound qt slot glVertexAttribPointer of QGLFunctions type>
hasOpenGLFeature
PythonQt.QtOpenGL.QGLFunctions.hasOpenGLFeature = <unbound qt slot hasOpenGLFeature of QGLFunctions type>
help
- PythonQt.QtOpenGL.QGLFunctions.help = help(...)
-
Shows the help of available methods for this class
inherits
- PythonQt.QtOpenGL.QGLFunctions.inherits = inherits(...)
-
Returns if the class inherits or is of given type name
initializeGLFunctions
PythonQt.QtOpenGL.QGLFunctions.initializeGLFunctions = <unbound qt slot initializeGLFunctions of QGLFunctions type>
openGLFeatures
PythonQt.QtOpenGL.QGLFunctions.openGLFeatures = <unbound qt slot openGLFeatures of QGLFunctions type>
QGLPixelBuffer
PythonQt.QtOpenGL.QGLPixelBuffer = class QGLPixelBuffer(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLPixelBuffer
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- PaintDeviceMetric = <class 'PythonQt.QtGui.PaintDeviceMetric'>
- PdmDepth = 6
- PdmDevicePixelRatio = 11
- PdmDevicePixelRatioScaled = 12
- PdmDpiX = 7
- PdmDpiY = 8
- PdmHeight = 2
- PdmHeightMM = 4
- PdmNumColors = 5
- PdmPhysicalDpiX = 9
- PdmPhysicalDpiY = 10
- PdmWidth = 1
- PdmWidthMM = 3
- bindTexture = <unbound qt slot bindTexture of QGLPixelBuffer type>
-
X.bindTexture(a, b, c) -> int
- bindToDynamicTexture = <unbound qt slot bindToDynamicTexture of QGLPixelBuffer type>
-
X.bindToDynamicTexture(a, b) -> bool
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- colorCount = <unbound qt slot colorCount of QGLPixelBuffer type>
-
X.colorCount(a) -> int
- context = <unbound qt slot context of QGLPixelBuffer type>
-
X.context(a) -> PythonQt.QtOpenGL.QGLContext
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- deleteTexture = <unbound qt slot deleteTexture of QGLPixelBuffer type>
-
X.deleteTexture(a, b)
- depth = <unbound qt slot depth of QGLPixelBuffer type>
-
X.depth(a) -> int
- devType = <unbound qt slot py_q_devType of QGLPixelBuffer type>
-
X.devType(a) -> int
- devicePixelRatio = <unbound qt slot devicePixelRatio of QGLPixelBuffer type>
-
X.devicePixelRatio(a) -> int
- devicePixelRatioF = <unbound qt slot devicePixelRatioF of QGLPixelBuffer type>
-
X.devicePixelRatioF(a) -> float
- devicePixelRatioFScale = <unbound qt slot static_QPaintDevice_devicePixelRatioFScale of QGLPixelBuffer type>
-
X.devicePixelRatioFScale() -> float
- doneCurrent = <unbound qt slot doneCurrent of QGLPixelBuffer type>
-
X.doneCurrent(a) -> bool
- drawTexture = <unbound qt slot drawTexture of QGLPixelBuffer type>
-
X.drawTexture(a, b, c, d)
- format = <unbound qt slot format of QGLPixelBuffer type>
-
X.format(a) -> PythonQt.QtOpenGL.QGLFormat
- generateDynamicTexture = <unbound qt slot generateDynamicTexture of QGLPixelBuffer type>
-
X.generateDynamicTexture(a) -> int
- handle = <unbound qt slot handle of QGLPixelBuffer type>
-
X.handle(a)
- hasOpenGLPbuffers = <unbound qt slot static_QGLPixelBuffer_hasOpenGLPbuffers of QGLPixelBuffer type>
-
X.hasOpenGLPbuffers() -> bool
- height = <unbound qt slot height of QGLPixelBuffer type>
-
X.height(a) -> int
- heightMM = <unbound qt slot heightMM of QGLPixelBuffer type>
-
X.heightMM(a) -> int
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- initPainter = <unbound qt slot py_q_initPainter of QGLPixelBuffer type>
-
X.initPainter(a, b)
- isValid = <unbound qt slot isValid of QGLPixelBuffer type>
-
X.isValid(a) -> bool
- logicalDpiX = <unbound qt slot logicalDpiX of QGLPixelBuffer type>
-
X.logicalDpiX(a) -> int
- logicalDpiY = <unbound qt slot logicalDpiY of QGLPixelBuffer type>
-
X.logicalDpiY(a) -> int
- makeCurrent = <unbound qt slot makeCurrent of QGLPixelBuffer type>
-
X.makeCurrent(a) -> bool
- metric = <unbound qt slot py_q_metric of QGLPixelBuffer type>
-
X.metric(a, b) -> int
- paintEngine = <unbound qt slot py_q_paintEngine of QGLPixelBuffer type>
-
X.paintEngine(a) -> PythonQt.QtGui.QPaintEngine
- paintingActive = <unbound qt slot paintingActive of QGLPixelBuffer type>
-
X.paintingActive(a) -> bool
- physicalDpiX = <unbound qt slot physicalDpiX of QGLPixelBuffer type>
-
X.physicalDpiX(a) -> int
- physicalDpiY = <unbound qt slot physicalDpiY of QGLPixelBuffer type>
-
X.physicalDpiY(a) -> int
- redirected = <unbound qt slot py_q_redirected of QGLPixelBuffer type>
-
X.redirected(a, b) -> PythonQt.QtGui.QPaintDevice
- releaseFromDynamicTexture = <unbound qt slot releaseFromDynamicTexture of QGLPixelBuffer type>
-
X.releaseFromDynamicTexture(a)
- sharedPainter = <unbound qt slot py_q_sharedPainter of QGLPixelBuffer type>
-
X.sharedPainter(a) -> PythonQt.QtGui.QPainter
- size = <unbound qt slot size of QGLPixelBuffer type>
-
X.size(a) -> PythonQt.QtCore.QSize
- toImage = <unbound qt slot toImage of QGLPixelBuffer type>
-
X.toImage(a) -> PythonQt.QtGui.QImage
- updateDynamicTexture = <unbound qt slot updateDynamicTexture of QGLPixelBuffer type>
-
X.updateDynamicTexture(a, b)
- width = <unbound qt slot width of QGLPixelBuffer type>
-
X.width(a) -> int
- widthMM = <unbound qt slot widthMM of QGLPixelBuffer type>
-
X.widthMM(a) -> int
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
bindTexture
PythonQt.QtOpenGL.QGLPixelBuffer.bindTexture = <unbound qt slot bindTexture of QGLPixelBuffer type>
bindToDynamicTexture
PythonQt.QtOpenGL.QGLPixelBuffer.bindToDynamicTexture = <unbound qt slot bindToDynamicTexture of QGLPixelBuffer type>
className
- PythonQt.QtOpenGL.QGLPixelBuffer.className = className(...)
-
Return the classname of the object
colorCount
PythonQt.QtOpenGL.QGLPixelBuffer.colorCount = <unbound qt slot colorCount of QGLPixelBuffer type>
context
PythonQt.QtOpenGL.QGLPixelBuffer.context = <unbound qt slot context of QGLPixelBuffer type>
delete
- PythonQt.QtOpenGL.QGLPixelBuffer.delete = delete(...)
-
Deletes the given C++ object
deleteTexture
PythonQt.QtOpenGL.QGLPixelBuffer.deleteTexture = <unbound qt slot deleteTexture of QGLPixelBuffer type>
depth
PythonQt.QtOpenGL.QGLPixelBuffer.depth = <unbound qt slot depth of QGLPixelBuffer type>
devicePixelRatio
PythonQt.QtOpenGL.QGLPixelBuffer.devicePixelRatio = <unbound qt slot devicePixelRatio of QGLPixelBuffer type>
devicePixelRatioF
PythonQt.QtOpenGL.QGLPixelBuffer.devicePixelRatioF = <unbound qt slot devicePixelRatioF of QGLPixelBuffer type>
devicePixelRatioFScale
PythonQt.QtOpenGL.QGLPixelBuffer.devicePixelRatioFScale = <unbound qt slot static_QPaintDevice_devicePixelRatioFScale of QGLPixelBuffer type>
devType
PythonQt.QtOpenGL.QGLPixelBuffer.devType = <unbound qt slot py_q_devType of QGLPixelBuffer type>
doneCurrent
PythonQt.QtOpenGL.QGLPixelBuffer.doneCurrent = <unbound qt slot doneCurrent of QGLPixelBuffer type>
drawTexture
PythonQt.QtOpenGL.QGLPixelBuffer.drawTexture = <unbound qt slot drawTexture of QGLPixelBuffer type>
format
PythonQt.QtOpenGL.QGLPixelBuffer.format = <unbound qt slot format of QGLPixelBuffer type>
generateDynamicTexture
PythonQt.QtOpenGL.QGLPixelBuffer.generateDynamicTexture = <unbound qt slot generateDynamicTexture of QGLPixelBuffer type>
handle
PythonQt.QtOpenGL.QGLPixelBuffer.handle = <unbound qt slot handle of QGLPixelBuffer type>
hasOpenGLPbuffers
PythonQt.QtOpenGL.QGLPixelBuffer.hasOpenGLPbuffers = <unbound qt slot static_QGLPixelBuffer_hasOpenGLPbuffers of QGLPixelBuffer type>
height
PythonQt.QtOpenGL.QGLPixelBuffer.height = <unbound qt slot height of QGLPixelBuffer type>
heightMM
PythonQt.QtOpenGL.QGLPixelBuffer.heightMM = <unbound qt slot heightMM of QGLPixelBuffer type>
help
- PythonQt.QtOpenGL.QGLPixelBuffer.help = help(...)
-
Shows the help of available methods for this class
inherits
- PythonQt.QtOpenGL.QGLPixelBuffer.inherits = inherits(...)
-
Returns if the class inherits or is of given type name
initPainter
PythonQt.QtOpenGL.QGLPixelBuffer.initPainter = <unbound qt slot py_q_initPainter of QGLPixelBuffer type>
isValid
PythonQt.QtOpenGL.QGLPixelBuffer.isValid = <unbound qt slot isValid of QGLPixelBuffer type>
logicalDpiX
PythonQt.QtOpenGL.QGLPixelBuffer.logicalDpiX = <unbound qt slot logicalDpiX of QGLPixelBuffer type>
logicalDpiY
PythonQt.QtOpenGL.QGLPixelBuffer.logicalDpiY = <unbound qt slot logicalDpiY of QGLPixelBuffer type>
makeCurrent
PythonQt.QtOpenGL.QGLPixelBuffer.makeCurrent = <unbound qt slot makeCurrent of QGLPixelBuffer type>
metric
PythonQt.QtOpenGL.QGLPixelBuffer.metric = <unbound qt slot py_q_metric of QGLPixelBuffer type>
paintEngine
PythonQt.QtOpenGL.QGLPixelBuffer.paintEngine = <unbound qt slot py_q_paintEngine of QGLPixelBuffer type>
paintingActive
PythonQt.QtOpenGL.QGLPixelBuffer.paintingActive = <unbound qt slot paintingActive of QGLPixelBuffer type>
physicalDpiX
PythonQt.QtOpenGL.QGLPixelBuffer.physicalDpiX = <unbound qt slot physicalDpiX of QGLPixelBuffer type>
physicalDpiY
PythonQt.QtOpenGL.QGLPixelBuffer.physicalDpiY = <unbound qt slot physicalDpiY of QGLPixelBuffer type>
redirected
PythonQt.QtOpenGL.QGLPixelBuffer.redirected = <unbound qt slot py_q_redirected of QGLPixelBuffer type>
releaseFromDynamicTexture
PythonQt.QtOpenGL.QGLPixelBuffer.releaseFromDynamicTexture = <unbound qt slot releaseFromDynamicTexture of QGLPixelBuffer type>
sharedPainter
PythonQt.QtOpenGL.QGLPixelBuffer.sharedPainter = <unbound qt slot py_q_sharedPainter of QGLPixelBuffer type>
size
PythonQt.QtOpenGL.QGLPixelBuffer.size = <unbound qt slot size of QGLPixelBuffer type>
toImage
PythonQt.QtOpenGL.QGLPixelBuffer.toImage = <unbound qt slot toImage of QGLPixelBuffer type>
updateDynamicTexture
PythonQt.QtOpenGL.QGLPixelBuffer.updateDynamicTexture = <unbound qt slot updateDynamicTexture of QGLPixelBuffer type>
width
PythonQt.QtOpenGL.QGLPixelBuffer.width = <unbound qt slot width of QGLPixelBuffer type>
widthMM
PythonQt.QtOpenGL.QGLPixelBuffer.widthMM = <unbound qt slot widthMM of QGLPixelBuffer type>
QGLShader
PythonQt.QtOpenGL.QGLShader = class QGLShader(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLShader
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- Fragment = 2
- Geometry = 4
- ShaderType = <class 'PythonQt.QtOpenGL.ShaderType'>
- ShaderTypeBit = <class 'PythonQt.QtOpenGL.ShaderTypeBit'>
- Vertex = 1
- blockSignals = <unbound qt slot blockSignals of QGLShader type>
-
X.blockSignals(a, b) -> bool
- childEvent = <unbound qt slot py_q_childEvent of QGLShader type>
-
X.childEvent(a, b)
- children = <unbound qt slot children of QGLShader type>
-
X.children(a) -> tuple
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- compileSourceCode = <unbound qt slot compileSourceCode of QGLShader type>
-
X.compileSourceCode(a, b) -> bool
- compileSourceFile = <unbound qt slot compileSourceFile of QGLShader type>
-
X.compileSourceFile(a, b) -> bool
- connect = <unbound qt slot connect of QGLShader type>
-
X.connect(a, b, c, d, e) -> bool
- customEvent = <unbound qt slot py_q_customEvent of QGLShader type>
-
X.customEvent(a, b)
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- deleteLater = <unbound qt slot deleteLater of QGLShader type>
-
X.deleteLater()
- destroyed = <unbound qt signal destroyed of QGLShader type>
- disconnect = <unbound qt slot disconnect of QGLShader type>
-
X.disconnect(a, b, c, d) -> bool
- dumpObjectInfo = <unbound qt slot dumpObjectInfo of QGLShader type>
-
X.dumpObjectInfo(a)
- dumpObjectTree = <unbound qt slot dumpObjectTree of QGLShader type>
-
X.dumpObjectTree(a)
- dynamicPropertyNames = <unbound qt slot dynamicPropertyNames of QGLShader type>
-
X.dynamicPropertyNames(a)
- event = <unbound qt slot py_q_event of QGLShader type>
-
X.event(a, b) -> bool
- eventFilter = <unbound qt slot py_q_eventFilter of QGLShader type>
-
X.eventFilter(a, b, c) -> bool
- findChild = <unbound qt slot findChild of QGLShader type>
-
X.findChild(a, b, c) -> PythonQt.private.QObject
- findChildren = <unbound qt slot findChildren of QGLShader type>
-
X.findChildren(a, b, c) -> tuple
- hasOpenGLShaders = <unbound qt slot static_QGLShader_hasOpenGLShaders of QGLShader type>
-
X.hasOpenGLShaders(a, b) -> bool
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- installEventFilter = <unbound qt slot installEventFilter of QGLShader type>
-
X.installEventFilter(a, b)
- isCompiled = <unbound qt slot isCompiled of QGLShader type>
-
X.isCompiled(a) -> bool
- isSignalConnected = <unbound qt slot isSignalConnected of QGLShader type>
-
X.isSignalConnected(a, b) -> bool
- isWidgetType = <unbound qt slot isWidgetType of QGLShader type>
-
X.isWidgetType(a) -> bool
- isWindowType = <unbound qt slot isWindowType of QGLShader type>
-
X.isWindowType(a) -> bool
- killTimer = <unbound qt slot killTimer of QGLShader type>
-
X.killTimer(a, b)
- log = <unbound qt slot log of QGLShader type>
-
X.log(a) -> str
- metaObject = <unbound qt slot metaObject of QGLShader type>
-
X.metaObject(a) -> PythonQt.QtCore.QMetaObject
- moveToThread = <unbound qt slot moveToThread of QGLShader type>
-
X.moveToThread(a, b)
- objectName = None
- objectNameChanged = <unbound qt signal objectNameChanged of QGLShader type>
- parent = <unbound qt slot parent of QGLShader type>
-
X.parent(a) -> PythonQt.private.QObject
- property = <unbound qt slot property of QGLShader type>
-
X.property(a, b) -> object
- removeEventFilter = <unbound qt slot removeEventFilter of QGLShader type>
-
X.removeEventFilter(a, b)
- sender = <unbound qt slot sender of QGLShader type>
-
X.sender(a) -> PythonQt.private.QObject
- senderSignalIndex = <unbound qt slot senderSignalIndex of QGLShader type>
-
X.senderSignalIndex(a) -> int
- setObjectName = <unbound qt slot setObjectName of QGLShader type>
-
X.setObjectName(a, b)
- setParent = <unbound qt slot setParent of QGLShader type>
-
X.setParent(a, b)
- setProperty = <unbound qt slot setProperty of QGLShader type>
-
X.setProperty(a, b, c) -> bool
- shaderId = <unbound qt slot shaderId of QGLShader type>
-
X.shaderId(a) -> int
- shaderType = <unbound qt slot shaderType of QGLShader type>
-
X.shaderType(a)
- signalsBlocked = <unbound qt slot signalsBlocked of QGLShader type>
-
X.signalsBlocked(a) -> bool
- sourceCode = <unbound qt slot sourceCode of QGLShader type>
-
X.sourceCode(a) -> PythonQt.QtCore.QByteArray
- startTimer = <unbound qt slot startTimer of QGLShader type>
-
X.startTimer(a, b, c) -> int
- thread = <unbound qt slot thread of QGLShader type>
-
X.thread(a)
- timerEvent = <unbound qt slot py_q_timerEvent of QGLShader type>
-
X.timerEvent(a, b)
- tr = <unbound qt slot tr of QGLShader type>
-
X.tr(a, b, c, d) -> str
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
blockSignals
PythonQt.QtOpenGL.QGLShader.blockSignals = <unbound qt slot blockSignals of QGLShader type>
childEvent
PythonQt.QtOpenGL.QGLShader.childEvent = <unbound qt slot py_q_childEvent of QGLShader type>
children
PythonQt.QtOpenGL.QGLShader.children = <unbound qt slot children of QGLShader type>
className
- PythonQt.QtOpenGL.QGLShader.className = className(...)
-
Return the classname of the object
compileSourceCode
PythonQt.QtOpenGL.QGLShader.compileSourceCode = <unbound qt slot compileSourceCode of QGLShader type>
compileSourceFile
PythonQt.QtOpenGL.QGLShader.compileSourceFile = <unbound qt slot compileSourceFile of QGLShader type>
connect
PythonQt.QtOpenGL.QGLShader.connect = <unbound qt slot connect of QGLShader type>
customEvent
PythonQt.QtOpenGL.QGLShader.customEvent = <unbound qt slot py_q_customEvent of QGLShader type>
delete
- PythonQt.QtOpenGL.QGLShader.delete = delete(...)
-
Deletes the given C++ object
deleteLater
PythonQt.QtOpenGL.QGLShader.deleteLater = <unbound qt slot deleteLater of QGLShader type>
disconnect
PythonQt.QtOpenGL.QGLShader.disconnect = <unbound qt slot disconnect of QGLShader type>
dumpObjectInfo
PythonQt.QtOpenGL.QGLShader.dumpObjectInfo = <unbound qt slot dumpObjectInfo of QGLShader type>
dumpObjectTree
PythonQt.QtOpenGL.QGLShader.dumpObjectTree = <unbound qt slot dumpObjectTree of QGLShader type>
dynamicPropertyNames
PythonQt.QtOpenGL.QGLShader.dynamicPropertyNames = <unbound qt slot dynamicPropertyNames of QGLShader type>
event
PythonQt.QtOpenGL.QGLShader.event = <unbound qt slot py_q_event of QGLShader type>
eventFilter
PythonQt.QtOpenGL.QGLShader.eventFilter = <unbound qt slot py_q_eventFilter of QGLShader type>
findChild
PythonQt.QtOpenGL.QGLShader.findChild = <unbound qt slot findChild of QGLShader type>
findChildren
PythonQt.QtOpenGL.QGLShader.findChildren = <unbound qt slot findChildren of QGLShader type>
hasOpenGLShaders
PythonQt.QtOpenGL.QGLShader.hasOpenGLShaders = <unbound qt slot static_QGLShader_hasOpenGLShaders of QGLShader type>
help
- PythonQt.QtOpenGL.QGLShader.help = help(...)
-
Shows the help of available methods for this class
inherits
- PythonQt.QtOpenGL.QGLShader.inherits = inherits(...)
-
Returns if the class inherits or is of given type name
installEventFilter
PythonQt.QtOpenGL.QGLShader.installEventFilter = <unbound qt slot installEventFilter of QGLShader type>
isCompiled
PythonQt.QtOpenGL.QGLShader.isCompiled = <unbound qt slot isCompiled of QGLShader type>
isSignalConnected
PythonQt.QtOpenGL.QGLShader.isSignalConnected = <unbound qt slot isSignalConnected of QGLShader type>
isWidgetType
PythonQt.QtOpenGL.QGLShader.isWidgetType = <unbound qt slot isWidgetType of QGLShader type>
isWindowType
PythonQt.QtOpenGL.QGLShader.isWindowType = <unbound qt slot isWindowType of QGLShader type>
killTimer
PythonQt.QtOpenGL.QGLShader.killTimer = <unbound qt slot killTimer of QGLShader type>
log
PythonQt.QtOpenGL.QGLShader.log = <unbound qt slot log of QGLShader type>
metaObject
PythonQt.QtOpenGL.QGLShader.metaObject = <unbound qt slot metaObject of QGLShader type>
moveToThread
PythonQt.QtOpenGL.QGLShader.moveToThread = <unbound qt slot moveToThread of QGLShader type>
parent
PythonQt.QtOpenGL.QGLShader.parent = <unbound qt slot parent of QGLShader type>
property
PythonQt.QtOpenGL.QGLShader.property = <unbound qt slot property of QGLShader type>
removeEventFilter
PythonQt.QtOpenGL.QGLShader.removeEventFilter = <unbound qt slot removeEventFilter of QGLShader type>
sender
PythonQt.QtOpenGL.QGLShader.sender = <unbound qt slot sender of QGLShader type>
senderSignalIndex
PythonQt.QtOpenGL.QGLShader.senderSignalIndex = <unbound qt slot senderSignalIndex of QGLShader type>
setObjectName
PythonQt.QtOpenGL.QGLShader.setObjectName = <unbound qt slot setObjectName of QGLShader type>
setParent
PythonQt.QtOpenGL.QGLShader.setParent = <unbound qt slot setParent of QGLShader type>
setProperty
PythonQt.QtOpenGL.QGLShader.setProperty = <unbound qt slot setProperty of QGLShader type>
shaderId
PythonQt.QtOpenGL.QGLShader.shaderId = <unbound qt slot shaderId of QGLShader type>
shaderType
PythonQt.QtOpenGL.QGLShader.shaderType = <unbound qt slot shaderType of QGLShader type>
signalsBlocked
PythonQt.QtOpenGL.QGLShader.signalsBlocked = <unbound qt slot signalsBlocked of QGLShader type>
sourceCode
PythonQt.QtOpenGL.QGLShader.sourceCode = <unbound qt slot sourceCode of QGLShader type>
startTimer
PythonQt.QtOpenGL.QGLShader.startTimer = <unbound qt slot startTimer of QGLShader type>
thread
PythonQt.QtOpenGL.QGLShader.thread = <unbound qt slot thread of QGLShader type>
timerEvent
PythonQt.QtOpenGL.QGLShader.timerEvent = <unbound qt slot py_q_timerEvent of QGLShader type>
tr
PythonQt.QtOpenGL.QGLShader.tr = <unbound qt slot tr of QGLShader type>
QGLShaderProgram
PythonQt.QtOpenGL.QGLShaderProgram = class QGLShaderProgram(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLShaderProgram
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- addShader = <unbound qt slot addShader of QGLShaderProgram type>
-
X.addShader(a, b) -> bool
- addShaderFromSourceCode = <unbound qt slot addShaderFromSourceCode of QGLShaderProgram type>
-
X.addShaderFromSourceCode(a, b, c) -> bool
- addShaderFromSourceFile = <unbound qt slot addShaderFromSourceFile of QGLShaderProgram type>
-
X.addShaderFromSourceFile(a, b, c) -> bool
- attributeLocation = <unbound qt slot attributeLocation of QGLShaderProgram type>
-
X.attributeLocation(a, b) -> int
- bind = <unbound qt slot bind of QGLShaderProgram type>
-
X.bind(a) -> bool
- bindAttributeLocation = <unbound qt slot bindAttributeLocation of QGLShaderProgram type>
-
X.bindAttributeLocation(a, b, c)
- blockSignals = <unbound qt slot blockSignals of QGLShaderProgram type>
-
X.blockSignals(a, b) -> bool
- childEvent = <unbound qt slot py_q_childEvent of QGLShaderProgram type>
-
X.childEvent(a, b)
- children = <unbound qt slot children of QGLShaderProgram type>
-
X.children(a) -> tuple
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- connect = <unbound qt slot connect of QGLShaderProgram type>
-
X.connect(a, b, c, d, e) -> bool
- customEvent = <unbound qt slot py_q_customEvent of QGLShaderProgram type>
-
X.customEvent(a, b)
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- deleteLater = <unbound qt slot deleteLater of QGLShaderProgram type>
-
X.deleteLater()
- destroyed = <unbound qt signal destroyed of QGLShaderProgram type>
- disableAttributeArray = <unbound qt slot disableAttributeArray of QGLShaderProgram type>
-
X.disableAttributeArray(a, b)
- disconnect = <unbound qt slot disconnect of QGLShaderProgram type>
-
X.disconnect(a, b, c, d) -> bool
- dumpObjectInfo = <unbound qt slot dumpObjectInfo of QGLShaderProgram type>
-
X.dumpObjectInfo(a)
- dumpObjectTree = <unbound qt slot dumpObjectTree of QGLShaderProgram type>
-
X.dumpObjectTree(a)
- dynamicPropertyNames = <unbound qt slot dynamicPropertyNames of QGLShaderProgram type>
-
X.dynamicPropertyNames(a)
- enableAttributeArray = <unbound qt slot enableAttributeArray of QGLShaderProgram type>
-
X.enableAttributeArray(a, b)
- event = <unbound qt slot py_q_event of QGLShaderProgram type>
-
X.event(a, b) -> bool
- eventFilter = <unbound qt slot py_q_eventFilter of QGLShaderProgram type>
-
X.eventFilter(a, b, c) -> bool
- findChild = <unbound qt slot findChild of QGLShaderProgram type>
-
X.findChild(a, b, c) -> PythonQt.private.QObject
- findChildren = <unbound qt slot findChildren of QGLShaderProgram type>
-
X.findChildren(a, b, c) -> tuple
- geometryInputType = <unbound qt slot geometryInputType of QGLShaderProgram type>
-
X.geometryInputType(a) -> int
- geometryOutputType = <unbound qt slot geometryOutputType of QGLShaderProgram type>
-
X.geometryOutputType(a) -> int
- geometryOutputVertexCount = <unbound qt slot geometryOutputVertexCount of QGLShaderProgram type>
-
X.geometryOutputVertexCount(a) -> int
- hasOpenGLShaderPrograms = <unbound qt slot static_QGLShaderProgram_hasOpenGLShaderPrograms of QGLShaderProgram type>
-
X.hasOpenGLShaderPrograms(a) -> bool
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- installEventFilter = <unbound qt slot installEventFilter of QGLShaderProgram type>
-
X.installEventFilter(a, b)
- isLinked = <unbound qt slot isLinked of QGLShaderProgram type>
-
X.isLinked(a) -> bool
- isSignalConnected = <unbound qt slot isSignalConnected of QGLShaderProgram type>
-
X.isSignalConnected(a, b) -> bool
- isWidgetType = <unbound qt slot isWidgetType of QGLShaderProgram type>
-
X.isWidgetType(a) -> bool
- isWindowType = <unbound qt slot isWindowType of QGLShaderProgram type>
-
X.isWindowType(a) -> bool
- killTimer = <unbound qt slot killTimer of QGLShaderProgram type>
-
X.killTimer(a, b)
- link = <unbound qt slot py_q_link of QGLShaderProgram type>
-
X.link(a) -> bool
- log = <unbound qt slot log of QGLShaderProgram type>
-
X.log(a) -> str
- maxGeometryOutputVertices = <unbound qt slot maxGeometryOutputVertices of QGLShaderProgram type>
-
X.maxGeometryOutputVertices(a) -> int
- metaObject = <unbound qt slot metaObject of QGLShaderProgram type>
-
X.metaObject(a) -> PythonQt.QtCore.QMetaObject
- moveToThread = <unbound qt slot moveToThread of QGLShaderProgram type>
-
X.moveToThread(a, b)
- objectName = None
- objectNameChanged = <unbound qt signal objectNameChanged of QGLShaderProgram type>
- parent = <unbound qt slot parent of QGLShaderProgram type>
-
X.parent(a) -> PythonQt.private.QObject
- programId = <unbound qt slot programId of QGLShaderProgram type>
-
X.programId(a) -> int
- property = <unbound qt slot property of QGLShaderProgram type>
-
X.property(a, b) -> object
- release = <unbound qt slot release of QGLShaderProgram type>
-
X.release(a)
- removeAllShaders = <unbound qt slot removeAllShaders of QGLShaderProgram type>
-
X.removeAllShaders(a)
- removeEventFilter = <unbound qt slot removeEventFilter of QGLShaderProgram type>
-
X.removeEventFilter(a, b)
- removeShader = <unbound qt slot removeShader of QGLShaderProgram type>
-
X.removeShader(a, b)
- sender = <unbound qt slot sender of QGLShaderProgram type>
-
X.sender(a) -> PythonQt.private.QObject
- senderSignalIndex = <unbound qt slot senderSignalIndex of QGLShaderProgram type>
-
X.senderSignalIndex(a) -> int
- setAttributeArray = <unbound qt slot setAttributeArray of QGLShaderProgram type>
-
X.setAttributeArray(a, b, c, d, e, f)
- setAttributeBuffer = <unbound qt slot setAttributeBuffer of QGLShaderProgram type>
-
X.setAttributeBuffer(a, b, c, d, e, f)
- setAttributeValue = <unbound qt slot setAttributeValue of QGLShaderProgram type>
-
X.setAttributeValue(a, b, c, d, e, f)
- setGeometryInputType = <unbound qt slot setGeometryInputType of QGLShaderProgram type>
-
X.setGeometryInputType(a, b)
- setGeometryOutputType = <unbound qt slot setGeometryOutputType of QGLShaderProgram type>
-
X.setGeometryOutputType(a, b)
- setGeometryOutputVertexCount = <unbound qt slot setGeometryOutputVertexCount of QGLShaderProgram type>
-
X.setGeometryOutputVertexCount(a, b)
- setObjectName = <unbound qt slot setObjectName of QGLShaderProgram type>
-
X.setObjectName(a, b)
- setParent = <unbound qt slot setParent of QGLShaderProgram type>
-
X.setParent(a, b)
- setProperty = <unbound qt slot setProperty of QGLShaderProgram type>
-
X.setProperty(a, b, c) -> bool
- setUniformValue = <unbound qt slot setUniformValue of QGLShaderProgram type>
-
X.setUniformValue(a, b, c, d, e, f)
- setUniformValueArray = <unbound qt slot setUniformValueArray of QGLShaderProgram type>
-
X.setUniformValueArray(a, b, c, d, e)
- shaders = <unbound qt slot shaders of QGLShaderProgram type>
-
X.shaders(a) -> tuple
- signalsBlocked = <unbound qt slot signalsBlocked of QGLShaderProgram type>
-
X.signalsBlocked(a) -> bool
- startTimer = <unbound qt slot startTimer of QGLShaderProgram type>
-
X.startTimer(a, b, c) -> int
- thread = <unbound qt slot thread of QGLShaderProgram type>
-
X.thread(a)
- timerEvent = <unbound qt slot py_q_timerEvent of QGLShaderProgram type>
-
X.timerEvent(a, b)
- tr = <unbound qt slot tr of QGLShaderProgram type>
-
X.tr(a, b, c, d) -> str
- uniformLocation = <unbound qt slot uniformLocation of QGLShaderProgram type>
-
X.uniformLocation(a, b) -> int
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
addShader
PythonQt.QtOpenGL.QGLShaderProgram.addShader = <unbound qt slot addShader of QGLShaderProgram type>
addShaderFromSourceCode
PythonQt.QtOpenGL.QGLShaderProgram.addShaderFromSourceCode = <unbound qt slot addShaderFromSourceCode of QGLShaderProgram type>
addShaderFromSourceFile
PythonQt.QtOpenGL.QGLShaderProgram.addShaderFromSourceFile = <unbound qt slot addShaderFromSourceFile of QGLShaderProgram type>
attributeLocation
PythonQt.QtOpenGL.QGLShaderProgram.attributeLocation = <unbound qt slot attributeLocation of QGLShaderProgram type>
bind
PythonQt.QtOpenGL.QGLShaderProgram.bind = <unbound qt slot bind of QGLShaderProgram type>
bindAttributeLocation
PythonQt.QtOpenGL.QGLShaderProgram.bindAttributeLocation = <unbound qt slot bindAttributeLocation of QGLShaderProgram type>
blockSignals
PythonQt.QtOpenGL.QGLShaderProgram.blockSignals = <unbound qt slot blockSignals of QGLShaderProgram type>
childEvent
PythonQt.QtOpenGL.QGLShaderProgram.childEvent = <unbound qt slot py_q_childEvent of QGLShaderProgram type>
children
PythonQt.QtOpenGL.QGLShaderProgram.children = <unbound qt slot children of QGLShaderProgram type>
className
- PythonQt.QtOpenGL.QGLShaderProgram.className = className(...)
-
Return the classname of the object
connect
PythonQt.QtOpenGL.QGLShaderProgram.connect = <unbound qt slot connect of QGLShaderProgram type>
customEvent
PythonQt.QtOpenGL.QGLShaderProgram.customEvent = <unbound qt slot py_q_customEvent of QGLShaderProgram type>
delete
- PythonQt.QtOpenGL.QGLShaderProgram.delete = delete(...)
-
Deletes the given C++ object
deleteLater
PythonQt.QtOpenGL.QGLShaderProgram.deleteLater = <unbound qt slot deleteLater of QGLShaderProgram type>
disableAttributeArray
PythonQt.QtOpenGL.QGLShaderProgram.disableAttributeArray = <unbound qt slot disableAttributeArray of QGLShaderProgram type>
disconnect
PythonQt.QtOpenGL.QGLShaderProgram.disconnect = <unbound qt slot disconnect of QGLShaderProgram type>
dumpObjectInfo
PythonQt.QtOpenGL.QGLShaderProgram.dumpObjectInfo = <unbound qt slot dumpObjectInfo of QGLShaderProgram type>
dumpObjectTree
PythonQt.QtOpenGL.QGLShaderProgram.dumpObjectTree = <unbound qt slot dumpObjectTree of QGLShaderProgram type>
dynamicPropertyNames
PythonQt.QtOpenGL.QGLShaderProgram.dynamicPropertyNames = <unbound qt slot dynamicPropertyNames of QGLShaderProgram type>
enableAttributeArray
PythonQt.QtOpenGL.QGLShaderProgram.enableAttributeArray = <unbound qt slot enableAttributeArray of QGLShaderProgram type>
event
PythonQt.QtOpenGL.QGLShaderProgram.event = <unbound qt slot py_q_event of QGLShaderProgram type>
eventFilter
PythonQt.QtOpenGL.QGLShaderProgram.eventFilter = <unbound qt slot py_q_eventFilter of QGLShaderProgram type>
findChild
PythonQt.QtOpenGL.QGLShaderProgram.findChild = <unbound qt slot findChild of QGLShaderProgram type>
findChildren
PythonQt.QtOpenGL.QGLShaderProgram.findChildren = <unbound qt slot findChildren of QGLShaderProgram type>
geometryInputType
PythonQt.QtOpenGL.QGLShaderProgram.geometryInputType = <unbound qt slot geometryInputType of QGLShaderProgram type>
geometryOutputType
PythonQt.QtOpenGL.QGLShaderProgram.geometryOutputType = <unbound qt slot geometryOutputType of QGLShaderProgram type>
geometryOutputVertexCount
PythonQt.QtOpenGL.QGLShaderProgram.geometryOutputVertexCount = <unbound qt slot geometryOutputVertexCount of QGLShaderProgram type>
hasOpenGLShaderPrograms
PythonQt.QtOpenGL.QGLShaderProgram.hasOpenGLShaderPrograms = <unbound qt slot static_QGLShaderProgram_hasOpenGLShaderPrograms of QGLShaderProgram type>
help
- PythonQt.QtOpenGL.QGLShaderProgram.help = help(...)
-
Shows the help of available methods for this class
inherits
- PythonQt.QtOpenGL.QGLShaderProgram.inherits = inherits(...)
-
Returns if the class inherits or is of given type name
installEventFilter
PythonQt.QtOpenGL.QGLShaderProgram.installEventFilter = <unbound qt slot installEventFilter of QGLShaderProgram type>
isLinked
PythonQt.QtOpenGL.QGLShaderProgram.isLinked = <unbound qt slot isLinked of QGLShaderProgram type>
isSignalConnected
PythonQt.QtOpenGL.QGLShaderProgram.isSignalConnected = <unbound qt slot isSignalConnected of QGLShaderProgram type>
isWidgetType
PythonQt.QtOpenGL.QGLShaderProgram.isWidgetType = <unbound qt slot isWidgetType of QGLShaderProgram type>
isWindowType
PythonQt.QtOpenGL.QGLShaderProgram.isWindowType = <unbound qt slot isWindowType of QGLShaderProgram type>
killTimer
PythonQt.QtOpenGL.QGLShaderProgram.killTimer = <unbound qt slot killTimer of QGLShaderProgram type>
link
PythonQt.QtOpenGL.QGLShaderProgram.link = <unbound qt slot py_q_link of QGLShaderProgram type>
log
PythonQt.QtOpenGL.QGLShaderProgram.log = <unbound qt slot log of QGLShaderProgram type>
maxGeometryOutputVertices
PythonQt.QtOpenGL.QGLShaderProgram.maxGeometryOutputVertices = <unbound qt slot maxGeometryOutputVertices of QGLShaderProgram type>
metaObject
PythonQt.QtOpenGL.QGLShaderProgram.metaObject = <unbound qt slot metaObject of QGLShaderProgram type>
moveToThread
PythonQt.QtOpenGL.QGLShaderProgram.moveToThread = <unbound qt slot moveToThread of QGLShaderProgram type>
parent
PythonQt.QtOpenGL.QGLShaderProgram.parent = <unbound qt slot parent of QGLShaderProgram type>
programId
PythonQt.QtOpenGL.QGLShaderProgram.programId = <unbound qt slot programId of QGLShaderProgram type>
property
PythonQt.QtOpenGL.QGLShaderProgram.property = <unbound qt slot property of QGLShaderProgram type>
release
PythonQt.QtOpenGL.QGLShaderProgram.release = <unbound qt slot release of QGLShaderProgram type>
removeAllShaders
PythonQt.QtOpenGL.QGLShaderProgram.removeAllShaders = <unbound qt slot removeAllShaders of QGLShaderProgram type>
removeEventFilter
PythonQt.QtOpenGL.QGLShaderProgram.removeEventFilter = <unbound qt slot removeEventFilter of QGLShaderProgram type>
removeShader
PythonQt.QtOpenGL.QGLShaderProgram.removeShader = <unbound qt slot removeShader of QGLShaderProgram type>
sender
PythonQt.QtOpenGL.QGLShaderProgram.sender = <unbound qt slot sender of QGLShaderProgram type>
senderSignalIndex
PythonQt.QtOpenGL.QGLShaderProgram.senderSignalIndex = <unbound qt slot senderSignalIndex of QGLShaderProgram type>
setAttributeArray
PythonQt.QtOpenGL.QGLShaderProgram.setAttributeArray = <unbound qt slot setAttributeArray of QGLShaderProgram type>
setAttributeBuffer
PythonQt.QtOpenGL.QGLShaderProgram.setAttributeBuffer = <unbound qt slot setAttributeBuffer of QGLShaderProgram type>
setAttributeValue
PythonQt.QtOpenGL.QGLShaderProgram.setAttributeValue = <unbound qt slot setAttributeValue of QGLShaderProgram type>
setGeometryInputType
PythonQt.QtOpenGL.QGLShaderProgram.setGeometryInputType = <unbound qt slot setGeometryInputType of QGLShaderProgram type>
setGeometryOutputType
PythonQt.QtOpenGL.QGLShaderProgram.setGeometryOutputType = <unbound qt slot setGeometryOutputType of QGLShaderProgram type>
setGeometryOutputVertexCount
PythonQt.QtOpenGL.QGLShaderProgram.setGeometryOutputVertexCount = <unbound qt slot setGeometryOutputVertexCount of QGLShaderProgram type>
setObjectName
PythonQt.QtOpenGL.QGLShaderProgram.setObjectName = <unbound qt slot setObjectName of QGLShaderProgram type>
setParent
PythonQt.QtOpenGL.QGLShaderProgram.setParent = <unbound qt slot setParent of QGLShaderProgram type>
setProperty
PythonQt.QtOpenGL.QGLShaderProgram.setProperty = <unbound qt slot setProperty of QGLShaderProgram type>
setUniformValue
PythonQt.QtOpenGL.QGLShaderProgram.setUniformValue = <unbound qt slot setUniformValue of QGLShaderProgram type>
setUniformValueArray
PythonQt.QtOpenGL.QGLShaderProgram.setUniformValueArray = <unbound qt slot setUniformValueArray of QGLShaderProgram type>
shaders
PythonQt.QtOpenGL.QGLShaderProgram.shaders = <unbound qt slot shaders of QGLShaderProgram type>
signalsBlocked
PythonQt.QtOpenGL.QGLShaderProgram.signalsBlocked = <unbound qt slot signalsBlocked of QGLShaderProgram type>
startTimer
PythonQt.QtOpenGL.QGLShaderProgram.startTimer = <unbound qt slot startTimer of QGLShaderProgram type>
thread
PythonQt.QtOpenGL.QGLShaderProgram.thread = <unbound qt slot thread of QGLShaderProgram type>
timerEvent
PythonQt.QtOpenGL.QGLShaderProgram.timerEvent = <unbound qt slot py_q_timerEvent of QGLShaderProgram type>
tr
PythonQt.QtOpenGL.QGLShaderProgram.tr = <unbound qt slot tr of QGLShaderProgram type>
uniformLocation
PythonQt.QtOpenGL.QGLShaderProgram.uniformLocation = <unbound qt slot uniformLocation of QGLShaderProgram type>
QGLWidget
PythonQt.QtOpenGL.QGLWidget = class QGLWidget(PythonQt.PythonQtInstanceWrapper)
- Method resolution order:
- QGLWidget
- PythonQt.PythonQtInstanceWrapper
- __builtin__.object
Methods
Descriptors
- __dict__
-
dictionary for instance variables (if defined)
- __weakref__
-
list of weak references to the object (if defined)
Attributes
- DrawChildren = 2
- DrawWindowBackground = 1
- IgnoreMask = 4
- PaintDeviceMetric = <class 'PythonQt.QtGui.PaintDeviceMetric'>
- PdmDepth = 6
- PdmDevicePixelRatio = 11
- PdmDevicePixelRatioScaled = 12
- PdmDpiX = 7
- PdmDpiY = 8
- PdmHeight = 2
- PdmHeightMM = 4
- PdmNumColors = 5
- PdmPhysicalDpiX = 9
- PdmPhysicalDpiY = 10
- PdmWidth = 1
- PdmWidthMM = 3
- RenderFlag = <class 'PythonQt.QtGui.RenderFlag'>
- RenderFlags = <class 'PythonQt.QtGui.RenderFlags'>
- acceptDrops = None
- accessibleDescription = None
- accessibleName = None
- actionEvent = <unbound qt slot py_q_actionEvent of QGLWidget type>
-
X.actionEvent(a, b)
- actions = <unbound qt slot actions of QGLWidget type>
-
X.actions(a) -> tuple
- activateWindow = <unbound qt slot activateWindow of QGLWidget type>
-
X.activateWindow(a)
- addAction = <unbound qt slot addAction of QGLWidget type>
-
X.addAction(a, b)
- addActions = <unbound qt slot addActions of QGLWidget type>
-
X.addActions(a, b)
- adjustSize = <unbound qt slot adjustSize of QGLWidget type>
-
X.adjustSize(a)
- autoBufferSwap = <unbound qt slot autoBufferSwap of QGLWidget type>
-
X.autoBufferSwap(a) -> bool
- autoFillBackground = None
- backgroundRole = <unbound qt slot backgroundRole of QGLWidget type>
-
X.backgroundRole(a)
- backingStore = <unbound qt slot backingStore of QGLWidget type>
-
X.backingStore(a) -> PythonQt.QtGui.QBackingStore
- baseSize = QSize (QSize at: 0x0)
- bindTexture = <unbound qt slot bindTexture of QGLWidget type>
-
X.bindTexture(a, b, c, d, e) -> int
- blockSignals = <unbound qt slot blockSignals of QGLWidget type>
-
X.blockSignals(a, b) -> bool
- changeEvent = <unbound qt slot py_q_changeEvent of QGLWidget type>
-
X.changeEvent(a, b)
- childAt = <unbound qt slot childAt of QGLWidget type>
-
X.childAt(a, b, c) -> PythonQt.QtGui.QWidget
- childEvent = <unbound qt slot py_q_childEvent of QGLWidget type>
-
X.childEvent(a, b)
- children = <unbound qt slot children of QGLWidget type>
-
X.children(a) -> tuple
- childrenRect = QRect (QRect at: 0x0)
- childrenRegion = QRegion (QRegion at: 0x0)
- className = <built-in method className of PythonQt.PythonQtClassWrapper object>
-
Return the classname of the object
- clearFocus = <unbound qt slot clearFocus of QGLWidget type>
-
X.clearFocus(a)
- clearMask = <unbound qt slot clearMask of QGLWidget type>
-
X.clearMask(a)
- close = <unbound qt slot close of QGLWidget type>
-
X.close() -> bool
- closeEvent = <unbound qt slot py_q_closeEvent of QGLWidget type>
-
X.closeEvent(a, b)
- colorCount = <unbound qt slot colorCount of QGLWidget type>
-
X.colorCount(a) -> int
- colormap = <unbound qt slot colormap of QGLWidget type>
-
X.colormap(a) -> PythonQt.QtOpenGL.QGLColormap
- connect = <unbound qt slot connect of QGLWidget type>
-
X.connect(a, b, c, d, e) -> bool
- contentsMargins = <unbound qt slot contentsMargins of QGLWidget type>
-
X.contentsMargins(a) -> PythonQt.QtGui.QMargins
- contentsRect = <unbound qt slot contentsRect of QGLWidget type>
-
X.contentsRect(a) -> PythonQt.QtCore.QRect
- context = <unbound qt slot context of QGLWidget type>
-
X.context(a) -> PythonQt.QtOpenGL.QGLContext
- contextMenuEvent = <unbound qt slot py_q_contextMenuEvent of QGLWidget type>
-
X.contextMenuEvent(a, b)
- contextMenuPolicy = None
- convertToGLFormat = <unbound qt slot static_QGLWidget_convertToGLFormat of QGLWidget type>
-
X.convertToGLFormat(a) -> PythonQt.QtGui.QImage
- createWinId = <unbound qt slot createWinId of QGLWidget type>
-
X.createWinId(a)
- createWindowContainer = <unbound qt slot static_QWidget_createWindowContainer of QGLWidget type>
-
X.createWindowContainer(a, b, c) -> PythonQt.QtGui.QWidget
- cursor = QCursor (QCursor at: 0x0)
- customContextMenuRequested = <unbound qt signal customContextMenuRequested of QGLWidget type>
- customEvent = <unbound qt slot py_q_customEvent of QGLWidget type>
-
X.customEvent(a, b)
- delete = <built-in method delete of PythonQt.PythonQtClassWrapper object>
-
Deletes the given C++ object
- deleteLater = <unbound qt slot deleteLater of QGLWidget type>
-
X.deleteLater()
- deleteTexture = <unbound qt slot deleteTexture of QGLWidget type>
-
X.deleteTexture(a, b)
- depth = <unbound qt slot depth of QGLWidget type>
-
X.depth(a) -> int
- destroy = <unbound qt slot destroy of QGLWidget type>
-
X.destroy(a, b, c)
- destroyed = <unbound qt signal destroyed of QGLWidget type>
- devType = <unbound qt slot py_q_devType of QGLWidget type>
-
X.devType(a) -> int
- devicePixelRatio = <unbound qt slot devicePixelRatio of QGLWidget type>
-
X.devicePixelRatio(a) -> int
- devicePixelRatioF = <unbound qt slot devicePixelRatioF of QGLWidget type>
-
X.devicePixelRatioF(a) -> float
- devicePixelRatioFScale = <unbound qt slot static_QPaintDevice_devicePixelRatioFScale of QGLWidget type>
-
X.devicePixelRatioFScale() -> float
- disconnect = <unbound qt slot disconnect of QGLWidget type>
-
X.disconnect(a, b, c, d) -> bool
- doneCurrent = <unbound qt slot doneCurrent of QGLWidget type>
-
X.doneCurrent(a)
- doubleBuffer = <unbound qt slot doubleBuffer of QGLWidget type>
-
X.doubleBuffer(a) -> bool
- dragEnterEvent = <unbound qt slot py_q_dragEnterEvent of QGLWidget type>
-
X.dragEnterEvent(a, b)
- dragLeaveEvent = <unbound qt slot py_q_dragLeaveEvent of QGLWidget type>
-
X.dragLeaveEvent(a, b)
- dragMoveEvent = <unbound qt slot py_q_dragMoveEvent of QGLWidget type>
-
X.dragMoveEvent(a, b)
- drawTexture = <unbound qt slot drawTexture of QGLWidget type>
-
X.drawTexture(a, b, c, d)
- dropEvent = <unbound qt slot py_q_dropEvent of QGLWidget type>
-
X.dropEvent(a, b)
- dumpObjectInfo = <unbound qt slot dumpObjectInfo of QGLWidget type>
-
X.dumpObjectInfo(a)
- dumpObjectTree = <unbound qt slot dumpObjectTree of QGLWidget type>
-
X.dumpObjectTree(a)
- dynamicPropertyNames = <unbound qt slot dynamicPropertyNames of QGLWidget type>
-
X.dynamicPropertyNames(a)
- effectiveWinId = <unbound qt slot effectiveWinId of QGLWidget type>
-
X.effectiveWinId(a)
- enabled = None
- ensurePolished = <unbound qt slot ensurePolished of QGLWidget type>
-
X.ensurePolished(a)
- enterEvent = <unbound qt slot py_q_enterEvent of QGLWidget type>
-
X.enterEvent(a, b)
- event = <unbound qt slot py_q_event of QGLWidget type>
-
X.event(a, b) -> bool
- eventFilter = <unbound qt slot py_q_eventFilter of QGLWidget type>
-
X.eventFilter(a, b, c) -> bool
- findChild = <unbound qt slot findChild of QGLWidget type>
-
X.findChild(a, b, c) -> PythonQt.private.QObject
- findChildren = <unbound qt slot findChildren of QGLWidget type>
-
X.findChildren(a, b, c) -> tuple
- focus = None
- focusInEvent = <unbound qt slot py_q_focusInEvent of QGLWidget type>
-
X.focusInEvent(a, b)
- focusNextChild = <unbound qt slot focusNextChild of QGLWidget type>
-
X.focusNextChild(a) -> bool
- focusNextPrevChild = <unbound qt slot py_q_focusNextPrevChild of QGLWidget type>
-
X.focusNextPrevChild(a, b) -> bool
- focusOutEvent = <unbound qt slot py_q_focusOutEvent of QGLWidget type>
-
X.focusOutEvent(a, b)
- focusPolicy = None
- focusPreviousChild = <unbound qt slot focusPreviousChild of QGLWidget type>
-
X.focusPreviousChild(a) -> bool
- focusProxy = <unbound qt slot focusProxy of QGLWidget type>
-
X.focusProxy(a) -> PythonQt.QtGui.QWidget
- focusWidget = <unbound qt slot focusWidget of QGLWidget type>
-
X.focusWidget(a) -> PythonQt.QtGui.QWidget
- font = QFont (QFont at: 0x0)
- foregroundRole = <unbound qt slot foregroundRole of QGLWidget type>
-
X.foregroundRole(a)
- format = <unbound qt slot format of QGLWidget type>
-
X.format(a) -> PythonQt.QtOpenGL.QGLFormat
- frameGeometry = QRect (QRect at: 0x0)
- frameSize = QSize (QSize at: 0x0)
- fullScreen = None
- geometry = QRect (QRect at: 0x0)
- glDraw = <unbound qt slot py_q_glDraw of QGLWidget type>
-
X.glDraw(a)
- glInit = <unbound qt slot py_q_glInit of QGLWidget type>
-
X.glInit(a)
- grab = <unbound qt slot grab of QGLWidget type>
-
X.grab(a, b) -> PythonQt.QtGui.QPixmap
- grabFrameBuffer = <unbound qt slot grabFrameBuffer of QGLWidget type>
-
X.grabFrameBuffer(a, b) -> PythonQt.QtGui.QImage
- grabGesture = <unbound qt slot grabGesture of QGLWidget type>
-
X.grabGesture(a, b, c)
- grabKeyboard = <unbound qt slot grabKeyboard of QGLWidget type>
-
X.grabKeyboard(a)
- grabMouse = <unbound qt slot grabMouse of QGLWidget type>
-
X.grabMouse(a, b)
- grabShortcut = <unbound qt slot grabShortcut of QGLWidget type>
-
X.grabShortcut(a, b, c) -> int
- graphicsEffect = <unbound qt slot graphicsEffect of QGLWidget type>
-
X.graphicsEffect(a) -> PythonQt.QtGui.QGraphicsEffect
- graphicsProxyWidget = <unbound qt slot graphicsProxyWidget of QGLWidget type>
-
X.graphicsProxyWidget(a) -> PythonQt.QtGui.QGraphicsProxyWidget
- hasFocus = <unbound qt slot hasFocus of QGLWidget type>
-
X.hasFocus(a) -> bool
- hasHeightForWidth = <unbound qt slot py_q_hasHeightForWidth of QGLWidget type>
-
X.hasHeightForWidth(a) -> bool
- hasMouseTracking = <unbound qt slot hasMouseTracking of QGLWidget type>
-
X.hasMouseTracking(a) -> bool
- height = None
- heightForWidth = <unbound qt slot py_q_heightForWidth of QGLWidget type>
-
X.heightForWidth(a, b) -> int
- heightMM = <unbound qt slot heightMM of QGLWidget type>
-
X.heightMM(a) -> int
- help = <built-in method help of PythonQt.PythonQtClassWrapper object>
-
Shows the help of available methods for this class
- hide = <unbound qt slot hide of QGLWidget type>
-
X.hide()
- hideEvent = <unbound qt slot py_q_hideEvent of QGLWidget type>
-
X.hideEvent(a, b)
- inherits = <built-in method inherits of PythonQt.PythonQtClassWrapper object>
-
Returns if the class inherits or is of given type name
- initPainter = <unbound qt slot py_q_initPainter of QGLWidget type>
-
X.initPainter(a, b)
- initializeGL = <unbound qt slot py_q_initializeGL of QGLWidget type>
-
X.initializeGL(a)
- initializeOverlayGL = <unbound qt slot py_q_initializeOverlayGL of QGLWidget type>
-
X.initializeOverlayGL(a)
- inputMethodEvent = <unbound qt slot py_q_inputMethodEvent of QGLWidget type>
-
X.inputMethodEvent(a, b)
- inputMethodHints = None
- inputMethodQuery = <unbound qt slot py_q_inputMethodQuery of QGLWidget type>
-
X.inputMethodQuery(a, b) -> object
- insertAction = <unbound qt slot insertAction of QGLWidget type>
-
X.insertAction(a, b, c)
- insertActions = <unbound qt slot insertActions of QGLWidget type>
-
X.insertActions(a, b, c)
- installEventFilter = <unbound qt slot installEventFilter of QGLWidget type>
-
X.installEventFilter(a, b)
- isActiveWindow = None
- isAncestorOf = <unbound qt slot isAncestorOf of QGLWidget type>
-
X.isAncestorOf(a, b) -> bool
- isEnabled = <unbound qt slot isEnabled of QGLWidget type>
-
X.isEnabled(a) -> bool
- isEnabledTo = <unbound qt slot isEnabledTo of QGLWidget type>
-
X.isEnabledTo(a, b) -> bool
- isFullScreen = <unbound qt slot isFullScreen of QGLWidget type>
-
X.isFullScreen(a) -> bool
- isHidden = <unbound qt slot isHidden of QGLWidget type>
-
X.isHidden(a) -> bool
- isLeftToRight = <unbound qt slot isLeftToRight of QGLWidget type>
-
X.isLeftToRight(a) -> bool
- isMaximized = <unbound qt slot isMaximized of QGLWidget type>
-
X.isMaximized(a) -> bool
- isMinimized = <unbound qt slot isMinimized of QGLWidget type>
-
X.isMinimized(a) -> bool
- isModal = <unbound qt slot isModal of QGLWidget type>
-
X.isModal(a) -> bool
- isRightToLeft = <unbound qt slot isRightToLeft of QGLWidget type>
-
X.isRightToLeft(a) -> bool
- isSharing = <unbound qt slot isSharing of QGLWidget type>
-
X.isSharing(a) -> bool
- isSignalConnected = <unbound qt slot isSignalConnected of QGLWidget type>
-
X.isSignalConnected(a, b) -> bool
- isValid = <unbound qt slot isValid of QGLWidget type>
-
X.isValid(a) -> bool
- isVisible = <unbound qt slot isVisible of QGLWidget type>
-
X.isVisible(a) -> bool
- isVisibleTo = <unbound qt slot isVisibleTo of QGLWidget type>
-
X.isVisibleTo(a, b) -> bool
- isWidgetType = <unbound qt slot isWidgetType of QGLWidget type>
-
X.isWidgetType(a) -> bool
- isWindow = <unbound qt slot isWindow of QGLWidget type>
-
X.isWindow(a) -> bool
- isWindowModified = <unbound qt slot isWindowModified of QGLWidget type>
-
X.isWindowModified(a) -> bool
- isWindowType = <unbound qt slot isWindowType of QGLWidget type>
-
X.isWindowType(a) -> bool
- keyPressEvent = <unbound qt slot py_q_keyPressEvent of QGLWidget type>
-
X.keyPressEvent(a, b)
- keyReleaseEvent = <unbound qt slot py_q_keyReleaseEvent of QGLWidget type>
-
X.keyReleaseEvent(a, b)
- keyboardGrabber = <unbound qt slot static_QWidget_keyboardGrabber of QGLWidget type>
-
X.keyboardGrabber() -> PythonQt.QtGui.QWidget
- killTimer = <unbound qt slot killTimer of QGLWidget type>
-
X.killTimer(a, b)
- layout = <unbound qt slot layout of QGLWidget type>
-
X.layout(a) -> PythonQt.QtGui.QLayout
- layoutDirection = None
- leaveEvent = <unbound qt slot py_q_leaveEvent of QGLWidget type>
-
X.leaveEvent(a, b)
- locale = QLocale (QLocale at: 0x0)
- logicalDpiX = <unbound qt slot logicalDpiX of QGLWidget type>
-
X.logicalDpiX(a) -> int
- logicalDpiY = <unbound qt slot logicalDpiY of QGLWidget type>
-
X.logicalDpiY(a) -> int
- lower = <unbound qt slot lower of QGLWidget type>
-
X.lower()
- makeCurrent = <unbound qt slot makeCurrent of QGLWidget type>
-
X.makeCurrent(a)
- makeOverlayCurrent = <unbound qt slot makeOverlayCurrent of QGLWidget type>
-
X.makeOverlayCurrent(a)
- mapFrom = <unbound qt slot mapFrom of QGLWidget type>
-
X.mapFrom(a, b, c) -> PythonQt.QtCore.QPoint
- mapFromGlobal = <unbound qt slot mapFromGlobal of QGLWidget type>
-
X.mapFromGlobal(a, b) -> PythonQt.QtCore.QPoint
- mapFromParent = <unbound qt slot mapFromParent of QGLWidget type>
-
X.mapFromParent(a, b) -> PythonQt.QtCore.QPoint
- mapTo = <unbound qt slot mapTo of QGLWidget type>
-
X.mapTo(a, b, c) -> PythonQt.QtCore.QPoint
- mapToGlobal = <unbound qt slot mapToGlobal of QGLWidget type>
-
X.mapToGlobal(a, b) -> PythonQt.QtCore.QPoint
- mapToParent = <unbound qt slot mapToParent of QGLWidget type>
-
X.mapToParent(a, b) -> PythonQt.QtCore.QPoint
- mask = <unbound qt slot mask of QGLWidget type>
-
X.mask(a) -> PythonQt.QtGui.QRegion
- maximized = None
- maximumHeight = None
- maximumSize = QSize (QSize at: 0x0)
- maximumWidth = None
- metaObject = <unbound qt slot metaObject of QGLWidget type>
-
X.metaObject(a) -> PythonQt.QtCore.QMetaObject
- metric = <unbound qt slot py_q_metric of QGLWidget type>
-
X.metric(a, b) -> int
- minimized = None
- minimumHeight = None
- minimumSize = QSize (QSize at: 0x0)
- minimumSizeHint = QSize (QSize at: 0x0)
- minimumWidth = None
- modal = None
- mouseDoubleClickEvent = <unbound qt slot py_q_mouseDoubleClickEvent of QGLWidget type>
-
X.mouseDoubleClickEvent(a, b)
- mouseGrabber = <unbound qt slot static_QWidget_mouseGrabber of QGLWidget type>
-
X.mouseGrabber() -> PythonQt.QtGui.QWidget
- mouseMoveEvent = <unbound qt slot py_q_mouseMoveEvent of QGLWidget type>
-
X.mouseMoveEvent(a, b)
- mousePressEvent = <unbound qt slot py_q_mousePressEvent of QGLWidget type>
-
X.mousePressEvent(a, b)
- mouseReleaseEvent = <unbound qt slot py_q_mouseReleaseEvent of QGLWidget type>
-
X.mouseReleaseEvent(a, b)
- mouseTracking = None
- move = <unbound qt slot move of QGLWidget type>
-
X.move(a, b, c)
- moveEvent = <unbound qt slot py_q_moveEvent of QGLWidget type>
-
X.moveEvent(a, b)
- moveToThread = <unbound qt slot moveToThread of QGLWidget type>
-
X.moveToThread(a, b)
- nativeEvent = <unbound qt slot py_q_nativeEvent of QGLWidget type>
-
X.nativeEvent(a, b, c, d) -> bool
- nativeParentWidget = <unbound qt slot nativeParentWidget of QGLWidget type>
-
X.nativeParentWidget(a) -> PythonQt.QtGui.QWidget
- nextInFocusChain = <unbound qt slot nextInFocusChain of QGLWidget type>
-
X.nextInFocusChain(a) -> PythonQt.QtGui.QWidget
- normalGeometry = QRect (QRect at: 0x0)
- objectName = None
- objectNameChanged = <unbound qt signal objectNameChanged of QGLWidget type>
- overlayContext = <unbound qt slot overlayContext of QGLWidget type>
-
X.overlayContext(a) -> PythonQt.QtOpenGL.QGLContext
- overrideWindowFlags = <unbound qt slot overrideWindowFlags of QGLWidget type>
-
X.overrideWindowFlags(a, b)
- overrideWindowState = <unbound qt slot overrideWindowState of QGLWidget type>
-
X.overrideWindowState(a, b)
- paintEngine = <unbound qt slot py_q_paintEngine of QGLWidget type>
-
X.paintEngine(a) -> PythonQt.QtGui.QPaintEngine
- paintEvent = <unbound qt slot py_q_paintEvent of QGLWidget type>
-
X.paintEvent(a, b)
- paintGL = <unbound qt slot py_q_paintGL of QGLWidget type>
-
X.paintGL(a)
- paintOverlayGL = <unbound qt slot py_q_paintOverlayGL of QGLWidget type>
-
X.paintOverlayGL(a)
- paintingActive = <unbound qt slot paintingActive of QGLWidget type>
-
X.paintingActive(a) -> bool
- palette = QPalette (QPalette at: 0x0)
- parent = <unbound qt slot parent of QGLWidget type>
-
X.parent(a) -> PythonQt.private.QObject
- parentWidget = <unbound qt slot parentWidget of QGLWidget type>
-
X.parentWidget(a) -> PythonQt.QtGui.QWidget
- physicalDpiX = <unbound qt slot physicalDpiX of QGLWidget type>
-
X.physicalDpiX(a) -> int
- physicalDpiY = <unbound qt slot physicalDpiY of QGLWidget type>
-
X.physicalDpiY(a) -> int
- pos = QPoint (QPoint at: 0x0)
- previousInFocusChain = <unbound qt slot previousInFocusChain of QGLWidget type>
-
X.previousInFocusChain(a) -> PythonQt.QtGui.QWidget
- property = <unbound qt slot property of QGLWidget type>
-
X.property(a, b) -> object
- qglClearColor = <unbound qt slot qglClearColor of QGLWidget type>
-
X.qglClearColor(a, b)
- qglColor = <unbound qt slot qglColor of QGLWidget type>
-
X.qglColor(a, b)
- raise = <unbound qt slot raise of QGLWidget type>
-
X.raise()
- rect = QRect (QRect at: 0x0)
- redirected = <unbound qt slot py_q_redirected of QGLWidget type>
-
X.redirected(a, b) -> PythonQt.QtGui.QPaintDevice
- releaseKeyboard = <unbound qt slot releaseKeyboard of QGLWidget type>
-
X.releaseKeyboard(a)
- releaseMouse = <unbound qt slot releaseMouse of QGLWidget type>
-
X.releaseMouse(a)
- releaseShortcut = <unbound qt slot releaseShortcut of QGLWidget type>
-
X.releaseShortcut(a, b)
- removeAction = <unbound qt slot removeAction of QGLWidget type>
-
X.removeAction(a, b)
- removeEventFilter = <unbound qt slot removeEventFilter of QGLWidget type>
-
X.removeEventFilter(a, b)
- render = <unbound qt slot render of QGLWidget type>
-
X.render(a, b, c, d, e)
- renderPixmap = <unbound qt slot renderPixmap of QGLWidget type>
-
X.renderPixmap(a, b, c, d) -> PythonQt.QtGui.QPixmap
- renderText = <unbound qt slot renderText of QGLWidget type>
-
X.renderText(a, b, c, d, e, f)
- repaint = <unbound qt slot repaint of QGLWidget type>
-
X.repaint(a, b, c, d, e)
- resize = <unbound qt slot resize of QGLWidget type>
-
X.resize(a, b, c)
- resizeEvent = <unbound qt slot py_q_resizeEvent of QGLWidget type>
-
X.resizeEvent(a, b)
- resizeGL = <unbound qt slot py_q_resizeGL of QGLWidget type>
-
X.resizeGL(a, b, c)
- resizeOverlayGL = <unbound qt slot py_q_resizeOverlayGL of QGLWidget type>
-
X.resizeOverlayGL(a, b, c)
- restoreGeometry = <unbound qt slot restoreGeometry of QGLWidget type>
-
X.restoreGeometry(a, b) -> bool
- saveGeometry = <unbound qt slot saveGeometry of QGLWidget type>
-
X.saveGeometry(a) -> PythonQt.QtCore.QByteArray
- scroll = <unbound qt slot scroll of QGLWidget type>
-
X.scroll(a, b, c, d)
- sender = <unbound qt slot sender of QGLWidget type>
-
X.sender(a) -> PythonQt.private.QObject
- senderSignalIndex = <unbound qt slot senderSignalIndex of QGLWidget type>
-
X.senderSignalIndex(a) -> int
- setAcceptDrops = <unbound qt slot setAcceptDrops of QGLWidget type>
-
X.setAcceptDrops(a, b)
- setAccessibleDescription = <unbound qt slot setAccessibleDescription of QGLWidget type>
-
X.setAccessibleDescription(a, b)
- setAccessibleName = <unbound qt slot setAccessibleName of QGLWidget type>
-
X.setAccessibleName(a, b)
- setAttribute = <unbound qt slot setAttribute of QGLWidget type>
-
X.setAttribute(a, b, c)
- setAutoBufferSwap = <unbound qt slot setAutoBufferSwap of QGLWidget type>
-
X.setAutoBufferSwap(a, b)
- setAutoFillBackground = <unbound qt slot setAutoFillBackground of QGLWidget type>
-
X.setAutoFillBackground(a, b)
- setBackgroundRole = <unbound qt slot setBackgroundRole of QGLWidget type>
-
X.setBackgroundRole(a, b)
- setBaseSize = <unbound qt slot setBaseSize of QGLWidget type>
-
X.setBaseSize(a, b, c)
- setColormap = <unbound qt slot setColormap of QGLWidget type>
-
X.setColormap(a, b)
- setContentsMargins = <unbound qt slot setContentsMargins of QGLWidget type>
-
X.setContentsMargins(a, b, c, d, e)
- setContextMenuPolicy = <unbound qt slot setContextMenuPolicy of QGLWidget type>
-
X.setContextMenuPolicy(a, b)
- setCursor = <unbound qt slot setCursor of QGLWidget type>
-
X.setCursor(a, b)
- setDisabled = <unbound qt slot setDisabled of QGLWidget type>
-
X.setDisabled(a)
- setEnabled = <unbound qt slot setEnabled of QGLWidget type>
-
X.setEnabled(a)
- setFixedHeight = <unbound qt slot setFixedHeight of QGLWidget type>
-
X.setFixedHeight(a, b)
- setFixedSize = <unbound qt slot setFixedSize of QGLWidget type>
-
X.setFixedSize(a, b, c)
- setFixedWidth = <unbound qt slot setFixedWidth of QGLWidget type>
-
X.setFixedWidth(a, b)
- setFocus = <unbound qt slot setFocus of QGLWidget type>
-
X.setFocus(a, b)
- setFocusPolicy = <unbound qt slot setFocusPolicy of QGLWidget type>
-
X.setFocusPolicy(a, b)
- setFocusProxy = <unbound qt slot setFocusProxy of QGLWidget type>
-
X.setFocusProxy(a, b)
- setFont = <unbound qt slot setFont of QGLWidget type>
-
X.setFont(a, b)
- setForegroundRole = <unbound qt slot setForegroundRole of QGLWidget type>
-
X.setForegroundRole(a, b)
- setGeometry = <unbound qt slot setGeometry of QGLWidget type>
-
X.setGeometry(a, b, c, d, e)
- setGraphicsEffect = <unbound qt slot setGraphicsEffect of QGLWidget type>
-
X.setGraphicsEffect(a, b)
- setHidden = <unbound qt slot setHidden of QGLWidget type>
-
X.setHidden(a)
- setInputMethodHints = <unbound qt slot setInputMethodHints of QGLWidget type>
-
X.setInputMethodHints(a, b)
- setLayout = <unbound qt slot setLayout of QGLWidget type>
-
X.setLayout(a, b)
- setLayoutDirection = <unbound qt slot setLayoutDirection of QGLWidget type>
-
X.setLayoutDirection(a, b)
- setLocale = <unbound qt slot setLocale of QGLWidget type>
-
X.setLocale(a, b)
- setMask = <unbound qt slot setMask of QGLWidget type>
-
X.setMask(a, b)
- setMaximumHeight = <unbound qt slot setMaximumHeight of QGLWidget type>
-
X.setMaximumHeight(a, b)
- setMaximumSize = <unbound qt slot setMaximumSize of QGLWidget type>
-
X.setMaximumSize(a, b, c)
- setMaximumWidth = <unbound qt slot setMaximumWidth of QGLWidget type>
-
X.setMaximumWidth(a, b)
- setMinimumHeight = <unbound qt slot setMinimumHeight of QGLWidget type>
-
X.setMinimumHeight(a, b)
- setMinimumSize = <unbound qt slot setMinimumSize of QGLWidget type>
-
X.setMinimumSize(a, b, c)
- setMinimumWidth = <unbound qt slot setMinimumWidth of QGLWidget type>
-
X.setMinimumWidth(a, b)
- setMouseTracking = <unbound qt slot setMouseTracking of QGLWidget type>
-
X.setMouseTracking(a, b)
- setObjectName = <unbound qt slot setObjectName of QGLWidget type>
-
X.setObjectName(a, b)
- setPalette = <unbound qt slot setPalette of QGLWidget type>
-
X.setPalette(a, b)
- setParent = <unbound qt slot setParent of QGLWidget type>
-
X.setParent(a, b, c)
- setProperty = <unbound qt slot setProperty of QGLWidget type>
-
X.setProperty(a, b, c) -> bool
- setShortcutAutoRepeat = <unbound qt slot setShortcutAutoRepeat of QGLWidget type>
-
X.setShortcutAutoRepeat(a, b, c)
- setShortcutEnabled = <unbound qt slot setShortcutEnabled of QGLWidget type>
-
X.setShortcutEnabled(a, b, c)
- setSizeIncrement = <unbound qt slot setSizeIncrement of QGLWidget type>
-
X.setSizeIncrement(a, b, c)
- setSizePolicy = <unbound qt slot setSizePolicy of QGLWidget type>
-
X.setSizePolicy(a, b, c)
- setStatusTip = <unbound qt slot setStatusTip of QGLWidget type>
-
X.setStatusTip(a, b)
- setStyle = <unbound qt slot setStyle of QGLWidget type>
-
X.setStyle(a, b)
- setStyleSheet = <unbound qt slot setStyleSheet of QGLWidget type>
-
X.setStyleSheet(a)
- setTabOrder = <unbound qt slot static_QWidget_setTabOrder of QGLWidget type>
-
X.setTabOrder(a, b)
- setToolTip = <unbound qt slot setToolTip of QGLWidget type>
-
X.setToolTip(a, b)
- setToolTipDuration = <unbound qt slot setToolTipDuration of QGLWidget type>
-
X.setToolTipDuration(a, b)
- setUpdatesEnabled = <unbound qt slot setUpdatesEnabled of QGLWidget type>
-
X.setUpdatesEnabled(a, b)
- setVisible = <unbound qt slot py_q_setVisible of QGLWidget type>
-
X.setVisible(a, b)
- setWhatsThis = <unbound qt slot setWhatsThis of QGLWidget type>
-
X.setWhatsThis(a, b)
- setWindowFilePath = <unbound qt slot setWindowFilePath of QGLWidget type>
-
X.setWindowFilePath(a, b)
- setWindowFlags = <unbound qt slot setWindowFlags of QGLWidget type>
-
X.setWindowFlags(a, b)
- setWindowIcon = <unbound qt slot setWindowIcon of QGLWidget type>
-
X.setWindowIcon(a, b)
- setWindowIconText = <unbound qt slot setWindowIconText of QGLWidget type>
-
X.setWindowIconText(a, b)
- setWindowModality = <unbound qt slot setWindowModality of QGLWidget type>
-
X.setWindowModality(a, b)
- setWindowModified = <unbound qt slot setWindowModified of QGLWidget type>
-
X.setWindowModified(a)
- setWindowOpacity = <unbound qt slot setWindowOpacity of QGLWidget type>
-
X.setWindowOpacity(a, b)
- setWindowRole = <unbound qt slot setWindowRole of QGLWidget type>
-
X.setWindowRole(a, b)
- setWindowState = <unbound qt slot setWindowState of QGLWidget type>
-
X.setWindowState(a, b)
- setWindowTitle = <unbound qt slot setWindowTitle of QGLWidget type>
-
X.setWindowTitle(a)
- sharedPainter = <unbound qt slot py_q_sharedPainter of QGLWidget type>
-
X.sharedPainter(a) -> PythonQt.QtGui.QPainter
- show = <unbound qt slot show of QGLWidget type>
-
X.show()
- showEvent = <unbound qt slot py_q_showEvent of QGLWidget type>
-
X.showEvent(a, b)
- showFullScreen = <unbound qt slot showFullScreen of QGLWidget type>
-
X.showFullScreen()
- showMaximized = <unbound qt slot showMaximized of QGLWidget type>
-
X.showMaximized()
- showMinimized = <unbound qt slot showMinimized of QGLWidget type>
-
X.showMinimized()
- showNormal = <unbound qt slot showNormal of QGLWidget type>
-
X.showNormal()
- signalsBlocked = <unbound qt slot signalsBlocked of QGLWidget type>
-
X.signalsBlocked(a) -> bool
- size = QSize (QSize at: 0x0)
- sizeHint = QSize (QSize at: 0x0)
- sizeIncrement = QSize (QSize at: 0x0)
- sizePolicy = QSizePolicy (QSizePolicy at: 0x0)
- stackUnder = <unbound qt slot stackUnder of QGLWidget type>
-
X.stackUnder(a, b)
- startTimer = <unbound qt slot startTimer of QGLWidget type>
-
X.startTimer(a, b, c) -> int
- statusTip = None
- style = <unbound qt slot style of QGLWidget type>
-
X.style(a) -> PythonQt.QtGui.QStyle
- styleSheet = None
- swapBuffers = <unbound qt slot swapBuffers of QGLWidget type>
-
X.swapBuffers(a)
- tabletEvent = <unbound qt slot py_q_tabletEvent of QGLWidget type>
-
X.tabletEvent(a, b)
- tabletTracking = None
- testAttribute = <unbound qt slot testAttribute of QGLWidget type>
-
X.testAttribute(a, b) -> bool
- thread = <unbound qt slot thread of QGLWidget type>
-
X.thread(a)
- timerEvent = <unbound qt slot py_q_timerEvent of QGLWidget type>
-
X.timerEvent(a, b)
- toolTip = None
- toolTipDuration = None
- tr = <unbound qt slot tr of QGLWidget type>
-
X.tr(a, b, c, d) -> str
- underMouse = <unbound qt slot underMouse of QGLWidget type>
-
X.underMouse(a) -> bool
- ungrabGesture = <unbound qt slot ungrabGesture of QGLWidget type>
-
X.ungrabGesture(a, b)
- unsetCursor = <unbound qt slot unsetCursor of QGLWidget type>
-
X.unsetCursor(a)
- unsetLayoutDirection = <unbound qt slot unsetLayoutDirection of QGLWidget type>
-
X.unsetLayoutDirection(a)
- unsetLocale = <unbound qt slot unsetLocale of QGLWidget type>
-
X.unsetLocale(a)
- update = <unbound qt slot update of QGLWidget type>
-
X.update(a, b, c, d, e)
- updateGL = <unbound qt slot py_q_updateGL of QGLWidget type>
-
X.updateGL(a)
- updateGeometry = <unbound qt slot updateGeometry of QGLWidget type>
-
X.updateGeometry(a)
- updateOverlayGL = <unbound qt slot py_q_updateOverlayGL of QGLWidget type>
-
X.updateOverlayGL(a)
- updatesEnabled = None
- visible = None
- visibleRegion = <unbound qt slot visibleRegion of QGLWidget type>
-
X.visibleRegion(a) -> PythonQt.QtGui.QRegion
- whatsThis = None
- wheelEvent = <unbound qt slot py_q_wheelEvent of QGLWidget type>
-
X.wheelEvent(a, b)
- width = None
- widthMM = <unbound qt slot widthMM of QGLWidget type>
-
X.widthMM(a) -> int
- winId = <unbound qt slot winId of QGLWidget type>
-
X.winId(a)
- window = <unbound qt slot window of QGLWidget type>
-
X.window(a) -> PythonQt.QtGui.QWidget
- windowFilePath = None
- windowFlags = <unbound qt slot windowFlags of QGLWidget type>
-
X.windowFlags(a)
- windowHandle = <unbound qt slot windowHandle of QGLWidget type>
-
X.windowHandle(a) -> PythonQt.QtGui.QWindow
- windowIcon = QIcon (QIcon at: 0x0)
- windowIconChanged = <unbound qt signal windowIconChanged of QGLWidget type>
- windowIconText = None
- windowIconTextChanged = <unbound qt signal windowIconTextChanged of QGLWidget type>
- windowModality = None
- windowModified = None
- windowOpacity = None
- windowRole = <unbound qt slot windowRole of QGLWidget type>
-
X.windowRole(a) -> str
- windowState = <unbound qt slot windowState of QGLWidget type>
-
X.windowState(a)
- windowTitle = None
- windowTitleChanged = <unbound qt signal windowTitleChanged of QGLWidget type>
- windowType = <unbound qt slot windowType of QGLWidget type>
-
X.windowType(a)
- x = None
- y = None
Methods from PythonQt.PythonQtInstanceWrapper
- __delattr__(...)
-
x.__delattr__('name') <==> del x.name
- __getattribute__(...)
-
x.__getattribute__('name') <==> x.name
- __nonzero__(...)
-
x.__nonzero__() <==> x != 0
- __setattr__(...)
-
x.__setattr__('name', value) <==> x.name = value
Attributes from PythonQt.PythonQtInstanceWrapper
- __new__ = <built-in method __new__ of PythonQt.PythonQtClassWrapper object>
-
T.__new__(S, ...) -> a new object with type S, a subtype of T
actionEvent
PythonQt.QtOpenGL.QGLWidget.actionEvent = <unbound qt slot py_q_actionEvent of QGLWidget type>
actions
PythonQt.QtOpenGL.QGLWidget.actions = <unbound qt slot actions of QGLWidget type>
activateWindow
PythonQt.QtOpenGL.QGLWidget.activateWindow = <unbound qt slot activateWindow of QGLWidget type>
addAction
PythonQt.QtOpenGL.QGLWidget.addAction = <unbound qt slot addAction of QGLWidget type>
addActions
PythonQt.QtOpenGL.QGLWidget.addActions = <unbound qt slot addActions of QGLWidget type>
adjustSize
PythonQt.QtOpenGL.QGLWidget.adjustSize = <unbound qt slot adjustSize of QGLWidget type>
autoBufferSwap
PythonQt.QtOpenGL.QGLWidget.autoBufferSwap = <unbound qt slot autoBufferSwap of QGLWidget type>
backgroundRole
PythonQt.QtOpenGL.QGLWidget.backgroundRole = <unbound qt slot backgroundRole of QGLWidget type>
backingStore
PythonQt.QtOpenGL.QGLWidget.backingStore = <unbound qt slot backingStore of QGLWidget type>
bindTexture
PythonQt.QtOpenGL.QGLWidget.bindTexture = <unbound qt slot bindTexture of QGLWidget type>
blockSignals
PythonQt.QtOpenGL.QGLWidget.blockSignals = <unbound qt slot blockSignals of QGLWidget type>
changeEvent
PythonQt.QtOpenGL.QGLWidget.changeEvent = <unbound qt slot py_q_changeEvent of QGLWidget type>
childAt
PythonQt.QtOpenGL.QGLWidget.childAt = <unbound qt slot childAt of QGLWidget type>
childEvent
PythonQt.QtOpenGL.QGLWidget.childEvent = <unbound qt slot py_q_childEvent of QGLWidget type>
children
PythonQt.QtOpenGL.QGLWidget.children = <unbound qt slot children of QGLWidget type>
className
- PythonQt.QtOpenGL.QGLWidget.className = className(...)
-
Return the classname of the object
clearFocus
PythonQt.QtOpenGL.QGLWidget.clearFocus = <unbound qt slot clearFocus of QGLWidget type>
clearMask
PythonQt.QtOpenGL.QGLWidget.clearMask = <unbound qt slot clearMask of QGLWidget type>
close
PythonQt.QtOpenGL.QGLWidget.close = <unbound qt slot close of QGLWidget type>
closeEvent
PythonQt.QtOpenGL.QGLWidget.closeEvent = <unbound qt slot py_q_closeEvent of QGLWidget type>
colorCount
PythonQt.QtOpenGL.QGLWidget.colorCount = <unbound qt slot colorCount of QGLWidget type>
colormap
PythonQt.QtOpenGL.QGLWidget.colormap = <unbound qt slot colormap of QGLWidget type>
connect
PythonQt.QtOpenGL.QGLWidget.connect = <unbound qt slot connect of QGLWidget type>
contentsMargins
PythonQt.QtOpenGL.QGLWidget.contentsMargins = <unbound qt slot contentsMargins of QGLWidget type>
contentsRect
PythonQt.QtOpenGL.QGLWidget.contentsRect = <unbound qt slot contentsRect of QGLWidget type>
context
PythonQt.QtOpenGL.QGLWidget.context = <unbound qt slot context of QGLWidget type>
contextMenuEvent
PythonQt.QtOpenGL.QGLWidget.contextMenuEvent = <unbound qt slot py_q_contextMenuEvent of QGLWidget type>
convertToGLFormat
PythonQt.QtOpenGL.QGLWidget.convertToGLFormat = <unbound qt slot static_QGLWidget_convertToGLFormat of QGLWidget type>
createWindowContainer
PythonQt.QtOpenGL.QGLWidget.createWindowContainer = <unbound qt slot static_QWidget_createWindowContainer of QGLWidget type>
createWinId
PythonQt.QtOpenGL.QGLWidget.createWinId = <unbound qt slot createWinId of QGLWidget type>
customEvent
PythonQt.QtOpenGL.QGLWidget.customEvent = <unbound qt slot py_q_customEvent of QGLWidget type>
delete
- PythonQt.QtOpenGL.QGLWidget.delete = delete(...)
-
Deletes the given C++ object
deleteLater
PythonQt.QtOpenGL.QGLWidget.deleteLater = <unbound qt slot deleteLater of QGLWidget type>
deleteTexture
PythonQt.QtOpenGL.QGLWidget.deleteTexture = <unbound qt slot deleteTexture of QGLWidget type>
depth
PythonQt.QtOpenGL.QGLWidget.depth = <unbound qt slot depth of QGLWidget type>
destroy
PythonQt.QtOpenGL.QGLWidget.destroy = <unbound qt slot destroy of QGLWidget type>
devicePixelRatio
PythonQt.QtOpenGL.QGLWidget.devicePixelRatio = <unbound qt slot devicePixelRatio of QGLWidget type>
devicePixelRatioF
PythonQt.QtOpenGL.QGLWidget.devicePixelRatioF = <unbound qt slot devicePixelRatioF of QGLWidget type>
devicePixelRatioFScale
PythonQt.QtOpenGL.QGLWidget.devicePixelRatioFScale = <unbound qt slot static_QPaintDevice_devicePixelRatioFScale of QGLWidget type>
devType
PythonQt.QtOpenGL.QGLWidget.devType = <unbound qt slot py_q_devType of QGLWidget type>
disconnect
PythonQt.QtOpenGL.QGLWidget.disconnect = <unbound qt slot disconnect of QGLWidget type>
doneCurrent
PythonQt.QtOpenGL.QGLWidget.doneCurrent = <unbound qt slot doneCurrent of QGLWidget type>
doubleBuffer
PythonQt.QtOpenGL.QGLWidget.doubleBuffer = <unbound qt slot doubleBuffer of QGLWidget type>
dragEnterEvent
PythonQt.QtOpenGL.QGLWidget.dragEnterEvent = <unbound qt slot py_q_dragEnterEvent of QGLWidget type>
dragLeaveEvent
PythonQt.QtOpenGL.QGLWidget.dragLeaveEvent = <unbound qt slot py_q_dragLeaveEvent of QGLWidget type>
dragMoveEvent
PythonQt.QtOpenGL.QGLWidget.dragMoveEvent = <unbound qt slot py_q_dragMoveEvent of QGLWidget type>
drawTexture
PythonQt.QtOpenGL.QGLWidget.drawTexture = <unbound qt slot drawTexture of QGLWidget type>
dropEvent
PythonQt.QtOpenGL.QGLWidget.dropEvent = <unbound qt slot py_q_dropEvent of QGLWidget type>
dumpObjectInfo
PythonQt.QtOpenGL.QGLWidget.dumpObjectInfo = <unbound qt slot dumpObjectInfo of QGLWidget type>
dumpObjectTree
PythonQt.QtOpenGL.QGLWidget.dumpObjectTree = <unbound qt slot dumpObjectTree of QGLWidget type>
dynamicPropertyNames
PythonQt.QtOpenGL.QGLWidget.dynamicPropertyNames = <unbound qt slot dynamicPropertyNames of QGLWidget type>
effectiveWinId
PythonQt.QtOpenGL.QGLWidget.effectiveWinId = <unbound qt slot effectiveWinId of QGLWidget type>
ensurePolished
PythonQt.QtOpenGL.QGLWidget.ensurePolished = <unbound qt slot ensurePolished of QGLWidget type>
enterEvent
PythonQt.QtOpenGL.QGLWidget.enterEvent = <unbound qt slot py_q_enterEvent of QGLWidget type>
event
PythonQt.QtOpenGL.QGLWidget.event = <unbound qt slot py_q_event of QGLWidget type>
eventFilter
PythonQt.QtOpenGL.QGLWidget.eventFilter = <unbound qt slot py_q_eventFilter of QGLWidget type>
findChild
PythonQt.QtOpenGL.QGLWidget.findChild = <unbound qt slot findChild of QGLWidget type>
findChildren
PythonQt.QtOpenGL.QGLWidget.findChildren = <unbound qt slot findChildren of QGLWidget type>
focusInEvent
PythonQt.QtOpenGL.QGLWidget.focusInEvent = <unbound qt slot py_q_focusInEvent of QGLWidget type>
focusNextChild
PythonQt.QtOpenGL.QGLWidget.focusNextChild = <unbound qt slot focusNextChild of QGLWidget type>
focusNextPrevChild
PythonQt.QtOpenGL.QGLWidget.focusNextPrevChild = <unbound qt slot py_q_focusNextPrevChild of QGLWidget type>
focusOutEvent
PythonQt.QtOpenGL.QGLWidget.focusOutEvent = <unbound qt slot py_q_focusOutEvent of QGLWidget type>
focusPreviousChild
PythonQt.QtOpenGL.QGLWidget.focusPreviousChild = <unbound qt slot focusPreviousChild of QGLWidget type>
focusProxy
PythonQt.QtOpenGL.QGLWidget.focusProxy = <unbound qt slot focusProxy of QGLWidget type>
focusWidget
PythonQt.QtOpenGL.QGLWidget.focusWidget = <unbound qt slot focusWidget of QGLWidget type>
foregroundRole
PythonQt.QtOpenGL.QGLWidget.foregroundRole = <unbound qt slot foregroundRole of QGLWidget type>
format
PythonQt.QtOpenGL.QGLWidget.format = <unbound qt slot format of QGLWidget type>
glDraw
PythonQt.QtOpenGL.QGLWidget.glDraw = <unbound qt slot py_q_glDraw of QGLWidget type>
glInit
PythonQt.QtOpenGL.QGLWidget.glInit = <unbound qt slot py_q_glInit of QGLWidget type>
grab
PythonQt.QtOpenGL.QGLWidget.grab = <unbound qt slot grab of QGLWidget type>
grabFrameBuffer
PythonQt.QtOpenGL.QGLWidget.grabFrameBuffer = <unbound qt slot grabFrameBuffer of QGLWidget type>
grabGesture
PythonQt.QtOpenGL.QGLWidget.grabGesture = <unbound qt slot grabGesture of QGLWidget type>
grabKeyboard
PythonQt.QtOpenGL.QGLWidget.grabKeyboard = <unbound qt slot grabKeyboard of QGLWidget type>
grabMouse
PythonQt.QtOpenGL.QGLWidget.grabMouse = <unbound qt slot grabMouse of QGLWidget type>
grabShortcut
PythonQt.QtOpenGL.QGLWidget.grabShortcut = <unbound qt slot grabShortcut of QGLWidget type>
graphicsEffect
PythonQt.QtOpenGL.QGLWidget.graphicsEffect = <unbound qt slot graphicsEffect of QGLWidget type>
graphicsProxyWidget
PythonQt.QtOpenGL.QGLWidget.graphicsProxyWidget = <unbound qt slot graphicsProxyWidget of QGLWidget type>
hasFocus
PythonQt.QtOpenGL.QGLWidget.hasFocus = <unbound qt slot hasFocus of QGLWidget type>
hasHeightForWidth
PythonQt.QtOpenGL.QGLWidget.hasHeightForWidth = <unbound qt slot py_q_hasHeightForWidth of QGLWidget type>
hasMouseTracking
PythonQt.QtOpenGL.QGLWidget.hasMouseTracking = <unbound qt slot hasMouseTracking of QGLWidget type>
heightForWidth
PythonQt.QtOpenGL.QGLWidget.heightForWidth = <unbound qt slot py_q_heightForWidth of QGLWidget type>
heightMM
PythonQt.QtOpenGL.QGLWidget.heightMM = <unbound qt slot heightMM of QGLWidget type>
help
- PythonQt.QtOpenGL.QGLWidget.help = help(...)
-
Shows the help of available methods for this class
hide
PythonQt.QtOpenGL.QGLWidget.hide = <unbound qt slot hide of QGLWidget type>
hideEvent
PythonQt.QtOpenGL.QGLWidget.hideEvent = <unbound qt slot py_q_hideEvent of QGLWidget type>
inherits
- PythonQt.QtOpenGL.QGLWidget.inherits = inherits(...)
-
Returns if the class inherits or is of given type name
initializeGL
PythonQt.QtOpenGL.QGLWidget.initializeGL = <unbound qt slot py_q_initializeGL of QGLWidget type>
initializeOverlayGL
PythonQt.QtOpenGL.QGLWidget.initializeOverlayGL = <unbound qt slot py_q_initializeOverlayGL of QGLWidget type>
initPainter
PythonQt.QtOpenGL.QGLWidget.initPainter = <unbound qt slot py_q_initPainter of QGLWidget type>
inputMethodEvent
PythonQt.QtOpenGL.QGLWidget.inputMethodEvent = <unbound qt slot py_q_inputMethodEvent of QGLWidget type>
inputMethodQuery
PythonQt.QtOpenGL.QGLWidget.inputMethodQuery = <unbound qt slot py_q_inputMethodQuery of QGLWidget type>
insertAction
PythonQt.QtOpenGL.QGLWidget.insertAction = <unbound qt slot insertAction of QGLWidget type>
insertActions
PythonQt.QtOpenGL.QGLWidget.insertActions = <unbound qt slot insertActions of QGLWidget type>
installEventFilter
PythonQt.QtOpenGL.QGLWidget.installEventFilter = <unbound qt slot installEventFilter of QGLWidget type>
isAncestorOf
PythonQt.QtOpenGL.QGLWidget.isAncestorOf = <unbound qt slot isAncestorOf of QGLWidget type>
isEnabled
PythonQt.QtOpenGL.QGLWidget.isEnabled = <unbound qt slot isEnabled of QGLWidget type>
isEnabledTo
PythonQt.QtOpenGL.QGLWidget.isEnabledTo = <unbound qt slot isEnabledTo of QGLWidget type>
isFullScreen
PythonQt.QtOpenGL.QGLWidget.isFullScreen = <unbound qt slot isFullScreen of QGLWidget type>
isHidden
PythonQt.QtOpenGL.QGLWidget.isHidden = <unbound qt slot isHidden of QGLWidget type>
isLeftToRight
PythonQt.QtOpenGL.QGLWidget.isLeftToRight = <unbound qt slot isLeftToRight of QGLWidget type>
isMaximized
PythonQt.QtOpenGL.QGLWidget.isMaximized = <unbound qt slot isMaximized of QGLWidget type>
isMinimized
PythonQt.QtOpenGL.QGLWidget.isMinimized = <unbound qt slot isMinimized of QGLWidget type>
isModal
PythonQt.QtOpenGL.QGLWidget.isModal = <unbound qt slot isModal of QGLWidget type>
isRightToLeft
PythonQt.QtOpenGL.QGLWidget.isRightToLeft = <unbound qt slot isRightToLeft of QGLWidget type>
isSharing
PythonQt.QtOpenGL.QGLWidget.isSharing = <unbound qt slot isSharing of QGLWidget type>
isSignalConnected
PythonQt.QtOpenGL.QGLWidget.isSignalConnected = <unbound qt slot isSignalConnected of QGLWidget type>
isValid
PythonQt.QtOpenGL.QGLWidget.isValid = <unbound qt slot isValid of QGLWidget type>
isVisible
PythonQt.QtOpenGL.QGLWidget.isVisible = <unbound qt slot isVisible of QGLWidget type>
isVisibleTo
PythonQt.QtOpenGL.QGLWidget.isVisibleTo = <unbound qt slot isVisibleTo of QGLWidget type>
isWidgetType
PythonQt.QtOpenGL.QGLWidget.isWidgetType = <unbound qt slot isWidgetType of QGLWidget type>
isWindow
PythonQt.QtOpenGL.QGLWidget.isWindow = <unbound qt slot isWindow of QGLWidget type>
isWindowModified
PythonQt.QtOpenGL.QGLWidget.isWindowModified = <unbound qt slot isWindowModified of QGLWidget type>
isWindowType
PythonQt.QtOpenGL.QGLWidget.isWindowType = <unbound qt slot isWindowType of QGLWidget type>
keyboardGrabber
PythonQt.QtOpenGL.QGLWidget.keyboardGrabber = <unbound qt slot static_QWidget_keyboardGrabber of QGLWidget type>
keyPressEvent
PythonQt.QtOpenGL.QGLWidget.keyPressEvent = <unbound qt slot py_q_keyPressEvent of QGLWidget type>
keyReleaseEvent
PythonQt.QtOpenGL.QGLWidget.keyReleaseEvent = <unbound qt slot py_q_keyReleaseEvent of QGLWidget type>
killTimer
PythonQt.QtOpenGL.QGLWidget.killTimer = <unbound qt slot killTimer of QGLWidget type>
layout
PythonQt.QtOpenGL.QGLWidget.layout = <unbound qt slot layout of QGLWidget type>
leaveEvent
PythonQt.QtOpenGL.QGLWidget.leaveEvent = <unbound qt slot py_q_leaveEvent of QGLWidget type>
logicalDpiX
PythonQt.QtOpenGL.QGLWidget.logicalDpiX = <unbound qt slot logicalDpiX of QGLWidget type>
logicalDpiY
PythonQt.QtOpenGL.QGLWidget.logicalDpiY = <unbound qt slot logicalDpiY of QGLWidget type>
lower
PythonQt.QtOpenGL.QGLWidget.lower = <unbound qt slot lower of QGLWidget type>
makeCurrent
PythonQt.QtOpenGL.QGLWidget.makeCurrent = <unbound qt slot makeCurrent of QGLWidget type>
makeOverlayCurrent
PythonQt.QtOpenGL.QGLWidget.makeOverlayCurrent = <unbound qt slot makeOverlayCurrent of QGLWidget type>
mapFrom
PythonQt.QtOpenGL.QGLWidget.mapFrom = <unbound qt slot mapFrom of QGLWidget type>
mapFromGlobal
PythonQt.QtOpenGL.QGLWidget.mapFromGlobal = <unbound qt slot mapFromGlobal of QGLWidget type>
mapFromParent
PythonQt.QtOpenGL.QGLWidget.mapFromParent = <unbound qt slot mapFromParent of QGLWidget type>
mapTo
PythonQt.QtOpenGL.QGLWidget.mapTo = <unbound qt slot mapTo of QGLWidget type>
mapToGlobal
PythonQt.QtOpenGL.QGLWidget.mapToGlobal = <unbound qt slot mapToGlobal of QGLWidget type>
mapToParent
PythonQt.QtOpenGL.QGLWidget.mapToParent = <unbound qt slot mapToParent of QGLWidget type>
mask
PythonQt.QtOpenGL.QGLWidget.mask = <unbound qt slot mask of QGLWidget type>
metaObject
PythonQt.QtOpenGL.QGLWidget.metaObject = <unbound qt slot metaObject of QGLWidget type>
metric
PythonQt.QtOpenGL.QGLWidget.metric = <unbound qt slot py_q_metric of QGLWidget type>
mouseDoubleClickEvent
PythonQt.QtOpenGL.QGLWidget.mouseDoubleClickEvent = <unbound qt slot py_q_mouseDoubleClickEvent of QGLWidget type>
mouseGrabber
PythonQt.QtOpenGL.QGLWidget.mouseGrabber = <unbound qt slot static_QWidget_mouseGrabber of QGLWidget type>
mouseMoveEvent
PythonQt.QtOpenGL.QGLWidget.mouseMoveEvent = <unbound qt slot py_q_mouseMoveEvent of QGLWidget type>
mousePressEvent
PythonQt.QtOpenGL.QGLWidget.mousePressEvent = <unbound qt slot py_q_mousePressEvent of QGLWidget type>
mouseReleaseEvent
PythonQt.QtOpenGL.QGLWidget.mouseReleaseEvent = <unbound qt slot py_q_mouseReleaseEvent of QGLWidget type>
move
PythonQt.QtOpenGL.QGLWidget.move = <unbound qt slot move of QGLWidget type>
moveEvent
PythonQt.QtOpenGL.QGLWidget.moveEvent = <unbound qt slot py_q_moveEvent of QGLWidget type>
moveToThread
PythonQt.QtOpenGL.QGLWidget.moveToThread = <unbound qt slot moveToThread of QGLWidget type>
nativeEvent
PythonQt.QtOpenGL.QGLWidget.nativeEvent = <unbound qt slot py_q_nativeEvent of QGLWidget type>
nativeParentWidget
PythonQt.QtOpenGL.QGLWidget.nativeParentWidget = <unbound qt slot nativeParentWidget of QGLWidget type>
nextInFocusChain
PythonQt.QtOpenGL.QGLWidget.nextInFocusChain = <unbound qt slot nextInFocusChain of QGLWidget type>
overlayContext
PythonQt.QtOpenGL.QGLWidget.overlayContext = <unbound qt slot overlayContext of QGLWidget type>
overrideWindowFlags
PythonQt.QtOpenGL.QGLWidget.overrideWindowFlags = <unbound qt slot overrideWindowFlags of QGLWidget type>
overrideWindowState
PythonQt.QtOpenGL.QGLWidget.overrideWindowState = <unbound qt slot overrideWindowState of QGLWidget type>
paintEngine
PythonQt.QtOpenGL.QGLWidget.paintEngine = <unbound qt slot py_q_paintEngine of QGLWidget type>
paintEvent
PythonQt.QtOpenGL.QGLWidget.paintEvent = <unbound qt slot py_q_paintEvent of QGLWidget type>
paintGL
PythonQt.QtOpenGL.QGLWidget.paintGL = <unbound qt slot py_q_paintGL of QGLWidget type>
paintingActive
PythonQt.QtOpenGL.QGLWidget.paintingActive = <unbound qt slot paintingActive of QGLWidget type>
paintOverlayGL
PythonQt.QtOpenGL.QGLWidget.paintOverlayGL = <unbound qt slot py_q_paintOverlayGL of QGLWidget type>
parent
PythonQt.QtOpenGL.QGLWidget.parent = <unbound qt slot parent of QGLWidget type>
parentWidget
PythonQt.QtOpenGL.QGLWidget.parentWidget = <unbound qt slot parentWidget of QGLWidget type>
physicalDpiX
PythonQt.QtOpenGL.QGLWidget.physicalDpiX = <unbound qt slot physicalDpiX of QGLWidget type>
physicalDpiY
PythonQt.QtOpenGL.QGLWidget.physicalDpiY = <unbound qt slot physicalDpiY of QGLWidget type>
previousInFocusChain
PythonQt.QtOpenGL.QGLWidget.previousInFocusChain = <unbound qt slot previousInFocusChain of QGLWidget type>
property
PythonQt.QtOpenGL.QGLWidget.property = <unbound qt slot property of QGLWidget type>
qglClearColor
PythonQt.QtOpenGL.QGLWidget.qglClearColor = <unbound qt slot qglClearColor of QGLWidget type>
qglColor
PythonQt.QtOpenGL.QGLWidget.qglColor = <unbound qt slot qglColor of QGLWidget type>
raise
PythonQt.QtOpenGL.QGLWidget.raise = <unbound qt slot raise of QGLWidget type>
redirected
PythonQt.QtOpenGL.QGLWidget.redirected = <unbound qt slot py_q_redirected of QGLWidget type>
releaseKeyboard
PythonQt.QtOpenGL.QGLWidget.releaseKeyboard = <unbound qt slot releaseKeyboard of QGLWidget type>
releaseMouse
PythonQt.QtOpenGL.QGLWidget.releaseMouse = <unbound qt slot releaseMouse of QGLWidget type>
releaseShortcut
PythonQt.QtOpenGL.QGLWidget.releaseShortcut = <unbound qt slot releaseShortcut of QGLWidget type>
removeAction
PythonQt.QtOpenGL.QGLWidget.removeAction = <unbound qt slot removeAction of QGLWidget type>
removeEventFilter
PythonQt.QtOpenGL.QGLWidget.removeEventFilter = <unbound qt slot removeEventFilter of QGLWidget type>
render
PythonQt.QtOpenGL.QGLWidget.render = <unbound qt slot render of QGLWidget type>
renderPixmap
PythonQt.QtOpenGL.QGLWidget.renderPixmap = <unbound qt slot renderPixmap of QGLWidget type>
renderText
PythonQt.QtOpenGL.QGLWidget.renderText = <unbound qt slot renderText of QGLWidget type>
repaint
PythonQt.QtOpenGL.QGLWidget.repaint = <unbound qt slot repaint of QGLWidget type>
resize
PythonQt.QtOpenGL.QGLWidget.resize = <unbound qt slot resize of QGLWidget type>
resizeEvent
PythonQt.QtOpenGL.QGLWidget.resizeEvent = <unbound qt slot py_q_resizeEvent of QGLWidget type>
resizeGL
PythonQt.QtOpenGL.QGLWidget.resizeGL = <unbound qt slot py_q_resizeGL of QGLWidget type>
resizeOverlayGL
PythonQt.QtOpenGL.QGLWidget.resizeOverlayGL = <unbound qt slot py_q_resizeOverlayGL of QGLWidget type>
restoreGeometry
PythonQt.QtOpenGL.QGLWidget.restoreGeometry = <unbound qt slot restoreGeometry of QGLWidget type>
saveGeometry
PythonQt.QtOpenGL.QGLWidget.saveGeometry = <unbound qt slot saveGeometry of QGLWidget type>
scroll
PythonQt.QtOpenGL.QGLWidget.scroll = <unbound qt slot scroll of QGLWidget type>
sender
PythonQt.QtOpenGL.QGLWidget.sender = <unbound qt slot sender of QGLWidget type>
senderSignalIndex
PythonQt.QtOpenGL.QGLWidget.senderSignalIndex = <unbound qt slot senderSignalIndex of QGLWidget type>
setAcceptDrops
PythonQt.QtOpenGL.QGLWidget.setAcceptDrops = <unbound qt slot setAcceptDrops of QGLWidget type>
setAccessibleDescription
PythonQt.QtOpenGL.QGLWidget.setAccessibleDescription = <unbound qt slot setAccessibleDescription of QGLWidget type>
setAccessibleName
PythonQt.QtOpenGL.QGLWidget.setAccessibleName = <unbound qt slot setAccessibleName of QGLWidget type>
setAttribute
PythonQt.QtOpenGL.QGLWidget.setAttribute = <unbound qt slot setAttribute of QGLWidget type>
setAutoBufferSwap
PythonQt.QtOpenGL.QGLWidget.setAutoBufferSwap = <unbound qt slot setAutoBufferSwap of QGLWidget type>
setAutoFillBackground
PythonQt.QtOpenGL.QGLWidget.setAutoFillBackground = <unbound qt slot setAutoFillBackground of QGLWidget type>
setBackgroundRole
PythonQt.QtOpenGL.QGLWidget.setBackgroundRole = <unbound qt slot setBackgroundRole of QGLWidget type>
setBaseSize
PythonQt.QtOpenGL.QGLWidget.setBaseSize = <unbound qt slot setBaseSize of QGLWidget type>
setColormap
PythonQt.QtOpenGL.QGLWidget.setColormap = <unbound qt slot setColormap of QGLWidget type>
setContentsMargins
PythonQt.QtOpenGL.QGLWidget.setContentsMargins = <unbound qt slot setContentsMargins of QGLWidget type>
setContextMenuPolicy
PythonQt.QtOpenGL.QGLWidget.setContextMenuPolicy = <unbound qt slot setContextMenuPolicy of QGLWidget type>
setCursor
PythonQt.QtOpenGL.QGLWidget.setCursor = <unbound qt slot setCursor of QGLWidget type>
setDisabled
PythonQt.QtOpenGL.QGLWidget.setDisabled = <unbound qt slot setDisabled of QGLWidget type>
setEnabled
PythonQt.QtOpenGL.QGLWidget.setEnabled = <unbound qt slot setEnabled of QGLWidget type>
setFixedHeight
PythonQt.QtOpenGL.QGLWidget.setFixedHeight = <unbound qt slot setFixedHeight of QGLWidget type>
setFixedSize
PythonQt.QtOpenGL.QGLWidget.setFixedSize = <unbound qt slot setFixedSize of QGLWidget type>
setFixedWidth
PythonQt.QtOpenGL.QGLWidget.setFixedWidth = <unbound qt slot setFixedWidth of QGLWidget type>
setFocus
PythonQt.QtOpenGL.QGLWidget.setFocus = <unbound qt slot setFocus of QGLWidget type>
setFocusPolicy
PythonQt.QtOpenGL.QGLWidget.setFocusPolicy = <unbound qt slot setFocusPolicy of QGLWidget type>
setFocusProxy
PythonQt.QtOpenGL.QGLWidget.setFocusProxy = <unbound qt slot setFocusProxy of QGLWidget type>
setFont
PythonQt.QtOpenGL.QGLWidget.setFont = <unbound qt slot setFont of QGLWidget type>
setForegroundRole
PythonQt.QtOpenGL.QGLWidget.setForegroundRole = <unbound qt slot setForegroundRole of QGLWidget type>
setGeometry
PythonQt.QtOpenGL.QGLWidget.setGeometry = <unbound qt slot setGeometry of QGLWidget type>
setGraphicsEffect
PythonQt.QtOpenGL.QGLWidget.setGraphicsEffect = <unbound qt slot setGraphicsEffect of QGLWidget type>
setHidden
PythonQt.QtOpenGL.QGLWidget.setHidden = <unbound qt slot setHidden of QGLWidget type>
setInputMethodHints
PythonQt.QtOpenGL.QGLWidget.setInputMethodHints = <unbound qt slot setInputMethodHints of QGLWidget type>
setLayout
PythonQt.QtOpenGL.QGLWidget.setLayout = <unbound qt slot setLayout of QGLWidget type>
setLayoutDirection
PythonQt.QtOpenGL.QGLWidget.setLayoutDirection = <unbound qt slot setLayoutDirection of QGLWidget type>
setLocale
PythonQt.QtOpenGL.QGLWidget.setLocale = <unbound qt slot setLocale of QGLWidget type>
setMask
PythonQt.QtOpenGL.QGLWidget.setMask = <unbound qt slot setMask of QGLWidget type>
setMaximumHeight
PythonQt.QtOpenGL.QGLWidget.setMaximumHeight = <unbound qt slot setMaximumHeight of QGLWidget type>
setMaximumSize
PythonQt.QtOpenGL.QGLWidget.setMaximumSize = <unbound qt slot setMaximumSize of QGLWidget type>
setMaximumWidth
PythonQt.QtOpenGL.QGLWidget.setMaximumWidth = <unbound qt slot setMaximumWidth of QGLWidget type>
setMinimumHeight
PythonQt.QtOpenGL.QGLWidget.setMinimumHeight = <unbound qt slot setMinimumHeight of QGLWidget type>
setMinimumSize
PythonQt.QtOpenGL.QGLWidget.setMinimumSize = <unbound qt slot setMinimumSize of QGLWidget type>
setMinimumWidth
PythonQt.QtOpenGL.QGLWidget.setMinimumWidth = <unbound qt slot setMinimumWidth of QGLWidget type>
setMouseTracking
PythonQt.QtOpenGL.QGLWidget.setMouseTracking = <unbound qt slot setMouseTracking of QGLWidget type>
setObjectName
PythonQt.QtOpenGL.QGLWidget.setObjectName = <unbound qt slot setObjectName of QGLWidget type>
setPalette
PythonQt.QtOpenGL.QGLWidget.setPalette = <unbound qt slot setPalette of QGLWidget type>
setParent
PythonQt.QtOpenGL.QGLWidget.setParent = <unbound qt slot setParent of QGLWidget type>
setProperty
PythonQt.QtOpenGL.QGLWidget.setProperty = <unbound qt slot setProperty of QGLWidget type>
setShortcutAutoRepeat
PythonQt.QtOpenGL.QGLWidget.setShortcutAutoRepeat = <unbound qt slot setShortcutAutoRepeat of QGLWidget type>
setShortcutEnabled
PythonQt.QtOpenGL.QGLWidget.setShortcutEnabled = <unbound qt slot setShortcutEnabled of QGLWidget type>
setSizeIncrement
PythonQt.QtOpenGL.QGLWidget.setSizeIncrement = <unbound qt slot setSizeIncrement of QGLWidget type>
setSizePolicy
PythonQt.QtOpenGL.QGLWidget.setSizePolicy = <unbound qt slot setSizePolicy of QGLWidget type>
setStatusTip
PythonQt.QtOpenGL.QGLWidget.setStatusTip = <unbound qt slot setStatusTip of QGLWidget type>
setStyle
PythonQt.QtOpenGL.QGLWidget.setStyle = <unbound qt slot setStyle of QGLWidget type>
setStyleSheet
PythonQt.QtOpenGL.QGLWidget.setStyleSheet = <unbound qt slot setStyleSheet of QGLWidget type>
setTabOrder
PythonQt.QtOpenGL.QGLWidget.setTabOrder = <unbound qt slot static_QWidget_setTabOrder of QGLWidget type>
setToolTip
PythonQt.QtOpenGL.QGLWidget.setToolTip = <unbound qt slot setToolTip of QGLWidget type>
setToolTipDuration
PythonQt.QtOpenGL.QGLWidget.setToolTipDuration = <unbound qt slot setToolTipDuration of QGLWidget type>
setUpdatesEnabled
PythonQt.QtOpenGL.QGLWidget.setUpdatesEnabled = <unbound qt slot setUpdatesEnabled of QGLWidget type>
setVisible
PythonQt.QtOpenGL.QGLWidget.setVisible = <unbound qt slot py_q_setVisible of QGLWidget type>
setWhatsThis
PythonQt.QtOpenGL.QGLWidget.setWhatsThis = <unbound qt slot setWhatsThis of QGLWidget type>
setWindowFilePath
PythonQt.QtOpenGL.QGLWidget.setWindowFilePath = <unbound qt slot setWindowFilePath of QGLWidget type>
setWindowFlags
PythonQt.QtOpenGL.QGLWidget.setWindowFlags = <unbound qt slot setWindowFlags of QGLWidget type>
setWindowIcon
PythonQt.QtOpenGL.QGLWidget.setWindowIcon = <unbound qt slot setWindowIcon of QGLWidget type>
setWindowIconText
PythonQt.QtOpenGL.QGLWidget.setWindowIconText = <unbound qt slot setWindowIconText of QGLWidget type>
setWindowModality
PythonQt.QtOpenGL.QGLWidget.setWindowModality = <unbound qt slot setWindowModality of QGLWidget type>
setWindowModified
PythonQt.QtOpenGL.QGLWidget.setWindowModified = <unbound qt slot setWindowModified of QGLWidget type>
setWindowOpacity
PythonQt.QtOpenGL.QGLWidget.setWindowOpacity = <unbound qt slot setWindowOpacity of QGLWidget type>
setWindowRole
PythonQt.QtOpenGL.QGLWidget.setWindowRole = <unbound qt slot setWindowRole of QGLWidget type>
setWindowState
PythonQt.QtOpenGL.QGLWidget.setWindowState = <unbound qt slot setWindowState of QGLWidget type>
setWindowTitle
PythonQt.QtOpenGL.QGLWidget.setWindowTitle = <unbound qt slot setWindowTitle of QGLWidget type>
sharedPainter
PythonQt.QtOpenGL.QGLWidget.sharedPainter = <unbound qt slot py_q_sharedPainter of QGLWidget type>
show
PythonQt.QtOpenGL.QGLWidget.show = <unbound qt slot show of QGLWidget type>
showEvent
PythonQt.QtOpenGL.QGLWidget.showEvent = <unbound qt slot py_q_showEvent of QGLWidget type>
showFullScreen
PythonQt.QtOpenGL.QGLWidget.showFullScreen = <unbound qt slot showFullScreen of QGLWidget type>
showMaximized
PythonQt.QtOpenGL.QGLWidget.showMaximized = <unbound qt slot showMaximized of QGLWidget type>
showMinimized
PythonQt.QtOpenGL.QGLWidget.showMinimized = <unbound qt slot showMinimized of QGLWidget type>
showNormal
PythonQt.QtOpenGL.QGLWidget.showNormal = <unbound qt slot showNormal of QGLWidget type>
signalsBlocked
PythonQt.QtOpenGL.QGLWidget.signalsBlocked = <unbound qt slot signalsBlocked of QGLWidget type>
stackUnder
PythonQt.QtOpenGL.QGLWidget.stackUnder = <unbound qt slot stackUnder of QGLWidget type>
startTimer
PythonQt.QtOpenGL.QGLWidget.startTimer = <unbound qt slot startTimer of QGLWidget type>
style
PythonQt.QtOpenGL.QGLWidget.style = <unbound qt slot style of QGLWidget type>
swapBuffers
PythonQt.QtOpenGL.QGLWidget.swapBuffers = <unbound qt slot swapBuffers of QGLWidget type>
tabletEvent
PythonQt.QtOpenGL.QGLWidget.tabletEvent = <unbound qt slot py_q_tabletEvent of QGLWidget type>
testAttribute
PythonQt.QtOpenGL.QGLWidget.testAttribute = <unbound qt slot testAttribute of QGLWidget type>
thread
PythonQt.QtOpenGL.QGLWidget.thread = <unbound qt slot thread of QGLWidget type>
timerEvent
PythonQt.QtOpenGL.QGLWidget.timerEvent = <unbound qt slot py_q_timerEvent of QGLWidget type>
tr
PythonQt.QtOpenGL.QGLWidget.tr = <unbound qt slot tr of QGLWidget type>
underMouse
PythonQt.QtOpenGL.QGLWidget.underMouse = <unbound qt slot underMouse of QGLWidget type>
ungrabGesture
PythonQt.QtOpenGL.QGLWidget.ungrabGesture = <unbound qt slot ungrabGesture of QGLWidget type>
unsetCursor
PythonQt.QtOpenGL.QGLWidget.unsetCursor = <unbound qt slot unsetCursor of QGLWidget type>
unsetLayoutDirection
PythonQt.QtOpenGL.QGLWidget.unsetLayoutDirection = <unbound qt slot unsetLayoutDirection of QGLWidget type>
unsetLocale
PythonQt.QtOpenGL.QGLWidget.unsetLocale = <unbound qt slot unsetLocale of QGLWidget type>
update
PythonQt.QtOpenGL.QGLWidget.update = <unbound qt slot update of QGLWidget type>
updateGeometry
PythonQt.QtOpenGL.QGLWidget.updateGeometry = <unbound qt slot updateGeometry of QGLWidget type>
updateGL
PythonQt.QtOpenGL.QGLWidget.updateGL = <unbound qt slot py_q_updateGL of QGLWidget type>
updateOverlayGL
PythonQt.QtOpenGL.QGLWidget.updateOverlayGL = <unbound qt slot py_q_updateOverlayGL of QGLWidget type>
visibleRegion
PythonQt.QtOpenGL.QGLWidget.visibleRegion = <unbound qt slot visibleRegion of QGLWidget type>
wheelEvent
PythonQt.QtOpenGL.QGLWidget.wheelEvent = <unbound qt slot py_q_wheelEvent of QGLWidget type>
widthMM
PythonQt.QtOpenGL.QGLWidget.widthMM = <unbound qt slot widthMM of QGLWidget type>
window
PythonQt.QtOpenGL.QGLWidget.window = <unbound qt slot window of QGLWidget type>
windowFlags
PythonQt.QtOpenGL.QGLWidget.windowFlags = <unbound qt slot windowFlags of QGLWidget type>
windowHandle
PythonQt.QtOpenGL.QGLWidget.windowHandle = <unbound qt slot windowHandle of QGLWidget type>
windowRole
PythonQt.QtOpenGL.QGLWidget.windowRole = <unbound qt slot windowRole of QGLWidget type>
windowState
PythonQt.QtOpenGL.QGLWidget.windowState = <unbound qt slot windowState of QGLWidget type>
windowType
PythonQt.QtOpenGL.QGLWidget.windowType = <unbound qt slot windowType of QGLWidget type>
winId
PythonQt.QtOpenGL.QGLWidget.winId = <unbound qt slot winId of QGLWidget type>